SKIN: HellSpawn Batman

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wyruzzah
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Re: SKIN: HellSpawn Batman

Post by wyruzzah »

heymanjack wrote:Update: The texturing is done. However I'm having an huge problem with the sounds. I can't change his wager and get hit sounds at all. It's either I'm doing it wrong or it's just not possible to change them.
Man i think i finally found way how change wagers against through codes, but i have same problem with hit sounds... Wraith General share them with Zod and i cannot find a way how change them :(


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BadboyTM
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Re: SKIN: HellSpawn Batman

Post by BadboyTM »

Great very well done!!
ImageVENGEANCE WILL BE MINE...
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heymanjack
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Re: SKIN: HellSpawn Batman

Post by heymanjack »

care to share how you did it?
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wyruzzah
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Re: SKIN: HellSpawn Batman

Post by wyruzzah »

Well its not 100% tested ,but i tried about 7x wagers against Sups and zod voice its not there.. its same way u added on test your might forum. I think i had problems with wagers before because i forget to add all special voices (codes) to ini.. This is what i used for WG.

Try change +mVORestriction=(mSpeaker=SU, to fit Batman ,, Change all mFmodEvent to fit special wagers (sound names) ,, Change mCharRespRest=(ZO)) , mCharCallRest=(ZO) to fit character which is his friend. As i say its not 100% tested but i think it work. If you find way how remove shared hit sounds pls let me know too.

[DCFGame.DCFSoundEngineSettings]
+mVORestriction=(mSpeaker=SU, mFmodEvent=vo_SU_ZO_c526, mType=kDCFVORestrictionExclude, mStoryFights=(), mCharCallRest=(ZO), mCharRespRest=(ZO))
+mVORestriction=(mSpeaker=ZO, mFmodEvent=vo_SU_ZO_c526_r01, mType=kDCFVORestrictionExclude, mStoryFights=(), mCharCallRest=(SU), mCharRespRest=(SU))
+mVORestriction=(mSpeaker=SU, mFmodEvent=vo_SUPE_ZO_c527, mType=kDCFVORestrictionExclude, mStoryFights=(), mCharCallRest=(ZO), mCharRespRest=(ZO))
+mVORestriction=(mSpeaker=ZO, mFmodEvent=vo_SUPE_ZO_c527_r01, mType=kDCFVORestrictionExclude, mStoryFights=(), mCharCallRest=(SU), mCharRespRest=(SU))
+mVORestriction=(mSpeaker=ZO, mFmodEvent=vo_ZO_SU_c524, mType=kDCFVORestrictionExclude, mStoryFights=(), mCharCallRest=(SU), mCharRespRest=(SU))
+mVORestriction=(mSpeaker=SU, mFmodEvent=vo_ZO_SU_c524_r01, mType=kDCFVORestrictionExclude, mStoryFights=(), mCharCallRest=(ZO), mCharRespRest=(ZO))
+mVORestriction=(mSpeaker=ZO, mFmodEvent=vo_ZO_SU_c525, mType=kDCFVORestrictionExclude, mStoryFights=(), mCharCallRest=(SU), mCharRespRest=(SU))
+mVORestriction=(mSpeaker=SU, mFmodEvent=vo_ZO_SU_c525_r01, mType=kDCFVORestrictionExclude, mStoryFights=(), mCharCallRest=(ZO), mCharRespRest=(ZO))
+mVORestriction=(mSpeaker=ZO, mFmodEvent=vo_ZO_SU_q06, mType=kDCFVORestrictionExclude, mStoryFights=(), mCharCallRest=(SU), mCharRespRest=(SU))
+mVORestriction=(mSpeaker=ZO, mFmodEvent=vo_ZO_SUPE_q07, mType=kDCFVORestrictionExclude, mStoryFights=(), mCharCallRest=(SUPE), mCharRespRest=(SUPE))

-------

I should try add that special character keys for WG too.. and change ZO to ZOWG but this seems work now so.. i will try other way later.
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ranckel
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Re: SKIN: HellSpawn Batman

Post by ranckel »

Ah, can you make it as a DLC Costume? Thanks.
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heymanjack
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Re: SKIN: HellSpawn Batman

Post by heymanjack »

Thanks Wyruzzah!

@ranckel

I will make it as a DLC costume :)
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wyruzzah
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Re: SKIN: HellSpawn Batman

Post by wyruzzah »

heymanjack: No problem man :) I found how change hit sounds too so they will be not shared.. open main .xxx package for character and change SND_VO_Batman probably? (with Zod for WG i changed SND_VO_Zod to SND_VO_WGd) and now they dont shared this sounds.. but one voice is still shared (vo_ZO_supermove_yell.mp3)..when i start supermove. Anyway im so close to release that goddamn WG :D
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wyruzzah
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Re: SKIN: HellSpawn Batman

Post by wyruzzah »

heymanjack: Cool now Zod and WG dont share any sounds.. i just changed through hexeditor specific sound vo_VO_supermove_yell.wav to vo_WG_supermove_yell.wav :)
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ranckel
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Re: SKIN: HellSpawn Batman

Post by ranckel »

heymanjack wrote:Thanks Wyruzzah!

@ranckel

I will make it as a DLC costume :)
Thankssssssss!
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donGameOver
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Re: SKIN: HellSpawn Batman

Post by donGameOver »

Wow, awesome!
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heymanjack
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Re: SKIN: HellSpawn Batman

Post by heymanjack »

I've been away for a long time. I guess I need to upload this one soon haha. I almost dropped this due to the sound editing.
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ranckel
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Re: SKIN: HellSpawn Batman

Post by ranckel »

Is this mod will be released someday? thanks.
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Bluture
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Re: SKIN: HellSpawn Batman

Post by Bluture »

where is the link of the skin? I really want this skin!!!
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a.martin
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Re: SKIN: HellSpawn Batman

Post by a.martin »

Bluture wrote:where is the link of the skin? I really want this skin!!!
the skin never got finished man, sorry :/
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Bluture
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Re: SKIN: HellSpawn Batman

Post by Bluture »

But why??? I love Spawn.
Even i didn't have the mod for Arkham City //_u
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