how make old mods work with mkke 1.07
how make old mods work with mkke 1.07
what the easy way to make old mods work with mkke 1.07 (last version) ?
Last edited by evilghost on Sun Feb 04, 2018 2:22 pm, edited 1 time in total.
Re: how make old mods work with mkke 1.07
Creating a .diff file
Anyway to convert a xxx to a diff first take the original, unaltered xxx files and run it through the decompress.exe found in the tools folder.
Now open a command prompt as administrator, navigate to the tools folder and run bsdiff on the unpacked file and your xxx mod with the command line like so:
bsdiff original_file.xxx your_mod.xxx your_mod.xxx.diff
Exemple:
bsdiff CHAR_Kabal_B.xxx CHAR_Kabal_L.xxx CHAR_Kabal_L.xxx.diff
Obviously replace the names with the appropriate file names.
Be patient as generating a diff can sometimes take a while.
Now you can distribute just that diff instead of the whole xxx file. Add it to the "patch" section of your ini like so:
line1=original_file.xxx|your_mod.xxx
Exemple:
[Patch]
line1=CHAR_Kabal_B.xxx|CHAR_Kabal_L.xxx
It's crucial you get the names right so that the manager knows which file to patch and what to name the new file.
Credits: HowardC
Anyway to convert a xxx to a diff first take the original, unaltered xxx files and run it through the decompress.exe found in the tools folder.
Now open a command prompt as administrator, navigate to the tools folder and run bsdiff on the unpacked file and your xxx mod with the command line like so:
bsdiff original_file.xxx your_mod.xxx your_mod.xxx.diff
Exemple:
bsdiff CHAR_Kabal_B.xxx CHAR_Kabal_L.xxx CHAR_Kabal_L.xxx.diff
Obviously replace the names with the appropriate file names.
Be patient as generating a diff can sometimes take a while.
Now you can distribute just that diff instead of the whole xxx file. Add it to the "patch" section of your ini like so:
line1=original_file.xxx|your_mod.xxx
Exemple:
[Patch]
line1=CHAR_Kabal_B.xxx|CHAR_Kabal_L.xxx
It's crucial you get the names right so that the manager knows which file to patch and what to name the new file.
Credits: HowardC
_____________________________________________________________________
Sorry for any writing error, I'm still improving my English.
Sorry for any writing error, I'm still improving my English.
Re: how make old mods work with mkke 1.07
Thanks K0BR4 for this guide!
Was able to update (or should I say, downgrade) a mod back to v1.05 thanks to this and zepterrian's help.
Was able to update (or should I say, downgrade) a mod back to v1.05 thanks to this and zepterrian's help.
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Re: how make old mods work with mkke 1.07
K0BR4 wrote: ↑Sun Apr 08, 2018 10:07 am Creating a .diff file
Anyway to convert a xxx to a diff first take the original, unaltered xxx files and run it through the decompress.exe found in the tools folder.
Now open a command prompt as administrator, navigate to the tools folder and run bsdiff on the unpacked file and your xxx mod with the command line like so:
bsdiff original_file.xxx your_mod.xxx your_mod.xxx.diff
Exemple:
bsdiff CHAR_Kabal_B.xxx CHAR_Kabal_L.xxx CHAR_Kabal_L.xxx.diff
Obviously replace the names with the appropriate file names.
Be patient as generating a diff can sometimes take a while.
Now you can distribute just that diff instead of the whole xxx file. Add it to the "patch" section of your ini like so:
line1=original_file.xxx|your_mod.xxx
Exemple:
[Patch]
line1=CHAR_Kabal_B.xxx|CHAR_Kabal_L.xxx
It's crucial you get the names right so that the manager knows which file to patch and what to name the new file.
Credits: HowardC
I couldn't do it, can you post a video?
Re: how make old mods work with mkke 1.07
Hi everyone I have the opposite problem - is there a way to convert .diff to regular .XXX?
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Re: how make old mods work with mkke 1.07
you could use the dlc manager to download then go to assets and you will see its a XXX
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Re: how make old mods work with mkke 1.07
Help me in This mod diff
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Re: how make old mods work with mkke 1.07
I use oldfile smoke Psycho Retro evil mk2 And don't work
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Re: how make old mods work with mkke 1.07
I dont get itK0BR4 wrote: ↑Sun Apr 08, 2018 10:07 am Creating a .diff file
Anyway to convert a xxx to a diff first take the original, unaltered xxx files and run it through the decompress.exe found in the tools folder.
Now open a command prompt as administrator, navigate to the tools folder and run bsdiff on the unpacked file and your xxx mod with the command line like so:
bsdiff original_file.xxx your_mod.xxx your_mod.xxx.diff
Exemple:
bsdiff CHAR_Kabal_B.xxx CHAR_Kabal_L.xxx CHAR_Kabal_L.xxx.diff
Obviously replace the names with the appropriate file names.
Be patient as generating a diff can sometimes take a while.
Now you can distribute just that diff instead of the whole xxx file. Add it to the "patch" section of your ini like so:
line1=original_file.xxx|your_mod.xxx
Exemple:
[Patch]
line1=CHAR_Kabal_B.xxx|CHAR_Kabal_L.xxx
It's crucial you get the names right so that the manager knows which file to patch and what to name the new file.
Credits: HowardC