Register    Login    Search   View active topics    FAQ




Post new topic Reply to topic  [ 67 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
Author Message
 Post subject: Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen
 Post Posted: Mon Aug 11, 2008 5:47 pm 
Offline
Apprentice
User avatar

Joined: Mon Jun 27, 2005 3:46 am
Posts: 130
so how is this project going so far? is atleast the alpha ready ???? new finishing moves?? new Fatality, Brutality?? what are going to be the finishing's like?

_________________
Let Mortal Kombat Begin


Top 
 Profile  
 
 Post subject: Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen
 Post Posted: Mon Aug 11, 2008 7:16 pm 
Offline
Apprentice
User avatar

Joined: Mon Sep 17, 2007 12:32 pm
Posts: 115
Location: Bulgaria
is atleast the alpha ready ???? - stupid question
new finishing moves?? new Fatality, Brutality?? what are going to be the finishing's like? - only fatalities and brutalities

each char will have between 4-6 fatalities and 2-3 brutalities

_________________
Mortal Kombat: Incoming Darkness Webmaster
I can do everything I want, its just a matter of time.


Top 
 Profile  
 
 Post subject: Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen
 Post Posted: Wed Aug 13, 2008 5:16 pm 
Offline
Apprentice
User avatar

Joined: Mon Jun 27, 2005 3:46 am
Posts: 130
now u are speaking my languadge :)

_________________
Let Mortal Kombat Begin


Top 
 Profile  
 
 Post subject: Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen
 Post Posted: Thu Aug 14, 2008 4:00 am 
Offline
Mortal
User avatar

Joined: Sat Apr 12, 2008 12:17 pm
Posts: 56
Location: cairo , egypt
That's lots of finishing moves.
do u need help with them , i don't mean the animation , i mean the fatalities and brutalities themselves.
like if u include jarek in the game , i think it's best to include the following: jarek grabs the opponent from his neck , raises him up and throws him then while the opponent is still landing , throws a shuriken and it hits the opponent's heart.
i know it might suck but i just wanna help i feel it's already enough to program and model/animate at the same time , anytime u need help with the moves not only fatalities and brutalities but also with the special moves , just tell me.
and also i can help u in making secret characters , and i think we better make them from other games.

_________________
Image


Top 
 Profile E-mail  
 
 Post subject: Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen
 Post Posted: Thu Aug 14, 2008 6:35 am 
Offline
Apprentice
User avatar

Joined: Mon Sep 17, 2007 12:32 pm
Posts: 115
Location: Bulgaria
amr619 wrote:
That's lots of finishing moves.
do u need help with them , i don't mean the animation , i mean the fatalities and brutalities themselves.
like if u include jarek in the game , i think it's best to include the following: jarek grabs the opponent from his neck , raises him up and throws him then while the opponent is still landing , throws a shuriken and it hits the opponent's heart.
i know it might suck but i just wanna help i feel it's already enough to program and model/animate at the same time , anytime u need help with the moves not only fatalities and brutalities but also with the special moves , just tell me.
and also i can help u in making secret characters , and i think we better make them from other games.


so many words and you said nothing :lol:
1st: IF i include jarek, but i wont include him ! Stop writing like a BOT, just discuss THE FACTS.
2nd: I dont want any suggestions for fatalities and brutalities. I'll do them myself.
3rd: Secret characters xaXA thats a peace of crap - there wont be secret chars ;>

If you really wanna help just learn Photoshop and when you finished pm me your skype to talk about "some help" ;>

_________________
Mortal Kombat: Incoming Darkness Webmaster
I can do everything I want, its just a matter of time.


Top 
 Profile  
 
 Post subject: Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen
 Post Posted: Thu Aug 14, 2008 10:42 am 
Offline
Mortal
User avatar

Joined: Sat Apr 12, 2008 12:17 pm
Posts: 56
Location: cairo , egypt
sure , i can try to make the logo/cover for the game.
and i can also try to make some images for the main menu and loading screens.

_________________
Image


Top 
 Profile E-mail  
 
 Post subject: Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen
 Post Posted: Thu Aug 14, 2008 11:11 am 
Offline
Apprentice
User avatar

Joined: Mon Sep 17, 2007 12:32 pm
Posts: 115
Location: Bulgaria
amr619 wrote:
sure , i can try to make the logo/cover for the game.
and i can also try to make some images for the main menu and loading screens.


The logo is ready, but you can try it or something else for the game. However alot of speaking, but no materials. when you are ready pm me with the images and if i like them i can take some ideas :)

_________________
Mortal Kombat: Incoming Darkness Webmaster
I can do everything I want, its just a matter of time.


Top 
 Profile  
 
 Post subject: Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen
 Post Posted: Thu Aug 21, 2008 9:29 am 
Offline
Apprentice
User avatar

Joined: Mon Sep 17, 2007 12:32 pm
Posts: 115
Location: Bulgaria
Download MKIDMusicPlayer_vol.2
Soon I will post full review of my game, but after I translate it in eng.

_________________
Mortal Kombat: Incoming Darkness Webmaster
I can do everything I want, its just a matter of time.


Top 
 Profile  
 
 Post subject: Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen
 Post Posted: Sat Aug 23, 2008 10:01 pm 
Offline
God
User avatar

Joined: Thu Jul 17, 2003 6:28 pm
Posts: 1359
Location: Canada
This game sounds really cool. I cant wait to play the alpha/demo.

By the way is this the final character count, cause I'd like to see at least one more character...like Fujin. ;)

fymfifa wrote:
scorpionfighter300 wrote:
8) game sounds kewl could you add reptile!


