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ermaccer
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Post subject: MKXHook (NPCs and more) | Works with latest Steam update! Posted: Sun Jun 07, 2020 11:22 pm |
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Mortal |
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Joined: Fri May 06, 2016 12:00 pm Posts: 41
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MKXHook is a fully open source (WIP) plugin for Mortal Kombat X. You might think, how is this any better than trainers? For starters, it is always active, no need for external software to do something. MKXHook has a menu where you can play around with current features, this menu is powered by ImGui and therefore can be controlled like your normal desktop window (dragging, resizing and more). Available features: - Character ModifierAllows to set P1 or P2 to any character, works with all gamemodes. - 60 FPS PatchDisables 30 FPS lock on X-Rays, Intros, Crypt and Story in-game cutscenes. - NPC FixesMale NPC characters will now correctly show FINISH HIM message instead of FINISH HER, all NPC characters can now be finished. - Speed ControlControl game speed, set slowmotion and duke it out matrix style! - Camera ControlChange camera position, rotation, freely control it or use custom camera modes supplied by the plugin. and other misc. stuff includes: - Removal of asset hash check - Swap player position Installation: Extract contents of the .zip archive to MK10Directory\Binaries\Retail. No files should be overwritten (unless you are updating, of course). A command prompt will pop up if you done everything right, it can be disabled in the .ini. Download (always latest): https://github.com/ermaccer/MKXHook/releases
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File comment: Third Person camera.

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File comment: First Person camera.

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File comment: NPC being finished

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File comment: Fixed NPC messages

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File comment: Swapping characters

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File comment: Menu in action

