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evilghost
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Post subject: Re: [DLC] Triborg Posted: Wed Apr 25, 2018 5:55 am |
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Joined: Sat Feb 03, 2018 8:48 pm Posts: 37
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we well like to see more cyborg costume characters like jax,kano....
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K0BR4
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Post subject: Re: [DLC] Triborg Posted: Wed Apr 25, 2018 6:59 am |
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Joined: Mon May 11, 2015 7:43 pm Posts: 118
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evilghost wrote: we well like to see more cyborg costume characters like jax,kano.... I think the way I did using all the ninjas may already be a bit overdone. I have no intention of adding more characters other than Cyrax and Sektor.
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Sorry for any written error, my English is not very good and I use Google translator.
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Kamidogu
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Post subject: Re: [DLC] Triborg Posted: Sat Apr 28, 2018 5:46 pm |
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Joined: Thu Sep 12, 2013 7:23 pm Posts: 80
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Man, I can't imagine all the work this must've taken to do. Thanks K0BR4 for the efforts, I can finally ditch my tag mesh swaps for these! I do have a question though, is there any chance you still have the original versions with the long names? I was hoping I could add these as individual character costumes instead of having an additional DLC character since MK9 only uses default costumes and doesn't randomly select, which essentially makes Triborg just Smoke in the arena ladder. Also one small suggestion (which I realize I'm stating the obvious here) but since those mesh cables don't move at all; perhaps you could hide them similar to how zepterrian did on his 7T2 (Smoke) & Cyborg-Absord mods? Maybe you two could do a collaboration? 
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K0BR4
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Post subject: Re: [DLC] Triborg Posted: Sun Apr 29, 2018 9:05 am |
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Joined: Mon May 11, 2015 7:43 pm Posts: 118
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Kamidogu wrote: I do have a question though, is there any chance you still have the original versions with the long names? I was hoping I could add these as individual character costumes instead of having an additional DLC character since MK9 only uses default costumes and doesn't randomly select, which essentially makes Triborg just Smoke in the arena ladder. Also one small suggestion (which I realize I'm stating the obvious here) but since those mesh cables don't move at all; perhaps you could hide them similar to how zepterrian did on his 7T2 (Smoke) & Cyborg-Absord mods? Maybe you two could do a collaboration?  Zepterrian is a friend I met in the forum. We have had collaborations and we have some contact. Unfortunately now that I came back he had to move away a little, as I know he has his concerns and commitments I do not want to bother him, after all I've had a similar situation and I know that time is scarce. about the mod, my intention is to keep the dreds but make some adjustments in them, when I manage to leave more as I imagine I launch an update.
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Sorry for any written error, my English is not very good and I use Google translator.
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Kamidogu
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Post subject: Re: [DLC] Triborg Posted: Sun Apr 29, 2018 10:38 am |
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Joined: Thu Sep 12, 2013 7:23 pm Posts: 80
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I definitely understand! Regardless, these minor 'issues' are petty things that do not make these mods any less amazing. So thanks again for sharing these mods with the rest of us, and look forward to your future updates.
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K0BR4
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Post subject: Re: [DLC] Triborg Posted: Sun Apr 29, 2018 10:51 am |
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Joined: Mon May 11, 2015 7:43 pm Posts: 118
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Kamidogu wrote: I definitely understand! Regardless, these minor 'issues' are petty things that do not make these mods any less amazing. So thanks again for sharing these mods with the rest of us, and look forward to your future updates. I forgot to speak, my initial idea was to do what you said a separate skin per character but in the end I thought it would be more interesting to create this DLC character. Along with the next update I will also release the separate skins version.
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Sorry for any written error, my English is not very good and I use Google translator.
