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scphsega
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Post subject: Re: MK11 Content Unlocker { by HukpoFuJl } v1.4 Posted: Sat Aug 03, 2019 1:18 am |
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Apprentice |
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Joined: Mon Jun 24, 2019 8:22 am Posts: 144
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Hukpo,
It's that time again, time-travelin' time! :p
Travel ahead 2 days 9 hours from now, and there's a 72 hours Shang Tsung "Tournament Organizers" ToT towers with these rewards:
"Powerful Magic" tower - [GEAR] Finger of Life Thief "Fate of Two Worlds" tower - [GEAR] Powerful Demon Verse "Boundless Ambition" tower - [GEAR] Overpowered Spirit Flask "Unopposed Champion" tower - [SKIN] Ancient Magus
Objective rewards are [SKIN] Bottomless Feeder and [SKIN] Standing on Ceremony, which are already unlocked in your/our database, I believe.
Time to crank up that DeLorean? *cue BTTF theme* :p
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scphsega
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Post subject: Re: MK11 Content Unlocker { by HukpoFuJl } v1.4 Posted: Mon Aug 05, 2019 10:33 am |
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Apprentice |
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Joined: Mon Jun 24, 2019 8:22 am Posts: 144
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Well, that "future" just became now. Got the Shang Tsung gears and skin, carry on, gents.
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HukpoFuJl
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Post subject: Re: MK11 Content Unlocker { by HukpoFuJl } v1.4 Posted: Mon Aug 05, 2019 11:02 pm |
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Mortal |
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Joined: Fri Nov 03, 2017 1:18 pm Posts: 51
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Sorry, I was absent for a week 
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Rawr
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Post subject: Re: MK11 Content Unlocker { by HukpoFuJl } v1.4 Posted: Tue Aug 06, 2019 1:59 am |
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Joined: Fri Jun 14, 2019 10:42 pm Posts: 38
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Was finally able to test the icon count with the ST ToT event this week and can safely say it does not increase gear count. This confirms my belief that gear count is solely for gear obtained for each character. Did a gear count and I do have 2,279 gear items but is misreporting it. Guessing this is the fault of the unlocker itself not ticking off some number count or something. @HukpoFuJl You think it's possible to add an option to resend gear acquirement to the MK server or something to make it recheck gear count? I remember your YT vid of the 1.4 unlocker where you created a new account then showed off the unlocker and it only showed a gear count of 2,1xx when at the time the count was up to 2,2xx. Must be some tick off used when a new item is acquired. Wish there was some way to resolve this. Attachment:
20190805202724_1.jpg [ 152.44 KiB | Viewed 487 times ]
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appledog
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Post subject: Re: MK11 Content Unlocker { by HukpoFuJl } v1.4 Posted: Tue Aug 06, 2019 2:57 am |
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Joined: Tue Aug 06, 2019 12:39 am Posts: 2
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1. Love your work. I will 100% donate to you later on. 2. Does this still work? I'm 99% sure it does, but want to double check, before I drop $100+ on a video game. Don't want to buy the highest tier edition only for this to not work.
Thanks again for all of your hard work.
Judging by the above comment it still seems to work, but just want to make sure.
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stek-kravari
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Post subject: Re: MK11 Content Unlocker { by HukpoFuJl } v1.4 Posted: Tue Aug 06, 2019 10:57 am |
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Joined: Sat Apr 20, 2019 4:15 am Posts: 23
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appledog wrote: 1. Love your work. I will 100% donate to you later on. 2. Does this still work? I'm 99% sure it does, but want to double check, before I drop $100+ on a video game. Don't want to buy the highest tier edition only for this to not work.
Thanks again for all of your hard work.
Judging by the above comment it still seems to work, but just want to make sure. You can buy Steam acount from here with Mortal Kombat 11 Pemium Edition for 30$ https://www.playerup.com/threads/mortal ... d.4038826/
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appledog
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Post subject: Re: MK11 Content Unlocker { by HukpoFuJl } v1.4 Posted: Wed Aug 07, 2019 1:18 am |
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Joined: Tue Aug 06, 2019 12:39 am Posts: 2
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How do you get rid of the Fiddler certificates? The built in tool is shit and keeps a couple around without telling you that you have to manually delete.
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stek-kravari
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Post subject: Re: MK11 Content Unlocker { by HukpoFuJl } v1.4 Posted: Wed Aug 07, 2019 1:42 pm |
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Mortal |
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Joined: Sat Apr 20, 2019 4:15 am Posts: 23
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appledog wrote: How do you get rid of the Fiddler certificates? The built in tool is shit and keeps a couple around without telling you that you have to manually delete. Install this http://fiddler2.com/r/?fiddlercertmakerIt will fix the certificate errors
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whizbopper
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Post subject: Re: MK11 Content Unlocker { by HukpoFuJl } v1.4 Posted: Wed Aug 07, 2019 11:42 pm |
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Mortal |
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Joined: Wed Aug 07, 2019 11:41 pm Posts: 2
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Hey, sweet tool, it unlocks almost everything! I had a question though, is there a way to unlock the Kold War Skarlet skin? Thanks!
