Not sure if there are other settings aside from Scale(which I left as 1) and Apply Scaling(which I left as All Local)Wastelander121 wrote: ↑Sun Jun 23, 2024 3:00 pmAre you using the correct scaling when exporting the mesh? It could be too big or small to see.sultan0017 wrote: ↑Sun Jun 23, 2024 2:53 pm Great tool and really beneficial, but I'm having a problem when importing a skeletalmesh or static mesh they are invisible ingame, I'm sure I'm setting the correct fbx export setting in blender but still no luck
Edit: Nevermind turns out it was too small indeed, I scaled it up x100 and it's now visible, thanks for the help