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Last edited by ermaccer on Fri Aug 07, 2020 7:50 am, edited 1 time in total.
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thethiny
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Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update Posted: Mon Jun 08, 2020 2:01 pm |
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Immortal |
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Joined: Fri Jan 17, 2014 12:08 pm Posts: 1673 Location: Earthrealm
Skype: thethiny (Steam)
Side: Light
PSN: thethiny
XBox Live: thethiny
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Interesting release and thank you for having it open source! I will be taking a look at this as this is a great learning experience for me. Maybe using the same procedure I can go into MK11 with this to support other stuff!
_________________ 
All of my Mortal Kombat 11 Mods are now unified under a Single Thread. Click The Image to go to the thread.
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ermaccer
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Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update Posted: Mon Jun 08, 2020 4:36 pm |
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Mortal |
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Joined: Fri May 06, 2016 12:00 pm Posts: 41
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Glad to hear.
With MKXHook it is possible to play NPCs online, although it requires input from both players (can't hop in with setting just player modifier)
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HaiTian
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Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update Posted: Mon Jun 08, 2020 6:16 pm |
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Apprentice |
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Joined: Sun May 01, 2016 11:07 pm Posts: 91
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second
_________________ "kneel and lick my boots." (Sindel, MK11) "With my glaive, my staff, and my life." (Jade, MK11) "Edenia lives!" (Kitana, MK11) "For a free Edenia!" (Tanya, MKX) "Protection breed weakness." (Dvorah, MKX) "Embrace the darkness." (Shinnok, MKX) "Step into the light." (Cetrion, MK11) "You battle a Titan." (Kronika, MK11) "I am nature." (Poison Ivy, Injustice2)
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mauricioal10
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Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update Posted: Mon Jun 08, 2020 7:25 pm |
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Mortal |
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Joined: Sun Feb 09, 2020 8:53 pm Posts: 18
Side: Light
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Archangel
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Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update Posted: Wed Jun 10, 2020 12:11 am |
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Mortal |
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Joined: Thu Jun 04, 2020 7:01 pm Posts: 2 Location: City of Bradford, UK
Side: Darkness
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Hello, does this work with the pirated version of the game ?
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AkaD
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Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update Posted: Mon Jun 15, 2020 4:37 am |
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Mortal |
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Joined: Tue Apr 23, 2019 5:43 pm Posts: 21
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Awesome idea ermaccer  Could we also get support in your plugin for: 1) Playstation button layout mod for people that use PS pads - https://www.reddit.com/r/MortalKombat/c ... ons_found/How about option to set different layouts for P1 and P2? Xbox layout for P1 and PS layout for P2 or vice versa - that would be cool. 2) Ultrawide Cutscene Fix 1.0.0 that removes black bars from cutscenes - https://community.pcgamingwiki.com/file ... tscene-fix3) automatic 60 FPS when turning game on for everything including The Krypt 4) [MKXL] Project UI - viewtopic.php?f=95&t=47259(main link is dead, but mauricioal10 might reupload it once asked in PM) Overall, this would make this game complete and much more enjoyable. Can't wait for more updates  Stay safe guys
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Player One
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Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update Posted: Mon Jun 15, 2020 11:55 am |
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Warrior |
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Joined: Sun Mar 03, 2019 4:08 am Posts: 228 Location: Anywhere
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what buttons to play as NPCs ?
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ermaccer
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Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update Posted: Fri Jun 19, 2020 4:04 pm |
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Mortal |
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Joined: Fri May 06, 2016 12:00 pm Posts: 41
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Player One wrote: what buttons to play as NPCs ? No dedicated button (although some functions might get some), just press F1 at any time in game. Update! New: - Added Cheats section, currently you can enable infinite health and meter for Player 1 - Added Stage Modifier section, you can reset useable objects within this tab - Added a disclaimer about asset hash disable and online (you can't access most of features when it is active, every other option does not affect online gameplay). - Added an option to unlock every costume, you can access it in Misc. section. This function will save unlocks, no need to redo this every game. Download: https://github.com/ermaccer/MKXHook/releases/tag/0.2
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ezrab552
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Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update Posted: Tue Jun 23, 2020 11:15 am |
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Mortal |
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Joined: Mon Jun 22, 2020 3:37 pm Posts: 3
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Thank you for this MOD. Can't wait until you enable 60fps the whole game 
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tsbman
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Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update Posted: Fri Jun 26, 2020 9:18 pm |
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Mortal |
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Joined: Thu Nov 21, 2019 5:29 am Posts: 16
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Appreciate the mod, and eagerly awaiting full 60fps support. Sucks the last update crippled the previous fps unlocker.
Also, any chance a similar fix can be applied to Injustice 2? Full 60fps on that game has been a dream for me.
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Dargo
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Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update Posted: Fri Jul 10, 2020 7:47 am |
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Mortal |
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Joined: Wed Jun 03, 2020 4:26 pm Posts: 30
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Thank you for this, I too am waiting for the 60 fps mod to work in-game as well!
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RafTheDarkness
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Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update Posted: Sat Jul 25, 2020 12:10 pm |
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Mortal |
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Joined: Mon Jun 22, 2020 2:17 pm Posts: 22
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mine not work it say Initialization fail or i cannot read the error why?
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ermaccer
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Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update Posted: Sat Jul 25, 2020 2:54 pm |
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Mortal |
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Joined: Fri May 06, 2016 12:00 pm Posts: 41
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RafTheDarkness wrote: mine not work it say Initialization fail or i cannot read the error why? What is the error you are getting? Can you provide a screen capture? Update! I know people request 60FPS on cinematics/xrays, unfortunately this update does not cover that, I am working on it. Changelog: - Added 3 new cheats options: - Infinite Health/Meter for Player 2 - Infinite Timer - Added Camera Control section, which allows you to freely control the camera using your keyboard or by directly inputting coordinates. Control is still WIP so it might be a little unresponsive. - Character Modifier now supports variations, although only character ones for now (can't use Predator on Kitana for example). - Added an option to enable Random Fights - each fight P1 character gets randomized. Download: https://github.com/ermaccer/MKXHook/releases/tag/0.3Pictures you can take with free camera:
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RafTheDarkness
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Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update Posted: Sat Jul 25, 2020 3:42 pm |
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Mortal |
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Joined: Mon Jun 22, 2020 2:17 pm Posts: 22
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i get an error so after an while the command prompt or the MKXL Window gone after second so is faster so i cannot capture anything is an problem
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