Mortal Kombat 9 - Special Moves and Finishers (Submit Topic)

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Re: Mortal Kombat 9 - Special Moves and Finishers (Submit To

Post by Gambid »

Just fixed them all, no LK, HK, LP, HP, ...

Version 43 is out now.

Btw what do you guys prefer, a guide with separate page for everyone with bio and ending, or the way it is done now?


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Re: Mortal Kombat 9 - Special Moves and Finishers (Submit To

Post by TheAngryShokan »

I think it's fine the way it is for now. If anything, maybe it could be like UMK3 and have all the special moves and combos seperate but stuff like technique and the advanced juggles with individual characters would better suit need for a guide.
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Re: Mortal Kombat 9 - Special Moves and Finishers (Submit To

Post by Gambid »

The damage and Pop-Up information is just basic information. The guide is just in the UMK3, only a bit more advanced. I was thinking about maybe making the font of the damage and Pop-Up information either smaller or darker, so that it doesn't get in the way of finding the move fast.
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Re: Mortal Kombat 9 - Special Moves and Finishers (Submit To

Post by BROO666 »

so to do the stage fatality for any character the buttons you press are the same for every level?
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Re: Mortal Kombat 9 - Special Moves and Finishers (Submit To

Post by Gambid »

Yes, the only exception in this rule was, if I am not Mistaken Mortal Kombat 4.
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Re: Mortal Kombat 9 - Special Moves and Finishers (Submit To

Post by Toi Tro Lai »

Hello! In the Special Moves and Finishers Guide I perceived a mistake: Goro's one.

Code: Select all

Special Attacks:
Fireball: D, F, FP
Stomp: D, B, BK
Ground Pound: D, B, FK
Taunt: B, F, FK
Goro Grab: D, F, BP (3 hits, 35%)
Arm Spin: B, F, BK (3 hits, 34%)
X-Ray Attack:
Crusher (3 hits, 80%)
Kombo Attacks:
Shokan Strikes: FP, FP
These high percentage of hits are seen ONLY when he's playable, in the Challenge Tower. The hits are higher just because in this challenge (#150) Goro fights with 5 people. But, for example, in the normal arcade fight, the X-Ray Crusher has a damage of only 53%... Hope to see it fixed
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Re: Mortal Kombat 9 - Special Moves and Finishers (Submit To

Post by Gambid »

That is correct, unfortunately this is officially the only place where Goro is playable. This is why we used the Damage information from the Challenge tower. But may be we should add both. Do have the rest?
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Re: Mortal Kombat 9 - Special Moves and Finishers (Submit To

Post by s-z22 »

What about combos that players invent are you going to do a page for that as well?
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Re: Mortal Kombat 9 - Special Moves and Finishers (Submit To

Post by DLKnightstick »

**XBOX 360 CONTROLS**

Goro
Special Moves:
Fireball [down, forward, X] (10%)
Stomp [down, back, B] (10%)
Ground Pound [down, back, A] (10%, pop-up)
Taunt [back, forward, A] (0%)
Goro Grab [down, forward, Y] (23%)
Arm Spin [back, forward, B] (23%)
X-Ray Attack:
Crusher [LT+RT] (53%)
Kombos:
Shokan Strikes [X, X] (8%, pop-up)
Finishers:
Head Ripper [???] close
Torn Apart [???] close

Kintaro
Special Moves:
Fireball [back, forward, X] (10%)
Down Fireball [down, back, X] (10%, pop-up)
Flame Breath [back, forward, Y] (10%)
Taunt [down, back, A] (0%)
Shokan Grab [down, back, Y] (16%)
Anti-Air Grab [down, forward, A] (16%) --opponent must be in air--
Stomp [down, up, A] (9%)
X-Ray Attack:
Shokan Smash [LT+RT] (53%)
Kombos:
Shokan Strikes [back + X, Y] (8%)
Finishers:
Quad Rip [???] close
Reverse Rip [???] close

Shao Kahn
Special Moves:
Taunt (Laugh) [down, back, X] (0%)
Taunt (Point) [down, forward, X] (0%)
Shoulder Charge [back, forward, X] (13%)
Upward Shoulder [back, forward, Y] (13%, pop-up)
Spear Toss [down, back, Y] (10%)
Hammer Toss [back, forward, A] (14%, stun)
Hammer Swing [back, forward, B] (4%, pop-up)
Hammer Cut [down, back, B] (10%, pop-up)
X-Ray Attack:
It's Official [LT+RT] (52%)
Kombos:
Emperor Bash [X, X] (8%)
Finishers:
Home Run [???] close
Double Down [???] close
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Re: Mortal Kombat 9 - Special Moves and Finishers (Submit To

Post by Juxtapose13 »

