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New MK: Shaolin Monks Preview at FileFront
by MiNeOuT on Mar 24, 2005 :: 13 Comments

FileFront has updated with a new preview of Mortal Kombat: Shaolin Monks. Below is a part of the preview:

Paradox Entertainment is taking the straight combat style of the original Mortal Kombat and putting it into an adventure style that is sure to fulfill any Kombat fan’s desires to see the series taken to new levels. The game will revolve around the two Monk characters in the lineup: Liu Kang and Kung Lao, though a few more familiar faces will make an appearance. And even though you are not going to be taking on single opponents in the usual fighting style, there are going to be references to the original games that will make gamers happy the developers decided to embrace the nostalgia.

For instance, Mortal Kombat II had quite a few maps and backgrounds that held a lot of ground with the original fighting areas. With Shaolin Monks, players will get these same backdrops and fighting areas, but in a completely new 3D style. Like other old games that are slowly being swept up into the newly envisioned mainstream, new replicas of the past are going to become awesome places to explore, as you challenge enemies in a familiar landscape.

The developers started with concepts and the actual maps from the Mortal Kombat II game and created entire levels around them. In the case of the spiked ceilings, for example, levels have been designed in order to use those spiked ceilings in order to cast your characters into the eternal abyss. There are going to be quite a few surprises throughout the game, including fatalities worked into various areas of the levels, and other various attributes that will make the game an interesting venture.


Click here to read the entire preview.

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MK Center Interviews John Padlasek
by MiNeOuT on Mar 21, 2005 :: 2 Comments

Mortal Kombat Center has updated with an new interview with John Padlasek from the Mortal Kombat team. Below is a part of the interview:

MK Center: Are there any secret characters in MK: Deception (without this ones you can have through the Krypt)? We heard rumors from many sources about playing as Motaro or other characters in as 'Super Unlockables', is this true?
John Podlasek: No.

MK Center: Why won't MK: Deception for GameCube be on sale in Europe?
John Podlasek: Business decision by management.

MK Center: Do you have any plans of making MK games for the PC? (would be great for online fighting with todays internet avaible for everyone etc...)
John Podlasek: No.

MK Center: What other bonuses will be for GC version of MK: Deception (besides Goro and Kahn)?
John Podlasek: 6 more characters will be unlocked without having to do it in Konquest.

MK Center: Before the premiere of MK:DA there was a rumor that in game there will be possibility to rip up to pieces your opponent clothes by weapon (there was even an example picture in Midway www site). However in the final version there isn't such a possiblity. Some of us (players) hoped that this would be in Mortal Kombat Deception, but there isn't. Why did you withdraw from that idea? In our opinion it would be a great idea.
John Podlasek: Technical tradeoff. By doing something like this we would have to have dropped something else (or more) to keep the game running at 60 fps.


Click here to view the entire interview.

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A Legend Was Born
by Gambid on Mar 14, 2005 :: 4 Comments

In 1992 Mortal Kombat changes the world of video gaming forever. The use of digitalized actors, compelling characters, and gruesome graphic effects, all help to create the phenomena, that took arcades by storm.

Now 13 years later that game has version on 14 different platforms and it will soon be released on one more.

After three months of hard work we are glad to offer you a Mortal Kombat 1 section that covers all versions of the games. Tons of exclusive information and never before seen materials awaits you in this new Mortal Kombat 1 section. Here is a quick review of all 12 subsections.

- Basic Information
- The Arcade Version
- The Story
- Bios of all fighter
- The Endings of all character
- Special Moves list compatible with all versions of the game
- Kodes and Secrets for all version
- Strategies - This is the first appearance of this subsection in our site. If you have any problems beating a computer or a human controlled opponent, just take a look here. We are sure that you will find a lot of usable tips.
- Glitches - a total of 31 glitches.
- Behind The Scenes
- In Development - Who are Minamoto Yo Shin Soo, Tundra, Michael Grimm and Rokuro? What is the true story of Kurtis Stryker? Find out in this subsection.
- Screenshots

This section uses our design v3.5 with an increased compatibility with all available browsers.

Enjoy our new Mortal Kombat 1 section. Expect more section updates very soon. We will be happy if you share your opinion of this update.

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Boys Kill Friend Using Mortal Kombat Technique
by MiNeOuT on Mar 3, 2005 :: 59 Comments

A 14 year old boy was killed Saturday in a town called Latvia by a group of friends who used a Mortal Kombat technique on him. Below is a part of the story:

A 14-year-old schoolboy has been brutally killed in Latvia's north-eastern town of Valmiera by friends who say they were inspired by a video game, a spokeswoman for the police in Riga said Tuesday.

The five boys, aged 13 to 16, were arrested Sunday by the police of this town of 43,000 inhabitants 120 kilometres (74 miles) north of the capital in connection with the murder which occurred on Saturday, the spokeswoman said.

They explained that "they used techniques borrowed from the video game 'Mortal Combat' in dealing with their victim", the spokeswoman, Kristine Mezaraupa said.


Click here to read the full story.

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Shao Kahn's and Goro's Finishers and Endings
by MiNeOuT on Mar 3, 2005 :: 34 Comments

Check out Shao Kahn's and Goro's finishers and endings in these new gameplay videos.

Shao Kahn Fatality 1
Shao Kahn Fatality 2
Shao Kahn Hara Kiri
Shao Kahn Ending
Goro Fatality 1
Goro Fatality 2
Goro Hara Kiri
Goro Ending

Thanks to Konqrr for ripping these clips.

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