Click here to read the entire article.PlayStation.Blog: So what is the inspiration for bringing Freddy Krueger to Mortal Kombat as a DLC character?
Ed Boon, Creative Director, Netherrealm Studios: It was a number of things. It’s kind of hard to choose a character who would fit well into the Mortal Kombat universe, with the blood and violence that’s so associated with it. Kratos from God of War is a brutal, bloody character, so he makes sense. When we had the discussions about the DLC characters, we knew that we wanted to add a returning character, a new character, but also a guest character. That was one of the goals right from the beginning. A number of names were run by us: Jason, Michael Myers and all those guys. Freddy Kreuger, we felt, was the most instantly recognizable and he fits in with Mortal Kombat with his claws. It just seemed like the best fit.
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PSB: Will Freddy’s ability to invade his victims’ dreams play into his Mortal Kombat incarnation in any way?
Yeah, you’ll see some of that. His story ending really plays into that. In the middle of a fight, you won’t see him entering a guy’s head in a dream sequence or anything, but there is plenty of dream-related stuff in his introduction animation, his victory stance, his fatalities and so forth.
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