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scphsega
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Post subject: Re: MK11 Content Unlocker { by HukpoFuJl } v1.4 Posted: Thu Aug 08, 2019 1:32 am |
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Apprentice |
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Joined: Mon Jun 24, 2019 8:22 am Posts: 144
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Noticed that the console folks again are getting exclusive towers for themselves......again! Funny how some of them are complaining about Klassic Jax skin we got, when they're getting all these abundance of content first. New UI for ToT too. I guess it's NRS's way of "apologizing/placating" them after that DDOS-ing incident in KL League last few days. One more reason not gonna bother with that flawed nonsense of a mode. Even funnier is the fact that it's on PS4, I was expecting "oh boy, here we go again, PC gonna get a bad name for this thing", only to laugh out loud seeing the whole thing unfolding on PS4, of all places. I guess being the least populated platform for the game has its benefits. It's strange though, I usually am excited seeing new Kombat Kast coming out showcasing new characters and features, but I didn't even bother watching the latest one with Nightwolf. Sign of fatigue and indifference towards the game? ¯\_(ツ)_/¯
Last edited by scphsega on Mon Aug 12, 2019 2:52 am, edited 1 time in total.
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Rawr
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Post subject: Re: MK11 Content Unlocker { by HukpoFuJl } v1.4 Posted: Thu Aug 08, 2019 12:27 pm |
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Joined: Fri Jun 14, 2019 10:42 pm Posts: 38
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Heh, you saw that too huh? Good thing HukpoFuJl is one of more nicer Russians (I think) out there.  That dude was DDOS'ing with multiple accounts to get to elder rank without even having to play a match with the person all the while knocking that persons internet out. I just hope this won't affect the unlocker in any way if NRS decides to beef up security in some way. Oh btw, what exclusive towers are the PS4 players getting? Is there some report/link to this? Never knew platforms got certain exclusives (which sucks). From the looks of it, they got the Nightwolf tower.
Last edited by Rawr on Thu Aug 08, 2019 3:25 pm, edited 1 time in total.
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Newb
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Post subject: Re: MK11 Content Unlocker { by HukpoFuJl } v1.4 Posted: Thu Aug 08, 2019 2:59 pm |
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Joined: Wed Jul 03, 2019 4:17 pm Posts: 40
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Like many others on Steam Forum, I haven't been able to start the game in 2 weeks! And there's No Guaranty that this will be fixed!
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thethiny
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Post subject: Re: MK11 Content Unlocker { by HukpoFuJl } v1.4 Posted: Thu Aug 08, 2019 3:51 pm |
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Immortal |
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Joined: Fri Jan 17, 2014 12:08 pm Posts: 1159 Location: Earthrealm
Skype: thethiny (Steam)
Side: Light
PSN: thethiny
XBox Live: thethiny
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Newb wrote: Like many others on Steam Forum, I haven't been able to start the game in 2 weeks! And there's No Guaranty that this will be fixed! I don't get it, why can't you start the game?
_________________ IMPORTANT: Under the US Copyright Law, I am given full ownership of anything I create or do, hence I own ownership of my mods. I hereby give these mods for FREE to anyone who is willing to download them for any purpose under the condition that they do not try to sell them or gain benefits in any way, and if they're going to upload a video or showcase them, they MUST provide a download link to this mod (hence the term Free). Credit not necessary but don't claim as your own or somebody else's.
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thethiny
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Post subject: Re: MK11 Content Unlocker { by HukpoFuJl } v1.4 Posted: Thu Aug 08, 2019 3:52 pm |
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Immortal |
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Joined: Fri Jan 17, 2014 12:08 pm Posts: 1159 Location: Earthrealm
Skype: thethiny (Steam)
Side: Light
PSN: thethiny
XBox Live: thethiny
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_________________ IMPORTANT: Under the US Copyright Law, I am given full ownership of anything I create or do, hence I own ownership of my mods. I hereby give these mods for FREE to anyone who is willing to download them for any purpose under the condition that they do not try to sell them or gain benefits in any way, and if they're going to upload a video or showcase them, they MUST provide a download link to this mod (hence the term Free). Credit not necessary but don't claim as your own or somebody else's.
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Newb
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Post subject: Re: MK11 Content Unlocker { by HukpoFuJl } v1.4 Posted: Thu Aug 08, 2019 4:58 pm |
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Mortal |
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Joined: Wed Jul 03, 2019 4:17 pm Posts: 40
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thethiny wrote: Newb wrote: Like many others on Steam Forum, I haven't been able to start the game in 2 weeks! And there's No Guaranty that this will be fixed! I don't get it, why can't you start the game? Who knows... ¯\_(-_-)_/¯ It just decided 1 day to stop working. I think it's Denuvo again!
There have been many topics like these. > https://steamcommunity.com/app/976310/d ... 471627248/
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