Alpha Version:
Fighters: Sub Zero, Scorpion
Arenas: Hell, Prison
Features: Music Player, Arcade, Versus

Demo Version:
Fighters: Sub Zero, Scorpion, Rain, Kitana, Sonya, Sector
Arenas: Hell, Prison, Temple, Portal, Edenia
Features: Music Player, Arcade, Versus

Full Version:
Fighters: Sub-zero, Scorpion, Rain, Noob Saibot, Reptile, Ermac, Cyrax, Sector, Smoke, Sonya, Kitana, Mileena, Jade, Sindel, Lui Kang, Kung Lao, Jax, Johny Cage, Nightwolf, Raiden, Shang Tsung, Quan Chi, Kano, Shinnok, Goro, Mutaro, Shao Kahn
Arenas: Hell, Prison, Temple, Portal, Edenia, Earth Realm, Outworld, Dust, Dark Forest, Arena, Winter.
Features: Music Player, Arcade, Versus, Online, Arena Kombat - fight as long as you can.


Top 
 Profile  
 
 Post subject: Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen
 Post Posted: Sat Aug 23, 2008 11:06 pm 
Offline
Apprentice
User avatar

Joined: Mon Sep 17, 2007 12:32 pm
Posts: 115
Location: Bulgaria
MiNeOuT wrote:
This game sounds really cool. I cant wait to play the alpha/demo.

By the way is this the final character count, cause I'd like to see at least one more character...like Fujin. ;)

fymfifa wrote:
scorpionfighter300 wrote:
8) game sounds kewl could you add reptile!


Alpha Version:
Fighters: Sub Zero, Scorpion
Arenas: Hell, Prison
Features: Music Player, Arcade, Versus

Demo Version:
Fighters: Sub Zero, Scorpion, Rain, Kitana, Sonya, Sector
Arenas: Hell, Prison, Temple, Portal, Edenia
Features: Music Player, Arcade, Versus

Full Version:
Fighters: Sub-zero, Scorpion, Rain, Noob Saibot, Reptile, Ermac, Cyrax, Sector, Smoke, Sonya, Kitana, Mileena, Jade, Sindel, Lui Kang, Kung Lao, Jax, Johny Cage, Nightwolf, Raiden, Shang Tsung, Quan Chi, Kano, Shinnok, Goro, Mutaro, Shao Kahn
Arenas: Hell, Prison, Temple, Portal, Edenia, Earth Realm, Outworld, Dust, Dark Forest, Arena, Winter.
Features: Music Player, Arcade, Versus, Online, Arena Kombat - fight as long as you can.


I can add chars, but after the game is finished .. that will be the easiest way. :)

_________________
Mortal Kombat: Incoming Darkness Webmaster
I can do everything I want, its just a matter of time.


Top 
 Profile  
 
 Post subject: Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen
 Post Posted: Sun Aug 24, 2008 12:44 am 
Offline
God
User avatar

Joined: Thu Jul 17, 2003 6:28 pm
Posts: 1359
Location: Canada
By the way, I noticed you don't have any post MK4 characters, what's up with that?

Also, can you give us a little teaser. Like a skinned Sub-Zero, or Scorpion, a stage even, a menu?


Top 
 Profile  
 
 Post subject: Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen
 Post Posted: Sun Aug 24, 2008 5:39 am 
Offline
Apprentice
User avatar

Joined: Mon Sep 17, 2007 12:32 pm
Posts: 115
Location: Bulgaria
MiNeOuT wrote:
By the way, I noticed you don't have any post MK4 characters, what's up with that?

Also, can you give us a little teaser. Like a skinned Sub-Zero, or Scorpion, a stage even, a menu?


There is no finished model and then what teaser we are talkin about? there will be trailer when the alpha is almost finished.
Only the menu is ready, but i have to do scorpion and subzero models to show you how it looks.

Must I repeat it again and again?


By the way, I noticed you don't have any post MK4 characters, what's up with that?

Meant?

_________________
Mortal Kombat: Incoming Darkness Webmaster
I can do everything I want, its just a matter of time.


Top 
 Profile  
 
 Post subject: Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen
 Post Posted: Sun Aug 24, 2008 10:51 am 
Offline
God
User avatar

Joined: Thu Jul 17, 2003 6:28 pm
Posts: 1359
Location: Canada
fymfifa wrote:

By the way, I noticed you don't have any post MK4 characters, what's up with that?

Meant?


You have no characters in your game that appeared after Mortal Kombat 4.


Top 
 Profile  
 
 Post subject: Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen
 Post Posted: Sun Aug 24, 2008 10:55 am 
Offline
Apprentice
User avatar

Joined: Mon Sep 17, 2007 12:32 pm
Posts: 115
Location: Bulgaria
MiNeOuT wrote:
fymfifa wrote:

By the way, I noticed you don't have any post MK4 characters, what's up with that?

Meant?


You have no characters in your game that appeared after Mortal Kombat 4.


:mrgreen: Oh, I got it you mean chars like Nitara, Sujinko, Chameleon, Kenshi?

_________________
Mortal Kombat: Incoming Darkness Webmaster
I can do everything I want, its just a matter of time.


Top 
 Profile  
 
 Post subject: Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen
 Post Posted: Sun Aug 24, 2008 5:57 pm 
Offline
Mortal
User avatar

Joined: Sat Apr 12, 2008 12:17 pm
Posts: 56
Location: cairo , egypt
wait a minute , chameleon did appear before mk 4.

_________________
Image


Top 
 Profile E-mail  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic  [ 67 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next


Who is online

Users browsing this forum: No registered users and 9 guests

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

 Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group

  Design by Mighty Gorgon