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How to extract 3D Models from the game files

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tiago_faller
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Re: How to extract 3D Models from the game files

Post by tiago_faller »

thethiny wrote: Fri Mar 25, 2022 7:08 am
tiago_faller wrote: Thu Mar 24, 2022 12:09 pm
If using the extracted (original) .DD file it shows this message.
Image
https://forum.dcs.world/topic/202478-ho ... s-in-gimp/

thank you it worked =]
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duck_sick
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Re: How to extract 3D Models from the game files

Post by duck_sick »

according to the official website, gimp has native dds support now:

https://www.gimp.org/news/2019/04/07/gi ... -released/

there are a few additional options for viewing/editing dds files:
https://helpdeskgeek.com/how-to/how-to- ... indows-10/
https://witandfolly.co/photoshop-dds-plugin/
https://developer.nvidia.com/nvidia-tex ... s-exporter

cheers.
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thethiny
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Re: How to extract 3D Models from the game files

Post by thethiny »

duck_sick wrote: Fri Sep 30, 2022 6:05 am according to the official website, gimp has native dds support now:

https://www.gimp.org/news/2019/04/07/gi ... -released/

there are a few additional options for viewing/editing dds files:
https://helpdeskgeek.com/how-to/how-to- ... indows-10/
https://witandfolly.co/photoshop-dds-plugin/
https://developer.nvidia.com/nvidia-tex ... s-exporter

cheers.
DDS and intel DDS are different. From what I've seen GIMP doesn't support BC7 which is the DDS used by MK games. You can open the files but can't save them in the proper format.

As for the other links, those work perfectly, especially the last one. Thanks for your contribution.
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All of my Mortal Kombat 11 Mods are now unified under a Single Thread. Click The Image to go to the thread.
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some guy
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Re: How to extract 3D Models from the game files

Post by some guy »

Hi, i know this post is very old, but have you got some sort of guide to what textures go where on kano's model? (i know how to apply the textures i just can't find which ones i need to use)
thanks
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thethiny
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Re: How to extract 3D Models from the game files

Post by thethiny »

some guy wrote: Tue Nov 05, 2024 8:51 pm Hi, i know this post is very old, but have you got some sort of guide to what textures go where on kano's model? (i know how to apply the textures i just can't find which ones i need to use)
thanks
import the model in blender and in the UV map viewer it shows you
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All of my Mortal Kombat 11 Mods are now unified under a Single Thread. Click The Image to go to the thread.
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