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 Post subject: MATERIAL: XNALara Models + Photoshop Templates
 Post Posted: Sat Dec 28, 2013 11:51 am 
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This thread is about XNALara models for Injustice. I checked every character pack for the correct textures, they use all the same as ingame. So you can easily overwrite the textures with your own and view it in XNALara.

I recommend you to download XNALara XPS, because a few of them are NOT working in regular XNALara.

This models are not made by me, I just collected them! The content of the character packs are untouched, I just renamed zip/rar/7z filenames to match the correct character name! If you are looking for model authors, informations sometimes are stored in the file itself (Readme or similiar)!

Also I don't know if I can upload all models here on the forum because of the filesizes, so I will upload them on a external site.


Quote:
XNALara Models
Attachment:
File comment: http://xnalaraitalia.deviantart.com/journal/XPS-10-9-6-Reboot-Edition-Release-403949833
XNALara_XPS.zip [2.47 MiB]
Downloaded 478 times

[Character Models]
CHAR_Aquaman_A [+Damage]
CHAR_Ares [+Damage]
CHAR_Batgirl [+Damage] [+Weapons]
CHAR_Batman [+Gadgets]
CHAR_Batman_A [+Damage]
CHAR_Batman_E
CHAR_BlackAdam [+Damage]
CHAR_Catwoman
CHAR_Catwoman_B [+Damage]
CHAR_Catwoman_C [+Damage]
CHAR_Cyborg
CHAR_Deathstroke [+Damage] [+Weapons]
CHAR_Deathstroke_A [+Damage]
CHAR_Deathstroke_B [+Damage]
CHAR_Deathstroke_C [+Damage]
CHAR_Deathstroke_V [+Damage]
CHAR_Doomsday
CHAR_Flash [+ProfessorZoom]
CHAR_Flash_A [+Damage]
CHAR_Flash_C [+Damage]
CHAR_GreenArrow [+Damage] [+Weapons]
CHAR_GreenArrow_A
CHAR_GreenLantern [+Damage]
CHAR_GreenLantern_A [+Damage]
CHAR_GreenLantern_D
CHAR_HarleyQuinn [+Damage]
CHAR_HarleyQuinn_B [+Damage]
CHAR_HarleyQuinn_C [+Damage]
CHAR_HarleyQuinn_V [+Damage]
CHAR_Hawkgirl [+Damage]
CHAR_Hawkgirl_B [+Damage] [+Weapon]
CHAR_Joker [+Damage] [+Weapon]
CHAR_Joker_B [+Damage]
CHAR_Joker_C [+Damage]
CHAR_Joker_V [+Damage]
CHAR_KillerFrost [+Damage]
CHAR_LexLuthor [+Damage] [+Weapon]
CHAR_LexLuthor_L
CHAR_Lobo [+Damage] [+Items]
CHAR_MartianManhunter [+NPC]
CHAR_Nightwing [+Damage] [+Items]
CHAR_Raven [+Damage]
CHAR_Scorpion [+Damage] [+Weapons]
CHAR_Shazam [+Damage]
CHAR_SolomonGrundy [+Damage] [+Items]
CHAR_Superman [+Damage]
CHAR_Superman_A [+Damage]
CHAR_Superman_A_Zombie
CHAR_Superman_C [+Damage]
CHAR_Superman_V [+Damage]
CHAR_WonderWoman [+Damage]
CHAR_WonderWoman_A [+Damage] [+Items]
CHAR_WonderWoman_C [+Damage] [+Items]
CHAR_WonderWoman_D [+Damage] [+Items]
CHAR_WonderWoman_E [+Damage]
CHAR_Zatanna [+Damage] [+Items]

[NPC Models]
CW_Isis
FOS_Starro
NPC_Amazonian
NPC_Atom
NPC_HOJ_Darkseid
NPC_HOJ_Giganta
NPC_RV_Trigon
NPC_SC_JokerClan
NPC_MET_Atrocitus
NPC_SIP_Deadshot
NPC_SIP_Grodd
NPC_SIP_Metallo
NPC_SIP_Parasite

[Various Models]
VAR_Arclight
VAR_Cable
VAR_Domino
VAR_HarleyQuinn_Items
VAR_RoguePool
VAR_Vertigo
VAR_Wolverine

Quote:
Photoshop Templates
Diffuse templates with pre-cutted areas for faster re-skinning.
Face Geometry
CHAR_Deathstroke_B [+Damage] [+Weapons] [+UI]
CHAR_Superman_A [+UI]

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Last edited by rizzn on Thu Feb 13, 2014 2:33 pm, edited 5 times in total.

