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Mortal Kombat: Deception - News

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Shawn Kittelsen Reveals The Cancelled Sequel To MKX Comic

by Roy Arkon on Jun 22, 2020 :: 1

As you might remember, the Mortal Kombat XL Comic written by Shawn Kittelsen, who also wrote the in-game story modes for Injustice 2, Mortal Kombat 11 and it's Aftermath story expansion, was ended with a lot of cliffhangers and unanswered questions. It turns out that the MKX Comics was planned to have a sequel to it, basically a season 2, which was unfortunately cancelled, and that season 2 was supposed to reveal the answers for those questions, some of which are teased in some places in MK11 such as Sheeva's intros.

Now thanks for the YouTube channel The History Behind the Warrior, Kittelsen directly reveals to us the plot that he planned all the way back then for the MKX Comic season 2. It should be noted however that what Kittelsen reveals is not an official canon but only apocryphal as he never even wrote it down in it's entirety. As a matter of fact, Kittelsen also reveals that he never actually worked for NetherRealm Studios and WB Games under contract but only as a freelancer, and now he is no longer working with them at the moment, and therefore he doesn't represent their opinions in any shape or form. So all of this can only be considered as a possible scenario of what could've been.

Here is the video from History Behind the Warrior featuring Kittelsen with the full story. Enjoy :)



Author's opinion: This really clears a lot of things regarding the MKX Comic. Even though the MKX Comic is only semi-canon, this story that Kittelsen planned clears a lot of things that could've gone extremely well with the actual game's story mode, and of course with MK11's intros. And he even planned to make a Season 3, it's such a shame that we couldn't have got it, but at the very least we got the clarification for what was planned and it's defiantly great to see it finally been revealed. Not to mention all of the callbacks and fan service that was presented in this apocryphal canon, as it is takes a lot of alternatives to events from Mortal Kombat: Deadly Alliance, Mortal Kombat: Deception and Mortal Kombat: Armageddon Also, Kittelsen is 110% totally right about the personal head-canons for everyone, as everyone can have their own canon thanks to Kronika, and it's excellent to see him coming with the classifications regarding decisions for the story and characters.

So there you have it folks. The untold story of the MKX Comic has finally been revealed. Right from the man himself, Shawn Kittelsen.

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Mortal Kombat 11 Kombat Kast 17 Fujin & Gameplay Changes

by Roy Arkon on May 21, 2020 :: 0

The latest Mortal Kombat 11 Kombat Kast, which comes not in the traditional way this time for obvious reasons, showcases the first out of 3 new characters that will be added to MK11 via the Aftermath expansion, the God of Wind, Fujin, along with other changes to the overall gameplay. Full Patch notes are coming soon.



Featured Characters:
- Fujin

Arenas:
- Dead Pool
- RetroCade

Skins:
- “Unbound Rage” Scorpion Skin - based on his Mortal Kombat 9 (2011) Skin
- “Son of Arctika” Sub-Zero Skin - based on his Mortal Kombat: Deception Skin

Gameplay Details
- The story mode extension will add 5 additional chapters to the story mode, on top of the 12 chapters that the story already has.
- As for the gameplay addition that Stephanie Brownback hinted about yesterday, every character in MK11 will now have an armor-breaking move, just like Spawn and Fujin have. It can be either a normal or a special move and it will be different for every character. Examples shown are Scorpion's B3, Sub-Zero's F4 and Shao Kahn's Downward Amplified Shoulder Charge.
- As seen both in the new intro and the Kombat Kast itself, the new RetroCade Stage shows classic Stages on the giant monitor in the background, such as the Portal Stage from Mortal Kombat II and the Temple Stage from Mortal Kombat 3.
- As explained by Derek Kirtzic, the Augment system (which can only be in the Towers of Time mode) will be converted to a new one which will bring several changes to the system:
** The 3rd Augment slot, which is locked at the moment, will become available, and the can be used for only one specific new augment, called the Jinsei Essence augment.
** The Jinsei Essence augment will change how your character plays, and it has multiple levels. For example, Jade will be able to throw 2 Glaves rather then 1 if she uses the level 1 Jinsei Essence augment, and if she uses the level 4 one, she will throw up to 4 Glaves in a row. Each character will have 12 about Jinsei Essence augments.
** As for the lesser augments, which are now called "generic augments", you will no longer have to put a specific augment to a specific Gear piece. Instead, you can now put a generic
augment into any Gear piece. Generic augments will have levels as well, just like the Jinsei Essene ones.
** Also, you no longer would have to re-roll your sockets, but rather spend in-game currency and to purchase the socket that you would want to use.
** Generic augments will also have additional affects as well, such as giving armor to your attacks or boosting your currency rewards.
** The generic augments that you already have will be converted along with the overall update to the system, so they won't be taken away and they will all match to the different new levels of the generic augments.
** Due to the Jinsei Essence augments being very powerful, you will have to play the more difficult Towers of Time in order to unlock them, like Group Battles and Team Raid Towers, or playing the Towers on brutal difficulty level. Generic augments will still be dropping at the usual times as always, such after completing a regular Tower.

