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Mortal Kombat (2011) & Mortal Kombat VC DC Universe Added To The XBox Backwards Compatible List

by Gambid on Nov 16, 2021 :: 3
Yesterday Microsoft kicked off its celebration of Xbox's 20th anniversary with a special online event. Part of it was the announcement that XBox is expanding its backwards compatibility catalogue, adding to it a significant number of XBox and XBox 360 titles. The video mentioned titles like the Max Payne games and the F.E.A.R. franchise.

However what it failed to mention was that among those titles are two very dear games to each and every Mortal Kombat fan. And those are Mortal Kombat 9 (2011) and Mortal Kombat VS. DC Universe. You definitely read that correctly the two games have been finally added to the list of compatible games and are now fully playable on XBox One and XBox Series X/S consoles. What is good about XBox's backwards compatibility program is that, if you already own the games, you can just put the disc in and play then.
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This marks a legendary moment in the history of the Mortal Kombat franchise as the 4 modern titles, Mortal Kombat VS. DC Universe, Mortal Kombat 9 (2011), Mortal Kombat X and Mortal Kombat 11 have been brought together and are natively playable on the same platform for the very first time. Things were getting difficult, especially for Mortal Kombat VS. DC Universe, which was stuck on XBox 360 and PlayStation 3, while Mortal Kombat 9 (2011) has a PC version in addition which made things a bit more bearable for the fans.

Both games benefit from higher resolution, faster to non-existing loading times, auto HDR, etc.. depending on the console you are using. In other words, they look better than they have ever looked before.

What needs to be mentioned here is however the fact, that both games are as of right now not available on the digital store, so you will need a disc in order to play them.

It is kind of interesting that there doesn't seem to be any information, statement or announcement regarding the release from Netherrealm Studios and/or WB Games.

We are however extremely excited and cannot wait for these games to meet a whole new generation of fans. A bit of a trivia here, Mortal Kombat VS. DC Universe was the last Mortal Kombat game to be released under the Midway banner, so seeing that logo flashing on my XBox Series X sure brought back memories.

I would like to say thanks to MKSecrets member ZXT-92 for the heads-up on this news.

Don't forget to visit our sections for those two games, where you can learn everything about them: Mortal Kombat VS. DC Universe, Mortal Kombat 9 (2011)

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Boon With More Mortal Kombat Original Games Stories

by Roy Arkon on Oct 14, 2021 :: 0
On the way to the 30th anniversary of the Mortal Kombat series, and as a continuation to the the Scorpion GET OVER HERE! story by Ed Boon, the man and the legend shares more original MK MK games stories. Those are related to the voice acting in the games, not just for Scorpion's Spear move but for other characters as well.
And in that same Twitter thread, Boon also shares that Guinness Book of World records recognized his "GET OVER HERE!" and "COME HERE!" lines for Scorpion as the “longest serving video game voice actor” in 2010.
Check out the full thread via either Tweet.

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The Moment Scorpion's Iconic Spear Move Was Born

by Roy Arkon on Oct 12, 2021 :: 2

Next year, on October 8th, 2022, it will be the 30th anniversary of the Mortal Kombat franchise, when Mortal Kombat 1 was brought into the Arcades and changed the video games world forever on October 8th, 1992. However, 1991 was the year in which Ed Boon, John Tobias and the MK started working on the game. As this year, 2021, marks the 30th anniversary for the creation of MK1, Ed Boon decided to celebrate the occasion by sharing an insanely rare behind-the-scenes footage of the creation of Scorpion's iconic Spear move for that game, with Denial Pesina of course portraying Scorpion and performing the move, while Boon and Tobias talking in the background and giving him guidance.
Boon then goes on to give the full story of the creation for Scorpion's Spear, like what was the design philosophy behind and what were the technical difficulties behind it, and gives it a very long Twitter thread:
Boon then finishes the thread (no pun intended) that he hopes to share more rare behind-the-scene footage as we get closer to the 30th anniversary of the MK series.
Of course, Tobias doesn't stay behind and gives his side of the story, how Boon's Spear idea didn't go well with Tobias' ideas for both Scorpion and Sub-Zero as it wasn't a fire themed move, while Sub-Zero of course used Ice themed moves.
Yep, it was indeed a fantastic idea. And of course, Scorpion had the Toasty Fatality, and eventually ended up using fire themed special moves mid-match as well in later games. So everything went just perfect :mrgreen:

We can all surely hope that we will see more videos like this in the near future, as we get closer to the the 30th anniversary of the Mortal Kombat series, and perhaps something even bigger and more special at the end of the road.

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Origins Of Dan Forden's In-Game Lines Revealed

by Roy Arkon on Sep 29, 2021 :: 0
Dan Forden has been an integral part of the Mortal Kombat series since the very beginning, being the sole music composer up to Mortal Kombat: Deadly Alliance, continuing to compose tracks all the way to Mortal Kombat 11 Ultimate, and appearing out of nowhere with his iconic "Toasty!" line in the games themselves since Mortal Kombat II.

It turns out though, that Forden actually had more then one line in the games. A Twitter user asked Ed Boon and John Tobias what is the origin behind the "Foul Ball" line during the Dead Pool Stage Fatality in MK2, and Boon replied that it is actually Forden's voice, originally being said in a negative context and taken into a positive one.
Then someone else came in to ask what was the Origin of Dan Forden's Toasty line, and that's when a long time MK fan Tabmok 99 stepped in, posting an old video from 2011 with Forden himself answering the question, revealing that it came from taunting Boon during game time with the phrase "You're toast", which got shortened into "Toasty".
Boon of course added one more detail, saying that there are a lot more stories like this from such times.
Those are really interesting stories on how the MK series has been evolved and added all those little things that made it what it is today, and Forden surely use a big part of it in terms of the audio presentation of the series, and in more ways than one.

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Ed Boon Shares Mortal Kombat/Twisted Metal Details

by Roy Arkon on Sep 18, 2021 :: 0
Ed Boon, with the hype of a rumored new TV show of the classic vehicular kombat (with a K') Twisted Metal going on, has shared some interesting details regarding both Mortal Kombat and Twisted Metal. First, Boon implied that both him and David Jaffe, director and designer of the TM games, have discussed the possibility of making a Twisted Metal Arcade game back at the days of Midway.
And even more interestingly, Boon reveled that Sweet Tooth, the main character of TM, has been more than once so close to be a guest character in Mortal Kombat games.
Considering that Mortal Kombat 9 (2011) had Kratos, a Sony-exclusive character, as a guest, that wouldn't be out of the ordinary. And maybe it will happen in the future, as we come to know with MK games, everything is possible.

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