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 Post subject: Re: MATERIAL: XNALara Models + Photoshop Templates
 Post Posted: Sat Dec 28, 2013 6:39 pm 
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Added:
CHAR_Joker
CHAR_Joker_V
CHAR_LexLuthor
NPC_MET_Atrocitus
NPC_SIP_Grodd
NPC_SIP_Metallo
NPC_SIP_Parasite

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 Post subject: Re: MATERIAL: XNALara Models + Photoshop Templates
 Post Posted: Sun Dec 29, 2013 1:56 am 
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Joined: Tue Nov 26, 2013 11:51 pm
Posts: 145
Hmmmm. I researching how to rip models from injustice directly, so I can rip batman's arkham city textures. So far nothing, I hope the guys who ripped these made a tutorial on ripping models from injustice.


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 Post subject: Re: MATERIAL: XNALara Models + Photoshop Templates
 Post Posted: Mon Dec 30, 2013 5:09 am 
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Joined: Fri Sep 27, 2013 6:07 am
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There is an XNALara Import/Export tool for 3ds Max. So if you imported the model with the ActorX plugin you can put on the textures to the model and export it with the XNALara tool. The created .ascii file can be converted to .mesh format with a .exe tool which is stored on some of the character packs above. Can also upload it in a few days.

The problem is I'm getting fragments on the model if I import it, it doesn't look proper. At next I don't know how to blend over the damage textures. If I can figure this out, I will post a tutorial.

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 Post subject: Re: MATERIAL: XNALara Models + Photoshop Templates
 Post Posted: Tue Dec 31, 2013 6:35 am 
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What do you mean fragments? As in it has missing body parts?


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 Post subject: Re: MATERIAL: XNALara Models + Photoshop Templates
 Post Posted: Thu Jan 02, 2014 9:32 am 
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It looks mostly like that, it's nothing missing but looking weird on some parts. It appears also if I render it on high quality, so that's happening on importing the .psk file with the ActorX Importer I think.


Attachments:
deadpool.jpg
deadpool.jpg [ 53.85 KiB | Viewed 9459 times ]

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 Post subject: Re: MATERIAL: XNALara Models + Photoshop Templates
 Post Posted: Sun Feb 16, 2014 5:43 pm 
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Posts: 16
the program does not work here i have a windows 7 ultimate whats the matter? is an external viewver for models, ???


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 Post subject: Re: MATERIAL: XNALara Models + Photoshop Templates
 Post Posted: Sun Feb 16, 2014 8:24 pm 
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Posts: 24
Yes, to make it work you need net framework 3 and the XNA framework 3 if i remember..


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 Post subject: Re: MATERIAL: XNALara Models + Photoshop Templates
 Post Posted: Sun Feb 16, 2014 9:59 pm 
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but how do i extract the models from injustice and mortal kombat and reinsert them on the game and make work propperly?


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 Post subject: Re: MATERIAL: XNALara Models + Photoshop Templates
 Post Posted: Thu Feb 20, 2014 9:52 am 
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@vajrasniper:
You can only modify the textures of the characters, not the 3d mesh at all. Here's a tutorial by heymanjack describing how to extract, edit and inject the textures back to the character file. :)

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 Post subject: Re: MATERIAL: XNALara Models + Photoshop Templates
 Post Posted: Sat Feb 22, 2014 12:57 pm 
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and how to convert models to be viewed on xna lara, ive found a site with all bf3 models, ripped from the game... thats a good ideia to imput them on "mk" games.. i tkink...


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 Post subject: Re: MATERIAL: XNALara Models + Photoshop Templates
 Post Posted: Thu Jun 02, 2016 5:16 am 
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Posts: 7
All of links have died. Can anyone reup those links please?


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