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Mortal Kombat X Tremor Moves and Finishers Guide

This guide is compatible with the PlayStation 4, XBox One and PC version of Mortal Kombat X and Mortal Kombat XL. Click here to report an error or to give us feedback.

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Moves and Finishers Guides and How-To's


Enhanced Special Moves, X-Ray Attacks
Stage Brutalities, Secret Brutalities, Stage Fatalities, Faction Kills

Character Specific Guides and How-To's


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Abbreviations

Show/Hide Abbreviations
AbbreviationMovePlayStation 4XBoxOne
BBack←,→←,→
FForward←,→←,→
DDown
UpUp
FPFront PunchX
BPBack PunchY
FKFront KickXA
BKBack KickB
THThrowL1LB
INTInteractR1RB
FSFlip StanceL2LT
BLBlockR2RT

Character Info

Name: Tremor
Allegiance: Black Dragon?
Relatives: unknown
First Appearance: Mortal Kombat: Special Forces

Bio

Tremor has the powers of an Earth elemental: He can create earthquakes, form stone and lava projectiles and shape the ground to suit him. His current status with Kano's Black Dragon clan of arms dealers is unknown, as a recent mission seems to have created much animosity in Tremor toward both Special Forces and Kano.

Variations

Aftershock: Gains Earth Shake and Air Earth Shake.
Metallic: Gains Lava Skin and Gold Skin.
Crystalline: Gains Krystallization and Summon Krystal.

Kombos

Stone Klaw: FP, FP
Beast Kick: FP, FP, BK
Death Strike: FP, BP
Hard Knockback: FP, BP, FK
Low Rumble: FP, BP, D, FK
Evil Kore: F, FP, BP
Body Quake: F, FP, BP, FP
Rocky Start: B, FP, BP
Rock On: B, FP, BP, FP
Not Pelite: B, FP, D, BK
Igneous Strike: B, FP, D, BK, U, BK
Hard Place: BP, FP
Klean Slate: BP, FP, BP
Gravel Before Me: BP, FP, D, BK
Mountainous Pain: BP, FP, D, BK, U, BK
Not For Granite: B, BP, BK
Krater Kicks: FK, FK
Landslide: B, FK, BP
Shock Wave: B, FK, BP, BP

Special Moves

Rock Drop/Shower: D, B, FK (Press B for close and F for far variations)
Ground Pulse/Quake: D, D, BK
Show/Hide Aftershock Special Moves Rock Toss/Boulder Throw: B, F, BP
Earth Shake/Earthquake: D, D, FP
Air Earth Shake: D, D, FP (Air) (Press B for close and F for far variations)
Air Earthquake: D, D, FP + BL (Air)
Rolling Stone/Kutter: : B, F, BK
Stone Punch: D, B, BP
- Stone Strike: D, B, BP, U
- Strone Smash: D, B, BP D
Stone Slam: D, B, BP + BL
- Stone Kut: D, B, BP + BL, U
- Stone Hammer: D, B, BP + BL, D
- Delay: Hold BP
- Cancel: F, F or B, B
Stone Shatter/Rock Blast: D, B, FP
- Up Shatter: Hold, FP + U
- Down Shatter: Hold, FP + D
- Cancel: D, D
- Delay: Hold FP
Show/Hide Metallic Special Moves Magma Toss/Throw: B, F, BP
Rolling Magma/Lava Kutter: B, F, BK
Lava Skin: D, D, FP
Lava Punch: D, B, BP
- Lava Strike: D, B, BP, U
- Lava Smash: D, B, BP 2, Down
Lava Slam: D, B, BP + BL
- Lava Kut: D, B, BP + BL, U
- Lava Hammer: D, B, BP + BL, D
- Delay: Hold BP
- Cancel: F, F or B, B
Magma Shatter/Blast: D, B, FP
- Up Shatter: Hold, FP + U
- Down Shatter: Hold, FP + D
- Cancel: D, D
- Delay: Hold FP
Lava Drop/Magma Shower: D, B, FK (Press B for close and F for far variations)
Gold Toss/Throw: B, F, BP
Gold Boulder/Kutter: B, F, BK
Gold Skin: D, D, FP
Metal Punch: D, B, BP
- Metal Strike: D, B, BP, U
- Metal Smash: D, B, BP 2, Down
Metal Slam: D, B, BP + BL
- Metal Kut: D, B, BP + BL, U
- Metal Hammer: D, B, BP + BL, D
- Delay: Hold BP
- Cancel: F, F or B, B
Gold Punch/Launch: D, B, FP
. - Arcing Gold: Hold, FP + U
- Bouncing Gold: Hold, FP + D
- Cancel: D, D
- Delay: Hold FP
Show/Hide Crystalline Special Moves Krystal Toss/Throw: B, F, BP
Rolling Krystal/Kutter: B, F, BK
Kyrstallization/Dark Krystal: D, D, FP
Summon Krystal/Boulder: D, F, FK
- Flying Krystal: F ,INT
- Flying Boulder: F, INT + BL
- Krystal: D, RB/R1
- Boulder Jump: D, RB/R1 + BL
Krystal Punch: D, B, BP
- Krystal Strike: D, B, BP, U
- Krystal Smash: D, B, BP 2, Down
Krystal Slam: D, B, BP + BL
- Krystal Kut: D, B, BP + BL, U
- Krystal Hammer: D, B, BP + BL, D
- Delay: Hold BP
- Cancel: F, F or B, B Krystal Shatter/Blast: D, B, FP
- Up Shatter: Hold, FP + U
- Down Shatter: Hold, FP + D
- Cancel: D, D
- Delay: Hold FP