Note: There will be another Kombat Kast next Monday, one day before the Aftermath expansion arrives, showcasing Sheeva and RoboCop.

Livestream: twitch.tv/netherrealm

Did we miss something? Tell us in the comments.

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More MK11 Aftermath Details And More Screenshots [UPDATE]

by Roy Arkon on May 8, 2020 :: 0

We got more details about the Mortal Kombat 11 Aftermath expansion, as explained in the official Mortal Kombat 11 Aftermath FAQ at the official WB Games site.

As it turns out, the Eternal Skin Pack (which includes the “Unbound Rage” Scorpion Skin which is based on his Mortal Kombat 9 (2011) Skin, the “Son of Arctika” Sub-Zero Skin that is based on his Mortal Kombat: Deception Skin, and the “Kori Power” Frost Skin which is based on both Frost's Mortal Kombat: Deadly Alliance Skin and Sub-Zero's Mortal Kombat II Skin) isn't a part of the MK11 Aftermath expansion, but rather a Pre-Order bonus, similar to the PS4 main menu theme that we've reported on earlier this week. All of the 3 Skin Packs that are included in the expansion are all separated from the Eternal Skin Pack, and those 3 Skin Packs will be released over time.

On top of that, there is a new exclusive Johnny Cage Skin, called the "Thanks a Million" Skin, that will be available exclusively to everyone who purchases the expansion, and will be available once the expansion arrives at May 26.

Also, the new Stages, the Stage Fatalities and the Friendships are also separated from the expansion and will be added for free for everyone, so even if don't buy the expansion, you will still receive them via the free update. Only the story mode extension, the new characters and the new skins will be included in the expansion.

For more details on the expansion, click on the link above. And on that note, here is yet another screenshot, featuring Sheeva and Frost in her new Kori Power Skin.

MK11 Aftermath Screenshot 9


UPDATE:
We now have two more additional screenshots. First, we have a screenshot of Liu Kang being killed via the Deadpool Stage Fatality, and then we also have a screenshot of Kano's BBQ Friendship.

MK11 Aftermath Screenshot 10


MK11 Aftermath Screenshot 11


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New Screenshots & PS4 Theme. Plus, Another Split Ending?

by Roy Arkon on May 6, 2020 :: 4

We now have even more news for the Mortal Kombat 11 Aftermath expansion set. First, we now have some new screenshots, featuring the new characters, skins and the story mode extension.

MK11 Aftermath Screenshot 1


MK11 Aftermath Screenshot 2


MK11 Aftermath Screenshot 3


MK11 Aftermath Screenshot 4


MK11 Aftermath Screenshot 5


MK11 Aftermath Screenshot 6


MK11 Aftermath Screenshot 7


MK11 Aftermath Screenshot 8


Also, those who order the expansion on the PlayStation 4 will receive a new main menu screen theme featuring Raiden and Liu Kang.

MK11 Aftermath PS4 Theme


And finally, if you look at the notifications section for MK11, you will see a new message promoting the Aftermath expansion, and at the end of it, it says that "players will have to decide who they can trust and who they must defeat with fate on the line. Forge a new history".

MK11 Aftermath Split Ending Possibility


As you probably remember, the original MK11 story mode ended in a split ending that gave 3 different options (2 good endings and 1 bad ending) and thanks to the announcement trailer that we got today, we now know which good ending was the canonical one (the one with Liu Kang and Raiden at the Chaotian Age stage). Now with this notification, this could mean that the story mode extension will have yet another split ending. Only time will tell however, we will have to wait and see.

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Jon Greenberg Leaves NetherRealm Studios

by Roy Arkon on May 2, 2020 :: 0

Jon Greenberg, who worked with Midway and NetherRealm Studios since the PlayStation 2 era of Mortal Kombat games on the graphical and visual side, has announced to Twitter that he leaves the company, after 2 decades.



A lot of people have sent their thanks to Greenberg for all of his contributions to the Mortal Kombat and Injustice franchises, including Ed Boon.



We also would like to thank Jon Greenberg for all of his contributions to the games that we all love, and wish him good luck in all of his future endeavors.

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