MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post Reply
User avatar
Scorp-Sub
Apprentice
Posts: 126
Joined: Tue Sep 01, 2015 8:36 am

Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by Scorp-Sub »

thethiny wrote:It will take some time since I'm really busy recently, I'll try to do it tmw (24 hours from now)
Could you add a freeze game hotkey to the Camera Mod?


User avatar
thethiny
Immortal
Posts: 2252
Joined: Fri Jan 17, 2014 12:08 pm
Side: Light
PSN: thethiny
XBox Live: thethiny
Location: Earthrealm
Contact:

Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by thethiny »

The game updated yesterday, so my Cheat Table instantly became obsolete -_-
I will see if I will update my game soon
Image

All of my Mortal Kombat 11 Mods are now unified under a Single Thread. Click The Image to go to the thread.
User avatar
Newb
Mortal
Posts: 68
Joined: Wed Jul 03, 2019 4:17 pm

Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by Newb »

Will the cam mod take long to update.
User avatar
ZepperFang
Mortal
Posts: 15
Joined: Sat May 25, 2019 11:14 pm
Side: Darkness

Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by ZepperFang »

Well, another minor update, enough to break the camera mod, so... it was worth NOT releasing an update. :roll:
On other side, it's not good. I have free time but no clues about HOW TO modify/get addresses for the mod. I've learned how to bypass CE, and the next step would be learning about the camera inner works. Any help in PM would be welcome.
User avatar
thethiny
Immortal
Posts: 2252
Joined: Fri Jan 17, 2014 12:08 pm
Side: Light
PSN: thethiny
XBox Live: thethiny
Location: Earthrealm
Contact:

Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by thethiny »

ZepperFang wrote:Well, another minor update, enough to break the camera mod, so... it was worth NOT releasing an update. :roll:
On other side, it's not good. I have free time but no clues about HOW TO modify/get addresses for the mod. I've learned how to bypass CE, and the next step would be learning about the camera inner works. Any help in PM would be welcome.
Open the code for the camera mod (double click), scroll down and you will see blue/green stuff. This is how the memory location looked like when I made the mod. Copy the numbers on the left and search for them:
Put the value type to Array of Bytes, and search for the numbers, they will be numbers + letters.
Image

All of my Mortal Kombat 11 Mods are now unified under a Single Thread. Click The Image to go to the thread.
User avatar
ZepperFang
Mortal
Posts: 15
Joined: Sat May 25, 2019 11:14 pm
Side: Darkness

Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by ZepperFang »

thethiny wrote:Open the code for the camera mod (double click), scroll down and you will see blue/green stuff. This is how the memory location looked like when I made the mod. Copy the numbers on the left and search for them:
Put the value type to Array of Bytes, and search for the numbers, they will be numbers + letters.
The difference between NIT and SIN files is only an appended block of "code" at the end. So, what kind of changes are expected for JOKER release? I'm confused.
User avatar
thethiny
Immortal
Posts: 2252
Joined: Fri Jan 17, 2014 12:08 pm
Side: Light
PSN: thethiny
XBox Live: thethiny
Location: Earthrealm
Contact:

Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by thethiny »

Check the difference between TER and NIT, you will see that there is a difference
Image

All of my Mortal Kombat 11 Mods are now unified under a Single Thread. Click The Image to go to the thread.
User avatar
ZepperFang
Mortal
Posts: 15
Joined: Sat May 25, 2019 11:14 pm
Side: Darkness

Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by ZepperFang »

thethiny wrote:Check the difference between TER and NIT, you will see that there is a difference
There's no TER file available here, only the xTreme version.
User avatar
DFSHINNOK7
Mortal
Posts: 27
Joined: Fri Jun 01, 2012 5:52 pm
Side: Light

Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by DFSHINNOK7 »

I've tried my best, but making these kinds of modifications require full understanding of Cheat Engine and it's script files.
I wouldn't blame thethiny for not being able to "fully" help us with this, because it's complicated and time consuming. If you don't have a full grasp of CE and how to use it's interface/menus, I suggest waiting for when thethiny decides to upload a new version.
Last edited by DFSHINNOK7 on Sat Mar 14, 2020 1:34 am, edited 1 time in total.
User avatar
thethiny
Immortal
Posts: 2252
Joined: Fri Jan 17, 2014 12:08 pm
Side: Light
PSN: thethiny
XBox Live: thethiny
Location: Earthrealm
Contact:

Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by thethiny »

I might do a video the next time I update the tools. Just guys message me via private message when a new update (Spawn) is out.
Image

All of my Mortal Kombat 11 Mods are now unified under a Single Thread. Click The Image to go to the thread.
User avatar
MuFaS
Mortal
Posts: 5
Joined: Sat Mar 14, 2020 1:01 pm

Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by MuFaS »

thethiny wrote:I might do a video the next time I update the tools
Can you make tutorial step by step, how to install mod?
for example how to unlock Cyrax?
User avatar
thethiny
Immortal
Posts: 2252
Joined: Fri Jan 17, 2014 12:08 pm
Side: Light
PSN: thethiny
XBox Live: thethiny
Location: Earthrealm
Contact:

Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by thethiny »

I already have that video on my youtube
https://www.youtube.com/watch?v=v5D2zrs4nGg
Image

All of my Mortal Kombat 11 Mods are now unified under a Single Thread. Click The Image to go to the thread.
User avatar
MuFaS
Mortal
Posts: 5
Joined: Sat Mar 14, 2020 1:01 pm

Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by MuFaS »

thethiny wrote:I already have that video on my youtube
https://www.youtube.com/watch?v=v5D2zrs4nGg
I watched it, but...
Where I must put mod files? which directory? which files, etc...

Image
User avatar
thethiny
Immortal
Posts: 2252
Joined: Fri Jan 17, 2014 12:08 pm
Side: Light
PSN: thethiny
XBox Live: thethiny
Location: Earthrealm
Contact:

Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by thethiny »

Any place you want
Image

All of my Mortal Kombat 11 Mods are now unified under a Single Thread. Click The Image to go to the thread.
User avatar
ZepperFang
Mortal
Posts: 15
Joined: Sat May 25, 2019 11:14 pm
Side: Darkness

Re: MK11 xTreme Mod - NPC/Announcer/Camera Mod

Post by ZepperFang »

MuFaS wrote:I watched it, but...
Where I must put mod files? which directory? which files, etc...
It's not a MOD, but a cheater that changes memory addresses/data.
It's NOT something you need to install & modify/change files! Got it?
Post Reply

Return to “Mortal Kombat 11 PC Skins, DLCs and NPCs”