Will ABILITY MODS mods/hacks now be possible?

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Sablicious
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Joined: Tue Apr 21, 2015 8:25 am

Will ABILITY MODS mods/hacks now be possible?

Post by Sablicious »

Seeing as the game is now "cracked", will ability-related mods/hacks be possible -- specifically: more ability slots per load-out?

How about the "Augments" -- could those perk gems be made usable in Local / Kasual, as was initially planned and promised by NRS (*the actual "gem" load-outs are already implemented and viewable in said modes' char. selection screen)...?

Or, is there something else inhibiting such gameplay modding of MK11, than merely whether or not the game is "cracked"...?


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