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 Post subject: Re: Ultimate Mortal Kombat 3.0 released!
 Post Posted: Wed May 13, 2015 1:28 pm 
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Mortal
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Joined: Wed Mar 25, 2015 12:27 am
Posts: 48
Unfortunately the finisher inputs of a character are stored in a separate file (startup.xxx) and "unlocked" via the game, so I can't add them. : (


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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Wed May 13, 2015 1:32 pm 
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3.3 is out! It will now work on 1.05, 1.06 and 1.07.

Note to Noobs:

"work" means that Shang will morph into other characters based upon the x-ray meter level and Chameleon/Khameleon morph into retro-ninjas when using the UMKKE.exe. If that doesn't happen then it is NOT working and you should probably tell me. ;-)


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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Wed May 13, 2015 1:41 pm 
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thanks HowardC!


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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Sun Jul 26, 2015 6:44 pm 
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Joined: Mon Jun 22, 2015 7:39 pm
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Very good mod!! Thanks


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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Thu Aug 27, 2015 3:59 am 
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Skype: rugnour-Илья Корнеев
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PSN: Appolon
HowardC it s me Dark Kahn,Remember zetaboards.com?,well i will ilich speak about Kratos https://www.youtube.com/watch?v=DTB_FIU74Kk here this is


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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Fri Sep 11, 2015 9:40 am 
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Joined: Tue Jun 12, 2007 12:23 pm
Posts: 362
Shang Tsung doesn't morph into other characters sometimes...most times. Can you fix this?

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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Wed Sep 30, 2015 9:50 am 
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Mortal
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Joined: Wed Sep 30, 2015 9:31 am
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I have downloaded and tested your mod on version 1.05, and I can say, what it's quite good.
But there are few things:
1. I did not like your "Shang Tsung" Chameleons, is there any way to make them work like Originals?(combined movesets)
2. Khameleon is always fully invisible in her costume 1, and has only some parts of her gloves visible in her costume 2. Must be something wrong with her model/textures
3.Morphing does not work
Just in case, I am notfiying you, what there were few backup errors during installation, must be 'cause I was using the pirated version. Here's the data from installERR:
Backup Error: G:\R.G. Mechanics\Mortal Kombat\DiscContentPC\localization\coalesced.fra not found!
Backup Error: G:\R.G. Mechanics\Mortal Kombat\DiscContentPC\localization\coalesced.por not found!
Backup Error: G:\R.G. Mechanics\Mortal Kombat\DiscContentPC\localization\coalesced.spa not found!


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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Tue Oct 13, 2015 9:33 am 
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Master
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Joined: Tue Jun 12, 2007 12:23 pm
Posts: 362
kvenom wrote:
I have downloaded and tested your mod on version 1.05, and I can say, what it's quite good.
But there are few things:
1. I did not like your "Shang Tsung" Chameleons, is there any way to make them work like Originals?(combined movesets)
2. Khameleon is always fully invisible in her costume 1, and has only some parts of her gloves visible in her costume 2. Must be something wrong with her model/textures
3.Morphing does not work
Just in case, I am notfiying you, what there were few backup errors during installation, must be 'cause I was using the pirated version. Here's the data from installERR:
Backup Error: G:\R.G. Mechanics\Mortal Kombat\DiscContentPC\localization\coalesced.fra not found!
Backup Error: G:\R.G. Mechanics\Mortal Kombat\DiscContentPC\localization\coalesced.por not found!
Backup Error: G:\R.G. Mechanics\Mortal Kombat\DiscContentPC\localization\coalesced.spa not found!


You are using Warez Game. It's said mod works only with Original Steam Game.
Also OP doesn't seem to respond to people so trying to negotiate with him is like talking to the wall.

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DaTeHaCKs now stands against sites like GameFaqs where their staff doesn't respect their members opinion, delete threads without a warning, delete posts without a warning, doesn't respect people's opinions and directly infract user accounts just making a complain or trying to contact Administrators. The Moderator Staff of GameFaqs/GameSpot is a bunch of ass losers who deserve no such status. Playing with a moderator/admin status like a gun is a way to show how big cowards they are.


