USF Workspace

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Elias
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Re: USF Workspace

Post by Elias »

USF wrote: Thu Jan 12, 2023 5:15 pm next character i will post soon! 8)

20230113025933_1.jpg
20230113030103_1.jpg
I love it :D


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USF
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Re: USF Workspace

Post by USF »

The first screenshots of the test version of Shinnok for MKKE, now I'm experiencing some difficulties with my laptop, so there may be delays, I'm also thinking of making a skin for it, working with static, and I didn't forget about the intro with a winning pose, of course :mrgreen:
20230120112546_1.jpg
20230120112311_1.jpg
I also think it is too bright, so I think to work more on its textures.
I apologize if I make mistakes, I write through a translator. (My native language is russian)
My YouTube channel: https://www.youtube.com/c/USFmoddingchannel
Check out my workspace: viewtopic.php?t=48432
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Marce_3405
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Re: USF Workspace

Post by Marce_3405 »

USF wrote: Fri Jan 20, 2023 1:45 am The first screenshots of the test version of Shinnok for MKKE, now I'm experiencing some difficulties with my laptop, so there may be delays, I'm also thinking of making a skin for it, working with static, and I didn't forget about the intro with a winning pose, of course :mrgreen:

20230120112546_1.jpg20230120112311_1.jpg

I also think it is too bright, so I think to work more on its textures.
Wow it looks excellent! A skin would be great, would you put the other MKX skin on it? It looks really cool USF, congratulations
Sorry if there are errors in English, I speak Spanish and I use Google translate
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Re: USF Workspace

Post by USF »

Marce_3405 wrote: Fri Jan 20, 2023 12:51 pm
Wow it looks excellent! A skin would be great, would you put the other MKX skin on it? It looks really cool USF, congratulations
I planned to do it :mrgreen:
shinnok_b.png
I apologize if I make mistakes, I write through a translator. (My native language is russian)
My YouTube channel: https://www.youtube.com/c/USFmoddingchannel
Check out my workspace: viewtopic.php?t=48432
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Re: USF Workspace

Post by Marce_3405 »

USF wrote: Fri Jan 20, 2023 3:43 pm
Marce_3405 wrote: Fri Jan 20, 2023 12:51 pm
Wow it looks excellent! A skin would be great, would you put the other MKX skin on it? It looks really cool USF, congratulations
I planned to do it :mrgreen:
shinnok_b.png
That skin is very good, I love it, I hope you can do it USF 💪
Sorry if there are errors in English, I speak Spanish and I use Google translate
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Re: USF Workspace

Post by USF »

Marce_3405 wrote: Sat Jan 21, 2023 4:28 pm
That skin is very good, I love it, I hope you can do it USF 💪
thank you!
I apologize if I make mistakes, I write through a translator. (My native language is russian)
My YouTube channel: https://www.youtube.com/c/USFmoddingchannel
Check out my workspace: viewtopic.php?t=48432
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Re: USF Workspace

Post by Asicantthinkofaname »

Looks Awesome Awesome job shinnok looks so cool!
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Re: USF Workspace

Post by MFS »

USF wrote: Fri Jan 20, 2023 1:45 am The first screenshots of the test version of Shinnok for MKKE, now I'm experiencing some difficulties with my laptop, so there may be delays, I'm also thinking of making a skin for it, working with static, and I didn't forget about the intro with a winning pose, of course :mrgreen:

20230120112546_1.jpg20230120112311_1.jpg

I also think it is too bright, so I think to work more on its textures.
How did you make the rag between his legs move? Zepterrian (if I'm not mistaken) said it's impossible to make static meshes move using mesh mod method.
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Re: USF Workspace

Post by USF »

Asicantthinkofaname wrote: Sun Jan 22, 2023 5:35 pm Looks Awesome Awesome job shinnok looks so cool!
Thank you :mrgreen:
I apologize if I make mistakes, I write through a translator. (My native language is russian)
My YouTube channel: https://www.youtube.com/c/USFmoddingchannel
Check out my workspace: viewtopic.php?t=48432
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Re: USF Workspace

Post by USF »

MFS wrote: Mon Jan 23, 2023 6:05 am
USF wrote: Fri Jan 20, 2023 1:45 am The first screenshots of the test version of Shinnok for MKKE, now I'm experiencing some difficulties with my laptop, so there may be delays, I'm also thinking of making a skin for it, working with static, and I didn't forget about the intro with a winning pose, of course :mrgreen:

20230120112546_1.jpg20230120112311_1.jpg

I also think it is too bright, so I think to work more on its textures.
How did you make the rag between his legs move? Zepterrian (if I'm not mistaken) said it's impossible to make static meshes move using mesh mod method.
It's possible, I just tied it to the original bones.
I apologize if I make mistakes, I write through a translator. (My native language is russian)
My YouTube channel: https://www.youtube.com/c/USFmoddingchannel
Check out my workspace: viewtopic.php?t=48432
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USF
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Re: USF Workspace

Post by USF »

I have bad news for you guys, my hard drive broke, so everything that was in development will have to be done from the very beginning. But first you need to restore all the software that I used for modding :cry:
I apologize if I make mistakes, I write through a translator. (My native language is russian)
My YouTube channel: https://www.youtube.com/c/USFmoddingchannel
Check out my workspace: viewtopic.php?t=48432
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Marce_3405
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Re: USF Workspace

Post by Marce_3405 »

USF wrote: Mon Jan 23, 2023 7:15 am I have bad news for you guys, my hard drive broke, so everything that was in development will have to be done from the very beginning. But first you need to restore all the software that I used for modding :cry:
Damn, what bad luck. I hope you can restore everything back to continue with the mod and your other things :cry:
Sorry if there are errors in English, I speak Spanish and I use Google translate
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PixelDudeUltra
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Re: USF Workspace

Post by PixelDudeUltra »

thats sounds awful, would've been better to occasionally throw a few files in places like google drive. i feel really bad for you. :cry:
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Re: USF Workspace

Post by zepterrian »

MFS wrote: Mon Jan 23, 2023 6:05 am
USF wrote: Fri Jan 20, 2023 1:45 am The first screenshots of the test version of Shinnok for MKKE, now I'm experiencing some difficulties with my laptop, so there may be delays, I'm also thinking of making a skin for it, working with static, and I didn't forget about the intro with a winning pose, of course :mrgreen:

20230120112546_1.jpg20230120112311_1.jpg

I also think it is too bright, so I think to work more on its textures.
How did you make the rag between his legs move? Zepterrian (if I'm not mistaken) said it's impossible to make static meshes move using mesh mod method.
there are two ways of swapping meshes. One is with blender and the other one is re-indexing. Blender allows cloth/accessories movement. Re-indexing do not.
For the raptor race...
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Asicantthinkofaname
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Re: USF Workspace

Post by Asicantthinkofaname »

USF wrote: Mon Jan 23, 2023 7:15 am I have bad news for you guys, my hard drive broke, so everything that was in development will have to be done from the very beginning. But first you need to restore all the software that I used for modding :cry:
that sucks im so sorry that happened to you hopefully you can get you're software back
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