New Demo Game

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Masos
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Re: New Demo Game

Post by Masos »

I am glad you think so. I really worked hard and of course I will continue.
Thank you for the PM. Useful as usual :)

i plan to change the controls. I was wondering which will be the best way. You helped a lot. I will change them when I start working again after hm... 60 min B) .

The opponent is shocked during the first seconds after the harpoon but he can move. I shall remove this bug this evening. For the block button I cannot think of a way to make it. But be sure I am thinking :D .

Forward and backward movement will be changed but not today. Maybe in the next days.

I want the next demo to be much better than v 1.1. yes don't upload the demo with Scorpion it was just to have a look at the work I've done and to hear your oppinion! You may post some screenshots of Scorpion here!

About the whole game:
It will contain the three camaigns in it but two of them will be released earlier than the full product :) .


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Re: New Demo Game

Post by Gambid »

Ok, I won't upload it. About the screenshots I will see what I can do.
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Re: New Demo Game

Post by Masos »

Ok! B)
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Re: New Demo Game

Post by veselaki »

We can make excellent team Masos, we can smack down some software companies, you are programmer, I am skinner, mapper, 3d model designer what do you think? :ph34r: :ph34r: :ph34r:
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Re: New Demo Game

Post by Masos »

Let's beat 'em up maaaaaaan! B)
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Re: New Demo Game

Post by veselaki »

lets smack them down... :D
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Re: New Demo Game

Post by MiNeOuT »

Finally a mapper. Do you know any site that shows you how to become a mapper. (I want to learn help me)
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Re: New Demo Game

Post by Masos »

I'm sorry MiNeOuT. I can't help you!

<span style='color:orange'>New Feature:</span> I just made a jump move in MK: TDT! You cannot punch or kick in air but it is in good use when you want to escape from the opponent!

<span style='color:orange'>New feature 2:</span> I changed the controls. The new ones are: "z","x","a". Also the ice balls and are special moves:
ice ball: "x","c"
ice breaker: "s","d"

<span style='color:orange'>New feature 3:</span> I added a new "ice breaker" in Sub-Zero's spells. It is an ice ball that moves the enemy to the end of the arena.

Veselaki, when I finish MK:TDT I will start reading about Delphi 5 and C++ B)
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Re: New Demo Game

Post by MiNeOuT »

Masos wrote: Hm thank you. This posts about the graphics really worried me. May be in future I will make mk game even in 3D I should read a lot about 3D Studio Max and also C++ :D
I am working on the gameplay as you wished. for these two days I have removed the control bugs and made the opponent really Smart. This doesn't mean harder to beat at all. I have input moving backward in the AI and also Rahan will use his spells in MK:TDT demo v 1.2! Its status its "nearly complete". I hope to finish it these days.
Sounds like the next demo is going to be a lot better.
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Re: New Demo Game

Post by Gambid »

Good job Masos.
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Re: New Demo Game

Post by Masos »

It is time for the last Beta-test! Gambid get yourself :D Sorry that I use U as a tester but my testers are all gone. One went to the seaside, with another I am not in communication this summer etc.
Tomorrow I will send you the latest v1.2 of the demo with Rahan. I will see hear your oppinion and if there aren't any big bugs you will be free to upload it (if you want of course :D )

Hm I forgot:
Feature4: Every battle Rahan will be colorized in different way. This will be nice if you can't beat him the first time you won't get bored to play it again and again... the first 15 times B). Don't worry the AI difficulty is reduced but the chalange still lies in front of you!
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Re: New Demo Game

Post by Gambid »

OK I am waiting to see the demo.
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Re: New Demo Game

Post by Masos »

OK also there will be two brind new ReadMe files one in Bulgarian and one in English.
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Re: New Demo Game

Post by Gambid »

OK, Masos.
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Re: New Demo Game

Post by Masos »

A lost day guys...
I'm sorry that I could not send you the demo Gambid but I had a busy day today. All day I worked to gain some money from my father B) and now I am too tired to finish the English ReadMe file. I haven't worked on the game today. Sorry! I'll send you the demo tomorrow!
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