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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Fri Oct 23, 2015 9:50 pm 
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Grand Master
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Joined: Wed Aug 21, 2013 11:56 pm
Posts: 620
Side: Darkness
kvenom wrote:
I have downloaded and tested your mod on version 1.05, and I can say, what it's quite good.
But there are few things:
1. I did not like your "Shang Tsung" Chameleons, is there any way to make them work like Originals?(combined movesets)
2. Khameleon is always fully invisible in her costume 1, and has only some parts of her gloves visible in her costume 2. Must be something wrong with her model/textures
3.Morphing does not work
Just in case, I am notfiying you, what there were few backup errors during installation, must be 'cause I was using the pirated version. Here's the data from installERR:
Backup Error: G:\R.G. Mechanics\Mortal Kombat\DiscContentPC\localization\coalesced.fra not found!
Backup Error: G:\R.G. Mechanics\Mortal Kombat\DiscContentPC\localization\coalesced.por not found!
Backup Error: G:\R.G. Mechanics\Mortal Kombat\DiscContentPC\localization\coalesced.spa not found!


Answer to questions :

1) NO. It's not possible to combine movesets. If we could do that, we would have done so instead of creating a morphing Mod.

2) That's her costume. She's supposed to look like that.

3) You must be doing something wrong, cause the morphing works perfectly. Just follow the included instructions.

4) It's self explanatory. The error tells you what it couldn't find. Shouldn't impact the install, but if it does, just get those files elsewhere & place them in the correct folder.

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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Fri Oct 23, 2015 9:52 pm 
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Grand Master
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Joined: Wed Aug 21, 2013 11:56 pm
Posts: 620
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Lord Dragu wrote:
You are using Warez Game. It's said mod works only with Original Steam Game.
Also OP doesn't seem to respond to people so trying to negotiate with him is like talking to the wall.

Mod will work with any version of the game. He's just missing Language files. @HowardC is rarely on this site, which is why he can't respond.

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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Tue Oct 27, 2015 10:51 am 
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Master
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Joined: Tue Jun 12, 2007 12:23 pm
Posts: 362
UncleFestor wrote:
Lord Dragu wrote:
You are using Warez Game. It's said mod works only with Original Steam Game.
Also OP doesn't seem to respond to people so trying to negotiate with him is like talking to the wall.

Mod will work with any version of the game. He's just missing Language files. @HowardC is rarely on this site, which is why he can't respond.


I have seen him active here recently. Anyway.

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DaTeHaCKs now stands against sites like GameFaqs where their staff doesn't respect their members opinion, delete threads without a warning, delete posts without a warning, doesn't respect people's opinions and directly infract user accounts just making a complain or trying to contact Administrators. The Moderator Staff of GameFaqs/GameSpot is a bunch of ass losers who deserve no such status. Playing with a moderator/admin status like a gun is a way to show how big cowards they are.


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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Fri Nov 27, 2015 1:15 pm 
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Master
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Joined: Fri Nov 13, 2015 9:55 am
Posts: 349
Location: Romania
Skype: Killer Potato
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I have a problem with Khameleon skin,it is transparent.How can I resolve this?Thx.

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Doing stuff on MKX since 2016,and still doing stuff from time to time.
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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Thu Dec 10, 2015 6:25 pm 
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Joined: Mon Dec 07, 2015 3:03 pm
Posts: 4
get an error after char_khamel_b

edit : every character work but not Khamelon shes invisible.

I am on 1.7


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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Fri Dec 11, 2015 9:52 am 
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Joined: Fri Jul 10, 2015 3:50 pm
Posts: 445
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There is no problem with your invisible khameleon because "she" is suppose to be like that. Remember that khameleon is originally Shang Tsung and due to the impossibility of changing meshes at that time, she was made invisible; so the only thing you´ll see will be "her" transformations.

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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Thu Dec 24, 2015 12:43 pm 
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Joined: Thu Dec 24, 2015 10:11 am
Posts: 1
PSN: OxtailNightmare
Is there a way to replace the characters (Shao Kahn, Goro, Kintaro) because I can't do the fatalities with them for some reason...

Awesome mod!


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