X-Ray Attack:

Rock Bottom: FS + BL (7 hits, 33%, Low)

Finishing Moves

Fatalities

Stone Tomb: D, B, F, B, FK (Mid)
Stalag-Might: D, F, B, F, FP (Mid)
Stage Fatality: D, D, D, BK (Close)

Brutalities

- Blood Rock: FS + BL (Must hold D during Final Hit, and the final hit must come from Rock Bottom)
- Rumble Trouble: D, D, BK + BL (Must connect all three hits of Ground Quake, the final hit must come from Ground Quake)
- Rock Head - Stage #1 (Aftershok): B, F, BP (Must be at jump distance during the final hit, and the final hit must come from Rock Toss)
- It's Me Tremor** (Metallic): D, B, FP (+ BL) (Must be at jump distance and Gold Skin (D, D, FP) must be activated during the final hit, and the final hit must come from Gold Punch/Launch)
- Krystal Khaos*** (Crystaline): D, F, FK (+ BL), F + INT (Must perform Summon Krystal/Boulder (D, F, FK) before the final hit, and the final hit must come from throwing the krystal with Flying Krystal)

Secret Brutalities

- Rolling Stone*: B, F, BK (+ BL) (Must perfrom Rolling Stone/Kutter 3 (B, F, BK (+ BL)) times during the match (opponent doesn't have to get hit by the move), and the final hit must come from Rolling Stone/Kutter) - Skull Impalement: (F +) TH/FP + FK (Must hold D during final hit, and the final hit must come from a Throw)
- Rock Slam: F, BP (Must hit the opponent 4 times with Rock Slam (F, BP) during the match, and the final hit must come from Rock Slam)
- Shock Wave Explosion: B, FK, BP, BP (Must hold FP during the final hit, and the final hit must come from the Shock Wave kombo attack)
- Magma Rain (Metallic): D, B, FK (Lava Skin (D, D, FP) must be activated during the final hit, and the final hit must come from Rock Drop)
- Rock Head Burst (Rock Head - Stage #2) (Aftershock): B, F, BP (Must be at jump distance during the final hit, and the final hit must come from Rock Toss, and you must hold FS + BL as soon as the Brutality starts until Tremor explodes the opponent's head with an earthquake)

Notes

*NOTE #1: For the Rolling Stone Brutality, if you do this in either Lava Stance of Metallic Variation or in Crystalline Variation, flames will come from the opponent after the Brutality is done (red and blue flames respectively), it is true for both the animations for the regular and enhanced versions of this Brutality.
*NOTE #2: Also for the Rolling Stone Brutality, regardless of which Variation of stance you are with Tremor, if you do the enhanced version of this Brutality, you will get a different animation at the end. *NOTE #3: Another one for the Rolling Stone Brutality, if you do it in the Metallic Variation, you can mix between the versions of Rolling Stone/Kutter in either Gold Skin or Lava Skin and you can still get any version of this Brutality that you want on that Variation. **NOTE #4: For the It's Me Tremor Brutality, you can also delay the Gold Punch/Launch by holding FP and the Brutality will still be triggered.
***NOTE #5: For the Krystal Khaos Brutality, once the krystal is out, the opponent can throw it on Tremor with Flying Krystal as well, and if it's the final hit, the opponent will get the Brutality on Tremor instead.