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UPK Explorer

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sultan0017
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Re: UPK Explorer

Post by sultan0017 »

Wastelander121 wrote: Sun Jun 23, 2024 3:00 pm
sultan0017 wrote: Sun Jun 23, 2024 2:53 pm Great tool and really beneficial, but I'm having a problem when importing a skeletalmesh or static mesh they are invisible ingame, I'm sure I'm setting the correct fbx export setting in blender but still no luck
Are you using the correct scaling when exporting the mesh? It could be too big or small to see.
Not sure if there are other settings aside from Scale(which I left as 1) and Apply Scaling(which I left as All Local)

Edit: Nevermind turns out it was too small indeed, I scaled it up x100 and it's now visible, thanks for the help🙏🏽
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