MK11 All In One Mod Thread: ASI/Cam/Mod Loader/NPC...etc

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dcrepaldi
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Re: MK11 All In One Mod Thread: ASI/Cam/Mod Loader/NPC...etc

Post by dcrepaldi »

snoopster777 wrote: Tue Oct 19, 2021 2:27 pm
dcrepaldi wrote: Tue Oct 19, 2021 2:24 pm
snoopster777 wrote: Tue Oct 19, 2021 2:22 pm


Just move all the decrypted files into a new folder then it should find the one and not look at those
You mean, move the original files to another folder while editing then turning them back after?
I have a separate folder with all the files I want to modify , so that when I run the game it runs it normally without mods unless I copy the modified file to the directory .
I would suggest keeping the original file in there and move all the modded files into a separate folder and try the unlocker again

The files being loaded in unlocker, which is triggering that error, are the originals.
I'll do it: Copy the original files to another folder and use the unlocker on them. Once it worked, i moved the modded files back to the original directory before making a copy from originals, to replace them just in case..


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dcrepaldi
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Re: MK11 All In One Mod Thread: ASI/Cam/Mod Loader/NPC...etc

Post by dcrepaldi »

Unfortunately the same error still persists, it might be the patch that thethiny had talked about, cause its like the files don't exist when loaded into the unlocker. I'll film my screen showing what i'm doing step by step, however i don't see no solution....


Here is the error happening, i filmed my screen to show it:

https://drive.google.com/file/d/1BPVMvI ... sp=sharing
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thethiny
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Re: MK11 All In One Mod Thread: ASI/Cam/Mod Loader/NPC...etc

Post by thethiny »

ASIMK11 Updated to October 20, Fix for Unlocker.
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All of my Mortal Kombat 11 Mods are now unified under a Single Thread. Click The Image to go to the thread.
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Re: MK11 All In One Mod Thread: ASI/Cam/Mod Loader/NPC...etc

Post by thethiny »

ASIMK11 v2.1 released, works with latest MK11Hook by Ermaccer, and required for new Unlocker.
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All of my Mortal Kombat 11 Mods are now unified under a Single Thread. Click The Image to go to the thread.
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Re: MK11 All In One Mod Thread: ASI/Cam/Mod Loader/NPC...etc

Post by New Member »

How do I unlock the Kombat Kard icons? I am already editing my Kombat Kard but I still keep seeing this error. What am I supposed to do? :?: :?:
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snoopster777
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Re: MK11 All In One Mod Thread: ASI/Cam/Mod Loader/NPC...etc

Post by snoopster777 »

New Member wrote: Wed Nov 03, 2021 11:04 am How do I unlock the Kombat Kard icons? I am already editing my Kombat Kard but I still keep seeing this error. What am I supposed to do? :?: :?:
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Its not an error its an insturction , you need to unlock it in the unlocker and then
If you follow the instructions that are provided in the message you can unlock them. Click on ok to get rid of the informational message
Go into the game press the kombat kard button, then edit your kombat kard browse some of the icons and backgrounds for 30 seconds and the close it , go back in and the icons and backgrounds will be unlocked
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Re: MK11 All In One Mod Thread: ASI/Cam/Mod Loader/NPC...etc

Post by x5oo »

I applied ASIMK11. And there is a cursor on the screen.
How can I disappear a cursor?
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snoopster777
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Re: MK11 All In One Mod Thread: ASI/Cam/Mod Loader/NPC...etc

Post by snoopster777 »

x5oo wrote: Thu Nov 04, 2021 11:02 am I applied ASIMK11. And there is a cursor on the screen.
How can I disappear a cursor?

Move you cursor off the screen :)
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Re: MK11 All In One Mod Thread: ASI/Cam/Mod Loader/NPC...etc

Post by x5oo »

snoopster777 wrote: Thu Nov 04, 2021 5:47 pm
x5oo wrote: Thu Nov 04, 2021 11:02 am I applied ASIMK11. And there is a cursor on the screen.
How can I disappear a cursor?

Move you cursor off the screen :)
Only that way? Nothing in option?
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Re: MK11 All In One Mod Thread: ASI/Cam/Mod Loader/NPC...etc

Post by snoopster777 »

x5oo wrote: Thu Nov 04, 2021 6:13 pm
snoopster777 wrote: Thu Nov 04, 2021 5:47 pm
x5oo wrote: Thu Nov 04, 2021 11:02 am I applied ASIMK11. And there is a cursor on the screen.
How can I disappear a cursor?

Move you cursor off the screen :)
Only that way? Nothing in option?
Thats the besty way to do it
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Re: MK11 All In One Mod Thread: ASI/Cam/Mod Loader/NPC...etc

Post by thethiny »

x5oo wrote: Thu Nov 04, 2021 11:02 am I applied ASIMK11. And there is a cursor on the screen.
How can I disappear a cursor?
I don't know, I didn't implement it correctly.
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Re: MK11 All In One Mod Thread: ASI/Cam/Mod Loader/NPC...etc

Post by Sablicious »

Question:

Will it ever be possible to mod or hack the game to allow all abilities (or more than two/three abilities) to be usable at once, and/or for Augments to be usable in local versus play (as was originally intended)?

PS: The content unlocker now works again. Thanks! :)
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Re: MK11 All In One Mod Thread: ASI/Cam/Mod Loader/NPC...etc

Post by snoopster777 »

Sablicious wrote: Sun Nov 07, 2021 3:18 am Question:

Will it ever be possible to mod or hack the game to allow all abilities (or more than two/three abilities) to be usable at once, and/or for Augments to be usable in local versus play (as was originally intended)?

PS: The content unlocker now works again. Thanks! :)
Hi there, I dont think you can , I know mk11 hook makes all abilities one slot , but the game has slots , so anything more would be a complete overwrite on the game as well for augments were only ever intended for single player and ai battles, if it was online that would be completely unfair for the newer players as the older players would have all the good augments ect
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Re: MK11 All In One Mod Thread: ASI/Cam/Mod Loader/NPC...etc

Post by thethiny »

Sablicious wrote: Sun Nov 07, 2021 3:18 am Will it ever be possible to mod or hack the game to allow all abilities (or more than two/three abilities) to be usable at once, and/or for Augments to be usable in local versus play (as was originally intended)?
MK11Hook makes abilities work
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Re: MK11 All In One Mod Thread: ASI/Cam/Mod Loader/NPC...etc

Post by alexanderfox »

Hi all.
Thethiny, thank you so much for your mods and so good explanation on Coalesced mods.
I have a question:
I've swaped raiden on rain.
Changed color and moveset.
But when i load the game and do a fatal blo, he still does raiden's fb.
My template looks like that:

Code: Select all

[CHAR_Raiden.mAssetDefinition]
mPaletteKey=RAN
mCharScript=CHAR_Rain.mko
mCharScriptAssetPackage=CHAR_RAN_ScriptAssets
mCharCommonScriptAssetPackage=CHAR_RAN_ScriptAssets
mCharacterAssetPath=DLC.GOTY2.Characters.CHAR.RAN.RAN_ASSET.RAN_CharacterAsset
mCAPDefinitionsPath=Disk.Characters.CHAR.RAI.RAI_ASSET.RAI_CapAsset
mAssetRootPath=DLC.GOTY2.Characters.CHAR
mDefaultPreset=RAI_DefaultPreset
mCAPPackages=("GearAssets_RAI_ScriptAssets", "GearAssets_RAN_ScriptAssets")
mCharPackages=("CHAR_RAI_ScriptAssets", "CHAR_RAN_ScriptAssets")
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