DLKnightstick wrote:**XBOX 360 CONTROLS**

Goro
Special Moves:
Fireball [down, forward, X] (10%)
Stomp [down, back, B] (10%)
Ground Pound [down, back, A] (10%, pop-up)
Taunt [back, forward, A] (0%)
Goro Grab [down, forward, Y] (23%)
Arm Spin [back, forward, B] (23%)
X-Ray Attack:
Crusher [LT+RT] (53%)
Kombos:
Shokan Strikes [X, X] (8%, pop-up)
Finishers:
Head Ripper [???] close
Torn Apart [???] close

Kintaro
Special Moves:
Fireball [back, forward, X] (10%)
Down Fireball [down, back, X] (10%, pop-up)
Flame Breath [back, forward, Y] (10%)
Taunt [down, back, A] (0%)
Shokan Grab [down, back, Y] (16%)
Anti-Air Grab [down, forward, A] (16%) --opponent must be in air--
Stomp [down, up, A] (9%)
X-Ray Attack:
Shokan Smash [LT+RT] (53%)
Kombos:
Shokan Strikes [back + X, Y] (8%)
Finishers:
Quad Rip [???] close
Reverse Rip [???] close

Shao Kahn
Special Moves:
Taunt (Laugh) [down, back, X] (0%)
Taunt (Point) [down, forward, X] (0%)
Shoulder Charge [back, forward, X] (13%)
Upward Shoulder [back, forward, Y] (13%, pop-up)
Spear Toss [down, back, Y] (10%)
Hammer Toss [back, forward, A] (14%, stun)
Hammer Swing [back, forward, B] (4%, pop-up)
Hammer Cut [down, back, B] (10%, pop-up)
X-Ray Attack:
It's Official [LT+RT] (52%)
Kombos:
Emperor Bash [X, X] (8%)
Finishers:
Home Run [???] close
Double Down [???] close
I thought Kintaro and Shao Khan are not playable in the Xbox 360 and PlayStation 3 versions of the game?
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Re: Mortal Kombat 9 - Special Moves and Finishers (Submit To

Post by DLKnightstick »

Yes, it is true that the only boss character playable in the PS3/XBox 360 versions is Goro, and only in the Challenge Tower. But, if you're like me, maybe you've always wondered the damage/effects of the moves done to you by bosses. I'll tell you that playing as them isn't really fun at all becuz Goro and Kintaro are too slow and Shao is just ridiculously overpowered. But, nonetheless, i hacked my spare 360 so that i could know such details. So, like I said, they are NOT playable, but I thought it'd be cool to share to everyone the specifics of their special moves.
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Re: Mortal Kombat 9 - Special Moves and Finishers (Submit To

Post by Gambid »

Thanks for sharing these. Might add them to the Moves section in the future.
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Re: Mortal Kombat 9 - Special Moves and Finishers (Submit To

Post by DLKnightstick »

No problem.
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Re: Mortal Kombat 9 - Special Moves and Finishers (Submit To

Post by sed »

Goro:
Goro F1: Up, Up, Up, Up, BP (Sweep)
Goro F2: Up, Up, Up, Up, FP (Sweep)
Goro SF: B, D, F, Block (Sweep)
Goro Babality: D, D, D, D, BK (Jump)

Kintaro:
Kintaro F1: Up, Up, Up, Up, BP (Sweep)
Kintaro F2: Up, Up, Up, Up, FP (Sweep)
Kintaro SF: F, F, D, BP (Sweep)
Kintaro Babality: F, F, B, F, FP (Jump) (10x to gamester)

Shao Kahn:
Shao Kahn F1: D, D, F, B, FP (Sweep)
Shao Kahn F2: F, B, F, B, FK (Sweep)
Shao Kahn SF: Up, Up, B, FP (Sweep)
Shao Kahn Babality: B, B, D, FK (Jump)

Also work in PC mod version :D
Obedece a tu SED ;)
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Re: Mortal Kombat 9 - Special Moves and Finishers (Submit To

Post by KayaBaya »

sed wrote:Goro:
Goro F1: Up, Up, Up, Up, BP (Sweep)
Goro F2: Up, Up, Up, Up, FP (Sweep)
Goro SF: B, D, F, Block (Sweep)
Goro Babality: D, D, D, D, BK (Jump)

Kintaro:
Kintaro F1: Up, Up, Up, Up, BP (Sweep)
Kintaro F2: Up, Up, Up, Up, FP (Sweep)
Kintaro SF: F, F, D, BP (Sweep)
Kintaro Babality: F, F, B, F, FP (Jump) (10x to gamester)

Shao Kahn:
Shao Kahn F1: D, D, F, B, FP (Sweep)
Shao Kahn F2: F, B, F, B, FK (Sweep)
Shao Kahn SF: Up, Up, B, FP (Sweep)
Shao Kahn Babality: B, B, D, FK (Jump)

Also work in PC mod version :D
Works For PS3 as well I Just tried and verified them all ~_^
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