Mortal Kombat Project Online (with Netplay feature)
- Black Shroud
- Mortal
- Posts: 6
- Joined: Sun Jan 01, 2006 8:39 am
Mortal Kombat Project Online (with Netplay feature)
Mortal Kombat Project Online
Hello to all. At first I will note that this post may also belong to MUGEN section (since I use MUGEN-compatible engine), but after all, online play is present as well.
In the past, I started it out of desire to play a different blend of 2D MK online, being bored with MK1/MK2/UMK3 online play after awhile.
Its a work in progress, but betas are released time to time. Currently, latest release is MKPO beta 11.
Any feedback about bugs, infinite combos, or other issues found is welcome.
This project features:
-Netplay support (2 players, peer-to-peer connection, can use Single/Simul/Team mode)
-Automatic replay recording
-Camera zoom in / zoom out (similar to camera in MKM)
-Versus screen (groove select, 46 kombat codes available)
-Win screen (winquotes)
-31 character
-each character is available in 3 different grooves (inspired by MK2, UMK3 and MK9 respectively), which affect the gameplay mechanics and movelists.
-one of grooves features unique intros and ability to play own music theme (instead of stage music) for all characters.
-lots of new special moves and enhancements to all characters (can juggle combo->anti-air jabs-> special move; Shang Tsung has morphs, etc)
-104 arenas, including some rare/unique ones.
-Aside of stage fatalities, a small health regeneration zone is located in center of some arenas (deliberately to create a King of the Hill competition between players)
-finishing moves are present, and while they arent the focus of this project, each beta typically adds several (some of them being unique to this project as well)
Download links:
Mirror 1 (single file, after captcha uncheck the checkbox before download)
http://narod.ru/disk/62515646001.1acee2 ... 0.rar.html
Mirror 2 Part 1
http://www.sendspace.com/file/gcmliv
Mirror 2 Part 2
http://www.sendspace.com/file/z1ogo2
Mirror 2 Part 3
http://www.sendspace.com/file/hspc7l
Mirror 2 movelist typo fix:
http://www.sendspace.com/file/fq8oxm
This game needs C++ runtimes installed
after downloading game, refer to "README & MOVELIST" subfolder for
-Explanations on control config and netplay (Readme.txt)
-Gameplay system explanation / groove comparison
-Movelists
-Finishing moves list
-Stage fatality & recovery zone list
-Kombat kodes list
To play online, the hosting player goes to Netplay and simply presses OK.
The connecting player goes to Netplay, enters IP address of hosting player, then presses OK.
Forum:
http://mkp-online.ru/forum/index.php
Youtube channel (videos from beta 11 and earlier betas)
http://www.youtube.com/user/mkponline
Hello to all. At first I will note that this post may also belong to MUGEN section (since I use MUGEN-compatible engine), but after all, online play is present as well.
In the past, I started it out of desire to play a different blend of 2D MK online, being bored with MK1/MK2/UMK3 online play after awhile.
Its a work in progress, but betas are released time to time. Currently, latest release is MKPO beta 11.
Any feedback about bugs, infinite combos, or other issues found is welcome.
This project features:
-Netplay support (2 players, peer-to-peer connection, can use Single/Simul/Team mode)
-Automatic replay recording
-Camera zoom in / zoom out (similar to camera in MKM)
-Versus screen (groove select, 46 kombat codes available)
-Win screen (winquotes)
-31 character
-each character is available in 3 different grooves (inspired by MK2, UMK3 and MK9 respectively), which affect the gameplay mechanics and movelists.
-one of grooves features unique intros and ability to play own music theme (instead of stage music) for all characters.
-lots of new special moves and enhancements to all characters (can juggle combo->anti-air jabs-> special move; Shang Tsung has morphs, etc)
-104 arenas, including some rare/unique ones.
-Aside of stage fatalities, a small health regeneration zone is located in center of some arenas (deliberately to create a King of the Hill competition between players)
-finishing moves are present, and while they arent the focus of this project, each beta typically adds several (some of them being unique to this project as well)
Download links:
Mirror 1 (single file, after captcha uncheck the checkbox before download)
http://narod.ru/disk/62515646001.1acee2 ... 0.rar.html
Mirror 2 Part 1
http://www.sendspace.com/file/gcmliv
Mirror 2 Part 2
http://www.sendspace.com/file/z1ogo2
Mirror 2 Part 3
http://www.sendspace.com/file/hspc7l
Mirror 2 movelist typo fix:
http://www.sendspace.com/file/fq8oxm
This game needs C++ runtimes installed
after downloading game, refer to "README & MOVELIST" subfolder for
-Explanations on control config and netplay (Readme.txt)
-Gameplay system explanation / groove comparison
-Movelists
-Finishing moves list
-Stage fatality & recovery zone list
-Kombat kodes list
To play online, the hosting player goes to Netplay and simply presses OK.
The connecting player goes to Netplay, enters IP address of hosting player, then presses OK.
Forum:
http://mkp-online.ru/forum/index.php
Youtube channel (videos from beta 11 and earlier betas)
http://www.youtube.com/user/mkponline
Last edited by Black Shroud on Fri Mar 29, 2013 12:37 pm, edited 2 times in total.
