Project: Mortal Kоmbat: Incoming Darkness 3D NextGen

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Darkness-Lord
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Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen

Post by Darkness-Lord »

so how is this project going so far? is atleast the alpha ready ???? new finishing moves?? new Fatality, Brutality?? what are going to be the finishing's like?


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Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen

Post by fymfifa »

is atleast the alpha ready ???? - stupid question
new finishing moves?? new Fatality, Brutality?? what are going to be the finishing's like? - only fatalities and brutalities

each char will have between 4-6 fatalities and 2-3 brutalities
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Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen

Post by Darkness-Lord »

now u are speaking my languadge :)
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Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen

Post by amr619 »

That's lots of finishing moves.
do u need help with them , i don't mean the animation , i mean the fatalities and brutalities themselves.
like if u include jarek in the game , i think it's best to include the following: jarek grabs the opponent from his neck , raises him up and throws him then while the opponent is still landing , throws a shuriken and it hits the opponent's heart.
i know it might suck but i just wanna help i feel it's already enough to program and model/animate at the same time , anytime u need help with the moves not only fatalities and brutalities but also with the special moves , just tell me.
and also i can help u in making secret characters , and i think we better make them from other games.
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Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen

Post by fymfifa »

amr619 wrote:That's lots of finishing moves.
do u need help with them , i don't mean the animation , i mean the fatalities and brutalities themselves.
like if u include jarek in the game , i think it's best to include the following: jarek grabs the opponent from his neck , raises him up and throws him then while the opponent is still landing , throws a shuriken and it hits the opponent's heart.
i know it might suck but i just wanna help i feel it's already enough to program and model/animate at the same time , anytime u need help with the moves not only fatalities and brutalities but also with the special moves , just tell me.
and also i can help u in making secret characters , and i think we better make them from other games.
so many words and you said nothing :lol:
1st: IF i include jarek, but i wont include him ! Stop writing like a BOT, just discuss THE FACTS.
2nd: I dont want any suggestions for fatalities and brutalities. I'll do them myself.
3rd: Secret characters xaXA thats a peace of crap - there wont be secret chars ;>

If you really wanna help just learn Photoshop and when you finished pm me your skype to talk about "some help" ;>
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Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen

Post by amr619 »

sure , i can try to make the logo/cover for the game.
and i can also try to make some images for the main menu and loading screens.
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Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen

Post by fymfifa »

amr619 wrote:sure , i can try to make the logo/cover for the game.
and i can also try to make some images for the main menu and loading screens.
The logo is ready, but you can try it or something else for the game. However alot of speaking, but no materials. when you are ready pm me with the images and if i like them i can take some ideas :)
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Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen

Post by fymfifa »

Download MKIDMusicPlayer_vol.2
Soon I will post full review of my game, but after I translate it in eng.
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Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen

Post by MiNeOuT »

This game sounds really cool. I cant wait to play the alpha/demo.

By the way is this the final character count, cause I'd like to see at least one more character...like Fujin. ;)
fymfifa wrote:
scorpionfighter300 wrote:8) game sounds kewl could you add reptile!
Alpha Version:
Fighters: Sub Zero, Scorpion
Arenas: Hell, Prison
Features: Music Player, Arcade, Versus

Demo Version:
Fighters: Sub Zero, Scorpion, Rain, Kitana, Sonya, Sector
Arenas: Hell, Prison, Temple, Portal, Edenia
Features: Music Player, Arcade, Versus

Full Version:
Fighters: Sub-zero, Scorpion, Rain, Noob Saibot, Reptile, Ermac, Cyrax, Sector, Smoke, Sonya, Kitana, Mileena, Jade, Sindel, Lui Kang, Kung Lao, Jax, Johny Cage, Nightwolf, Raiden, Shang Tsung, Quan Chi, Kano, Shinnok, Goro, Mutaro, Shao Kahn
Arenas: Hell, Prison, Temple, Portal, Edenia, Earth Realm, Outworld, Dust, Dark Forest, Arena, Winter.
Features: Music Player, Arcade, Versus, Online, Arena Kombat - fight as long as you can.
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Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen

Post by fymfifa »

MiNeOuT wrote:This game sounds really cool. I cant wait to play the alpha/demo.

By the way is this the final character count, cause I'd like to see at least one more character...like Fujin. ;)
fymfifa wrote:
scorpionfighter300 wrote:8) game sounds kewl could you add reptile!
Alpha Version:
Fighters: Sub Zero, Scorpion
Arenas: Hell, Prison
Features: Music Player, Arcade, Versus

Demo Version:
Fighters: Sub Zero, Scorpion, Rain, Kitana, Sonya, Sector
Arenas: Hell, Prison, Temple, Portal, Edenia
Features: Music Player, Arcade, Versus

Full Version:
Fighters: Sub-zero, Scorpion, Rain, Noob Saibot, Reptile, Ermac, Cyrax, Sector, Smoke, Sonya, Kitana, Mileena, Jade, Sindel, Lui Kang, Kung Lao, Jax, Johny Cage, Nightwolf, Raiden, Shang Tsung, Quan Chi, Kano, Shinnok, Goro, Mutaro, Shao Kahn
Arenas: Hell, Prison, Temple, Portal, Edenia, Earth Realm, Outworld, Dust, Dark Forest, Arena, Winter.
Features: Music Player, Arcade, Versus, Online, Arena Kombat - fight as long as you can.
I can add chars, but after the game is finished .. that will be the easiest way. :)
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Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen

Post by MiNeOuT »

By the way, I noticed you don't have any post MK4 characters, what's up with that?

Also, can you give us a little teaser. Like a skinned Sub-Zero, or Scorpion, a stage even, a menu?
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Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen

Post by fymfifa »

MiNeOuT wrote:By the way, I noticed you don't have any post MK4 characters, what's up with that?

Also, can you give us a little teaser. Like a skinned Sub-Zero, or Scorpion, a stage even, a menu?
There is no finished model and then what teaser we are talkin about? there will be trailer when the alpha is almost finished.
Only the menu is ready, but i have to do scorpion and subzero models to show you how it looks.

Must I repeat it again and again?


By the way, I noticed you don't have any post MK4 characters, what's up with that?

Meant?
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Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen

Post by MiNeOuT »

fymfifa wrote:
By the way, I noticed you don't have any post MK4 characters, what's up with that?

Meant?
You have no characters in your game that appeared after Mortal Kombat 4.
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Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen

Post by fymfifa »

MiNeOuT wrote:
fymfifa wrote:
By the way, I noticed you don't have any post MK4 characters, what's up with that?

Meant?
You have no characters in your game that appeared after Mortal Kombat 4.
:mrgreen: Oh, I got it you mean chars like Nitara, Sujinko, Chameleon, Kenshi?
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Re: Project: Mortal Kоmbat: Incoming Darkness 3D NextGen

Post by amr619 »

wait a minute , chameleon did appear before mk 4.
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