News Archive - March 2005
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New GameCube MK: Deception Review at IGNby MiNeOuT on Mar 2, 2005 :: 5
IGN has updated with a new review for the GameCube version of Mortal Kombat: Deception. Below is a part of the review:
Unfortunately, the GameCube version of Mortal Kombat: Deception has arrived both five months after its PlayStation 2 and Xbox counterparts and without an online version. That's definitely disappointing when you consider that the technology is in place to sustain an online for Nintendo's console. Sega did it years ago with Phantasy Star Online.
The good news, however, is that GameCube owners do at least get a very competent port with a couple of unique exclusives. Not only are all the main modes and Kontent extras perfectly intact, but the GCN build also boasts two new extras sure to please Mortal Kombat fans. Franchise characters Goro and Shao Kahn are unlocked and fully playable from the start. The fighters come to GameCube complete with unique fatalities and Hara Kiris, and they look better than ever thanks to realistic 3D modeling and animation.
Click here to view to full article. If you have an IGN Insider account you can also view the Head-to-Head Comparison, Video Review and the Strategy Guide.
Three Years Mortal Kombat Secretsby Gambid on Mar 1, 2005 :: 4
The first of March. Since three years this is a very special day for me and for all Mortal Kombat Secrets' staff members. And do you know why is that (of course you know, you have already saw the title)? Because today this site has Birthday. Since we have gone through a lot of difficulties during our second year online, I thought that our third will be a little bit more quiet. Well, I was wrong. It appears that every year holds a surprise for me and for the site. But no matter what, we have always proved that you can count on us to bring you the latest news and exclusive information. And you have always been honest to us, by sharing your opinion for the site, negative or positive. OK, enough of this, let's once again take a look in the near future. Here is what our team is currently working on:
- The first new thing you will see during our fourth year online is our new Mortal Kombat 1 section, that will completely blow away your idea of a section for a Mortal Kombat game. With its 12 pages of information this is surely become the biggest game section in this site for the moment. You just can't imagine the amount of exclusive and long time not seen content we have to show you.
- The second update that we are currently working on is of course the Mortal Kombat: Deception section. Don't worry we have not forgotten it. The reason we it takes us so much time to finish it is that we really what to bring you something different. This section currently has 13 pages full of information.
All the new section will use our new design v3.5 that is currently used by our index page, Mortal Kombat 3, Ultimate Mortal Kombat 3, Mortal Kombat Trilogy and some other sections.
This is not everything. We will keep the rest secret for now.
I thing that there is only one thing to say: I want once again to say thanks to all of you, our visitors.
Happy Birthday Mortal Kombat Secrets!!!
Midway Ships MK: Deception for Nintendo GameCubeby MiNeOuT on Mar 1, 2005 :: 3
Midway has updated with a new article about there newly released Mortal Kombat: Deception for the GameCube. Below is a part of the article:
CHICAGO – February 28, 2005 – Building on the success of its award-winning Mortal Kombat franchise, Midway Games Inc. (NYSE: MWY), a leading software industry publisher and developer, today announced that it has shipped Mortal Kombat: Deception for the Nintendo GameCube™. Featuring exclusive GameCube content, Mortal Kombat: Deception allows fans to play as and against Mortal Kombat legendary characters, Goro (Boss creature from Mortal Kombat®) and Shao Kahn (Final Boss in Mortal Kombat® II and Mortal Kombat® 3).
Additionally, Mortal Kombat: Deception for GameCube includes each character's multiple fatalities, interactive backgrounds and extensive game modes responsible for making Mortal Kombat: Deception one of the fastest-selling games in Midway's company history, with more than one million units shipped to date.
"Bringing Mortal Kombat: Deception to the Nintendo GameCube demonstrates that this franchise, and specifically the latest Mortal Kombat installment, has an incredibly large fan base and the demand for the product has spread across all consoles," said Steve Allison, chief marketing officer, Midway. "For the GameCube version, the Deception team has added some very exciting special features that are sure to impress even the most die-hard Mortal Kombat fan."
Click here to view the full article.
Figures.com Announces MK: Deception Figuresby MiNeOuT on Mar 1, 2005 :: 3
Figures.com has updated there site with new information about the upcoming Mortal Kombat: Deception action figures by Jazwares. Here is a part of the article posted:
However, it is Jazwares' summer 2005 release that has us chomping at the bit: Mortal Kombat: Deception! Though no photos were allowed, the figures look to be on par quality wise with their Street Fighter figures and, with a price point well under other toy company's figures, these Mortal Kombat figures are sure to impress fans! Look for these 6" tall figures this summer.
The first series of Mortal Kombat: Deception figures is set to include:
* Scorpion (in armor)
* Raiden (with cape)
* Sub-Zero (in armor)
* Baraka (in armor with arm blades)
Click here to view the full article.
Midway Releases Q4 2004 Resultsby MiNeOuT on Mar 1, 2005 :: 4
Midway has released the results for Q4. In the article Midway put Mortal Kombat: Deception and Midway Arcade Treasures 2 in the key operating and financial highlights section. Here is a part of the article:
"Our 2004 fourth quarter results cap a year of progress at Midway which has positively repositioned the Company for the future," commented President and Chief Executive Officer, David F. Zucker. "By focusing on improving our key operating functions such as product development and marketing, Midway produced much higher quality games and generated much better visibility and demand for our games in 2004. In addition to the progress we made in improving our operations, we also made several strategic acquisitions and partnerships that strengthened our product development capabilities, brought us key franchise content and extended our reach into new markets, such as PC games," added Mr. Zucker.
Click here to view the full article. The file is in Adobe PDF format.
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