- Black Shroud
- Mortal
- Posts: 6
- Joined: Sun Jan 01, 2006 8:39 am
Re: Mortal Kombat Project Online
Added new mirror (now can download as 1 file)
- Black Shroud
- Mortal
- Posts: 6
- Joined: Sun Jan 01, 2006 8:39 am
Re: Mortal Kombat Project Online
Mortal Kombat Project Online (MKPO)
Beta #12 (33 characters, movelists included)
Beta 12 Links:
Mirror 1: http://yadi.sk/d/o-K3tKxr3WI6W
Mirror 2: http://www.putlocker.com/file/97553C9D6550C6CB
This application needs C++ runtimes installed
Main updates:
-Blood system updated (current character roster uses 6 blood types)
-Deep Freeze fatality reactions added to all characters
-Fatality system redirects into generic fatality if opponent lacks needed fatality reaction sprites
-Hard Fall system to counteract ground bounce attacks
-MK2 mode became a sub-groove selectable through Honor groove (no Kombat Code required)
-2 new characters (Stryker, Unmasked Sub-Zero)
-All old characters updated (new moves/animations) and bugs fixed
-4 new arenas
-Added the rest of missing UMK3 arenas
Full list of updates: http://textuploader.com/?p=6&id=InPIf
Refer to "README & MOVELIST" subfolder for
-Explanations on control config and netplay
-Gameplay system explanation / groove comparison
-Movelists
-Finishing moves list
-Stage fatality & recovery zone list
-Kombat kodes list
Vkontakte group
http://vk.com/mkp.online
Youtube channel (check for beta 12 videos)
http://www.youtube.com/user/mkponline
some videos:
Beta #12 (33 characters, movelists included)
Beta 12 Links:
Mirror 1: http://yadi.sk/d/o-K3tKxr3WI6W
Mirror 2: http://www.putlocker.com/file/97553C9D6550C6CB
This application needs C++ runtimes installed
Main updates:
-Blood system updated (current character roster uses 6 blood types)
-Deep Freeze fatality reactions added to all characters
-Fatality system redirects into generic fatality if opponent lacks needed fatality reaction sprites
-Hard Fall system to counteract ground bounce attacks
-MK2 mode became a sub-groove selectable through Honor groove (no Kombat Code required)
-2 new characters (Stryker, Unmasked Sub-Zero)
-All old characters updated (new moves/animations) and bugs fixed
-4 new arenas
-Added the rest of missing UMK3 arenas
Full list of updates: http://textuploader.com/?p=6&id=InPIf
Refer to "README & MOVELIST" subfolder for
-Explanations on control config and netplay
-Gameplay system explanation / groove comparison
-Movelists
-Finishing moves list
-Stage fatality & recovery zone list
-Kombat kodes list
Vkontakte group
http://vk.com/mkp.online
Youtube channel (check for beta 12 videos)
http://www.youtube.com/user/mkponline
some videos:
- Gambid
- Elder God
- Posts: 8675
- Joined: Tue Jul 08, 2003 4:17 pm
- Side: Light
- XBox Live: ArmoredGambid
- Location: Bulgaria, Germany
- Contact:
Re: Mortal Kombat Project Online
I just moved your Project to the Projects category, where it belongs. Great work btw. Btw you can upload the files here, instead of linking to servers that may remove them. Just attach the archives to your post. Let me know if you need further help.
I Rule This World!
By the unholy darkness that consumes me, I will have the Earthrealm.
Mortal Kombat Secrets Founder and Webmaster
By the unholy darkness that consumes me, I will have the Earthrealm.
Mortal Kombat Secrets Founder and Webmaster
- Noob Saibot
- Warrior
- Posts: 157
- Joined: Tue Mar 08, 2011 2:59 pm
Re: Mortal Kombat Project Online
Already put it on my to do list for the weekend. Keep up the good work...
We share blood, but we are not brothers.
- Black Shroud
- Mortal
- Posts: 6
- Joined: Sun Jan 01, 2006 8:39 am
Re: Mortal Kombat Project Online
Well if its okay to attack 800 mb files to posts, I will try it today.Gambid wrote:I just moved your Project to the Projects category, where it belongs. Great work btw. Btw you can upload the files here, instead of linking to servers that may remove them. Just attach the archives to your post. Let me know if you need further help.
Would be good if people could test this with each other and report bugs.
- Gambid
- Elder God
- Posts: 8675
- Joined: Tue Jul 08, 2003 4:17 pm
- Side: Light
- XBox Live: ArmoredGambid
- Location: Bulgaria, Germany
- Contact:
Re: Mortal Kombat Project Online
No, actually you can't attach 800MB. At least not yet.
I Rule This World!
By the unholy darkness that consumes me, I will have the Earthrealm.
Mortal Kombat Secrets Founder and Webmaster
By the unholy darkness that consumes me, I will have the Earthrealm.
Mortal Kombat Secrets Founder and Webmaster
- Black Shroud
- Mortal
- Posts: 6
- Joined: Sun Jan 01, 2006 8:39 am
Re: Mortal Kombat Project Online
Something tells me you will like Shao Kahn's winquote in Honor groove
- Gambid
- Elder God
- Posts: 8675
- Joined: Tue Jul 08, 2003 4:17 pm
- Side: Light
- XBox Live: ArmoredGambid
- Location: Bulgaria, Germany
- Contact:
Re: Mortal Kombat Project Online (with Netplay feature)
Will definitely check the new version in details, when I get more free time.
I Rule This World!
By the unholy darkness that consumes me, I will have the Earthrealm.
Mortal Kombat Secrets Founder and Webmaster
By the unholy darkness that consumes me, I will have the Earthrealm.
Mortal Kombat Secrets Founder and Webmaster