USF Workspace

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USF
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Re: USF Workspace

Post by USF »

Wotm8h8 wrote: Sat Jan 07, 2023 6:00 pm Thank goodness I have 4 years experience in Blender, thanks for letting me know. Hopefully I can make some great mods for the community!
Wow, this is amazing, it will be interesting to see your work! :mrgreen:


I apologize if I make mistakes, I write through a translator. (My native language is russian)
My YouTube channel: https://www.youtube.com/c/USFmoddingchannel
Check out my workspace: viewtopic.php?t=48432
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Re: USF Workspace

Post by USF »

a couple of screenshots of costumes that I wanted to post later but... at the moment I don't know how to make them work not only in training.
In the case of sub zero, his opponent must be sub zero himself, an error occurs ...
I planned to take a few more MK11 models from Mortal Kombat Mobile and convert them into a game, but for now I'd better leave all this until better times... :cry:
20230109025218_1.jpg
20230109025245_1.jpg
20230109025555_1.jpg
20230109025612_1.jpg
I apologize if I make mistakes, I write through a translator. (My native language is russian)
My YouTube channel: https://www.youtube.com/c/USFmoddingchannel
Check out my workspace: viewtopic.php?t=48432
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MFS
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Re: USF Workspace

Post by MFS »

Have you thought of making Spawn? Just simple model without the cloak, like in Soul Calibur. I think Scorpion's style will be ok with him (chains, hellfire & all that).
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USF
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Re: USF Workspace

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MFS wrote: Mon Jan 09, 2023 12:51 pm Have you thought of making Spawn? Just simple model without the cloak, like in Soul Calibur. I think Scorpion's style will be ok with him (chains, hellfire & all that).
no, there were no such thoughts
I apologize if I make mistakes, I write through a translator. (My native language is russian)
My YouTube channel: https://www.youtube.com/c/USFmoddingchannel
Check out my workspace: viewtopic.php?t=48432
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Re: USF Workspace

Post by Marce_3405 »

USF wrote: Sun Jan 08, 2023 5:17 pm a couple of screenshots of costumes that I wanted to post later but... at the moment I don't know how to make them work not only in training.
In the case of sub zero, his opponent must be sub zero himself, an error occurs ...
I planned to take a few more MK11 models from Mortal Kombat Mobile and convert them into a game, but for now I'd better leave all this until better times... :cry:
20230109025218_1.jpg
20230109025245_1.jpg
20230109025555_1.jpg
20230109025612_1.jpg
If you inject Sub-Zero or Scorpion's mesh into their alternate costumes and renamed them to Generic Renamer, I can help you with the ini file, there must be an error there. If you want, send me a private message
Sorry if there are errors in English, I speak Spanish and I use Google translate
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Re: USF Workspace

Post by USF »

Marce_3405 wrote: Mon Jan 09, 2023 5:16 pm If you inject Sub-Zero or Scorpion's mesh into their alternate costumes and renamed them to Generic Renamer, I can help you with the ini file, there must be an error there. If you want, send me a private message
mesh is already in additional costumes made through Generic Renamer
I can throw off the base files, and you look where I made a mistake
I apologize if I make mistakes, I write through a translator. (My native language is russian)
My YouTube channel: https://www.youtube.com/c/USFmoddingchannel
Check out my workspace: viewtopic.php?t=48432
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Re: USF Workspace

Post by Marce_3405 »

I just sent you a private message explaining what you should do. Here are attached the 2 .ini files and a guide on how to use the generic renamer in alternate costumes.
DLC MK11 Skins ini.rar
(123.52 KiB) Downloaded 58 times
Sorry if there are errors in English, I speak Spanish and I use Google translate
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Re: USF Workspace

Post by USF »

Marce_3405 wrote: Tue Jan 10, 2023 2:03 pm I just sent you a private message explaining what you should do. Here are attached the 2 .ini files and a guide on how to use the generic renamer in alternate costumes.

DLC MK11 Skins ini.rar
I did everything as in this lesson, but this error appears on Sub Zero and Shang Tsung
2023-01-08_03-57-13.png
2023-01-08_03-57-13.png (9.73 KiB) Viewed 8331 times
I apologize if I make mistakes, I write through a translator. (My native language is russian)
My YouTube channel: https://www.youtube.com/c/USFmoddingchannel
Check out my workspace: viewtopic.php?t=48432
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Re: USF Workspace

Post by Marce_3405 »

USF wrote: Tue Jan 10, 2023 2:07 pm
Marce_3405 wrote: Tue Jan 10, 2023 2:03 pm I just sent you a private message explaining what you should do. Here are attached the 2 .ini files and a guide on how to use the generic renamer in alternate costumes.

DLC MK11 Skins ini.rar
I did everything as in this lesson, but this error appears on Sub Zero and Shang Tsung
2023-01-08_03-57-13.png
That's weird, that happened to me too...

Try doing it back as I told you in the private message, if it doesn't work like that, then I wouldn't know anymore
Sorry if there are errors in English, I speak Spanish and I use Google translate
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Re: USF Workspace

Post by zepterrian »

USF wrote: Tue Jan 10, 2023 2:07 pm
Marce_3405 wrote: Tue Jan 10, 2023 2:03 pm I just sent you a private message explaining what you should do. Here are attached the 2 .ini files and a guide on how to use the generic renamer in alternate costumes.

DLC MK11 Skins ini.rar
I did everything as in this lesson, but this error appears on Sub Zero and Shang Tsung
2023-01-08_03-57-13.png
if you are trying to clone subzero_b and shangtsung_b then use the generic renamer 3.2
For the raptor race...
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Re: USF Workspace

Post by USF »

zepterrian wrote: Wed Jan 11, 2023 10:41 pm if you are trying to clone subzero_b and shangtsung_b then use the generic renamer 3.2
Thanks a lot! it really helped!
I apologize if I make mistakes, I write through a translator. (My native language is russian)
My YouTube channel: https://www.youtube.com/c/USFmoddingchannel
Check out my workspace: viewtopic.php?t=48432
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Re: USF Workspace

Post by Marce_3405 »

USF wrote: Thu Jan 12, 2023 6:32 am
zepterrian wrote: Wed Jan 11, 2023 10:41 pm if you are trying to clone subzero_b and shangtsung_b then use the generic renamer 3.2
Thanks a lot! it really helped!
was achieved?
Sorry if there are errors in English, I speak Spanish and I use Google translate
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Re: USF Workspace

Post by USF »

Marce_3405 wrote: Thu Jan 12, 2023 10:04 am was achieved?
yes!
I apologize if I make mistakes, I write through a translator. (My native language is russian)
My YouTube channel: https://www.youtube.com/c/USFmoddingchannel
Check out my workspace: viewtopic.php?t=48432
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Re: USF Workspace

Post by Marce_3405 »

USF wrote: Thu Jan 12, 2023 11:26 am
Marce_3405 wrote: Thu Jan 12, 2023 10:04 am was achieved?
yes!
what good news :)
Sorry if there are errors in English, I speak Spanish and I use Google translate
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Re: USF Workspace

Post by USF »

next character i will post soon! 8)
20230113025933_1.jpg
20230113030103_1.jpg
I apologize if I make mistakes, I write through a translator. (My native language is russian)
My YouTube channel: https://www.youtube.com/c/USFmoddingchannel
Check out my workspace: viewtopic.php?t=48432
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