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Kamidogu
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Post subject: Re: [DLC] Triborg Posted: Sun Apr 29, 2018 3:22 pm |
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Apprentice |
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Joined: Thu Sep 12, 2013 7:23 pm Posts: 80
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K0BR4 wrote: Kamidogu wrote: I definitely understand! Regardless, these minor 'issues' are petty things that do not make these mods any less amazing. So thanks again for sharing these mods with the rest of us, and look forward to your future updates. I forgot to speak, my initial idea was to do what you said a separate skin per character but in the end I thought it would be more interesting to create this DLC character. Along with the next update I will also release the separate skins version. Thanks, that's great to hear! 
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K0BR4
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Post subject: Re: [DLC] Triborg Posted: Fri May 11, 2018 3:14 pm |
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Joined: Mon May 11, 2015 7:43 pm Posts: 118
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2 more movesets coming... Cyrax and Sektor.
Attachments: |

Cyrax.jpg [ 460.3 KiB | Viewed 1749 times ]
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Sorry for any written error, my English is not very good and I use Google translator.
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Io_Ivan
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Post subject: Re: [DLC] Triborg Posted: Fri May 11, 2018 10:52 pm |
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Joined: Mon Jul 31, 2017 1:00 pm Posts: 65
Side: Darkness
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K0BR4 wrote: 2 more movesets coming... Cyrax and Sektor. Perfect, I'll be waiting to download it 
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K0BR4
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Post subject: Re: [DLC] Triborg Posted: Sat Jan 12, 2019 1:38 pm |
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Joined: Mon May 11, 2015 7:43 pm Posts: 118
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Please, I need people to download the latest version of my mod and test, it also works on MKKE v1.05, v1.07 and Steam.
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Sorry for any written error, my English is not very good and I use Google translator.
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rakion1993
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Post subject: Re: [DLC] Triborg [All Versions] Posted: Fri Feb 08, 2019 3:40 pm |
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Mortal |
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Joined: Sat Aug 04, 2018 10:58 pm Posts: 7
Skype: rakion,mauro
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I use pirate version 1.07 and steam version, when I install the triborg mod.
The game crashed when I go to the selection of characters.
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Luckyboy421
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Post subject: Re: [DLC] Triborg [All Versions] Posted: Fri Feb 15, 2019 10:54 am |
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Joined: Fri Feb 15, 2019 12:15 am Posts: 6
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I tried the mod in the latest version (v1.07 ) on steam and the game simply crashed at the characters select screen
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K0BR4
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Post subject: Re: [DLC] Triborg [All Versions] Posted: Sun Feb 17, 2019 6:23 am |
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Apprentice |
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Joined: Mon May 11, 2015 7:43 pm Posts: 118
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rakion1993 wrote: I use pirate version 1.07 and steam version, when I install the triborg mod.
The game crashed when I go to the selection of characters. Luckyboy421 wrote: I tried the mod in the latest version (v1.07 ) on steam and the game simply crashed at the characters select screen I uploaded the files again, please uninstall the mod, delete all files from it, download and install it again. Please let me know if it's working.
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Sorry for any written error, my English is not very good and I use Google translator.
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Luckyboy421
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Post subject: Re: [DLC] Triborg [All Versions] Posted: Mon Mar 11, 2019 7:31 am |
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Mortal |
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Joined: Fri Feb 15, 2019 12:15 am Posts: 6
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K0BR4 wrote: rakion1993 wrote: I use pirate version 1.07 and steam version, when I install the triborg mod.
The game crashed when I go to the selection of characters. Luckyboy421 wrote: I tried the mod in the latest version (v1.07 ) on steam and the game simply crashed at the characters select screen I uploaded the files again, please uninstall the mod, delete all files from it, download and install it again. Please let me know if it's working. thanks,now it's working.
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Luckyboy421
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Post subject: Re: [DLC] Triborg [All Versions] Posted: Tue Mar 12, 2019 9:09 am |
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Joined: Fri Feb 15, 2019 12:15 am Posts: 6
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Oh and btw can you please make a female version of Triborg where it would include Kitana,jade and mileena?
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