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 Post subject: MKXL Hot Fix Notes for 10.10.16
 Post Posted: Tue Oct 11, 2016 6:29 am 
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Netherrealm Studios have put a hot fix for Mortal Kombat XL, it is a small hot fix, but it is safe to assume that more of them will come in the near future. Here are the details below, all taken from WBGames.com.

General Gameplay fixes

• Move list corrections

Character Specific Fixes

• Bo Rai Cho (Dragon Breath) - Fixed a bug which was causing Up Fire Spit to be at advantage on block
• Jax - Removed armor from Dash Fist
• Jax - Increased damage of Dash Fist to 14 and Downward Dash Fist to 12 (up from 10)
• Erron Black (Outlaw) - fixed a bug where Tarkatan Infection would lose its armor before the active frames
• Kitana - Removed armor from Throat Slash
• Takeda - fixed a bug where Fist Whirlwind would lose its armor before the active frames

Visit our Mortal Kombat X section for all available Mortal Kombat X information. Want to talk about Mortal Kombat X, take a look at our Mortal Kombat X forum.

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 Post subject: Re: MKXL Hot Fix Notes for 10.10.16
 Post Posted: Wed Oct 12, 2016 11:42 pm 
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I didn't got this on PC.

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 Post subject: Re: MKXL Hot Fix Notes for 10.10.16
 Post Posted: Thu Oct 13, 2016 6:45 am 
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Lord Dragu wrote:
I didn't got this on PC.


It's an automatic update, you don't have to install it like an actual big patch. I myself didn't got any notification for that on PS4, I only got that info through Test Your Might and WBGames.

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 Post subject: Re: MKXL Hot Fix Notes for 10.10.16
 Post Posted: Fri Oct 14, 2016 11:13 am 
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Roy Arkon wrote:
Lord Dragu wrote:
I didn't got this on PC.


It's an automatic update, you don't have to install it like an actual big patch. I myself didn't got any notification for that on PS4, I only got that info through Test Your Might and WBGames.


Maybe.
Must say game runs REALLY WELL NOW. NO LAG ALL stages are same FPS and they are good. But IT Consumes more ram now it seems as my PC lags alot while running it.

I even was able to make my NPC mod for this game. It was again updated so even with scripts to search last mod did fail but it's now perfectly running so with all DLCs and with the ability to play as the Boss and hte Story Mode NPCs it brings even more fun....Dang it's now when I just suddenly stopped playing or modding on PC due to life work and schedule.

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 Post subject: Re: MKXL Hot Fix Notes for 10.10.16
 Post Posted: Fri Oct 14, 2016 6:56 pm 
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Lord Dragu wrote:
Roy Arkon wrote:
Lord Dragu wrote:
I didn't got this on PC.


It's an automatic update, you don't have to install it like an actual big patch. I myself didn't got any notification for that on PS4, I only got that info through Test Your Might and WBGames.


Maybe.
Must say game runs REALLY WELL NOW. NO LAG ALL stages are same FPS and they are good. But IT Consumes more ram now it seems as my PC lags alot while running it.

I even was able to make my NPC mod for this game. It was again updated so even with scripts to search last mod did fail but it's now perfectly running so with all DLCs and with the ability to play as the Boss and hte Story Mode NPCs it brings even more fun....Dang it's now when I just suddenly stopped playing or modding on PC due to life work and schedule.


Glad to see you're having fun, dude.

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