Ultimate Mortal Kombat 3.3 released!

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executor-64-
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Re: Ultimate Mortal Kombat 3.3 released!

Post by executor-64- »

When i run installer, popup:

Failed to load controll common dialog from comdlg32.ocx. Your version of comdlg32.ocx may be outdated. Make sure you are using the version of control that was provided with your aplication.

advice?

EDIT: that was a bit complicated to find out, my activeX control was out of date or something. For anyone in similar situation the solution is next:

Go to Start menu->Control Panel->System and security->Administrative Tools->Conponent Service
select activeX installer, click on start the service
there is a guide with images here
http://www.bioinformatics.org/snp-tools ... mdlg32.htm


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johnst
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Re: Ultimate Mortal Kombat 3.3 released!

Post by johnst »

all work fine,
but khameleon dont work.
she is not displayed O_o
screenshot:
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X-9ⵌ
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Re: Ultimate Mortal Kombat 3.3 released!

Post by X-9ⵌ »

Have some questions, about Smoke and Noob.

1: Really to swap smoking effect from Klassic Smoke (he have much more smoke swafts) to regular Smoke standart/alt/MK2 outfit?
2: How i can change Noob's name to Noob Saibot (like in this mod), without installing ULTIMATE mod. Have latest steam version.
Thanks.
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⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀https://steamcommunity.com/id/IxNineHash/
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Hellbound
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Re: Ultimate Mortal Kombat 3.3 released!

Post by Hellbound »

Thank you so much for this mod!
I had a couple small issues:

1. Chameleon/Khameleon's morph is working like a regular morph, and Shang Tsung's enhanced morph as well. I read something about a wrapper for the morphs but I'm not sure what's that.

2. In Shao Kahn's ladder I lost to boss Shao Kahn, and the game showed the animation where the other Shao Kahn gives the last punch to my Shao Kahn as if the game was trying to proceed to the ending after detecting a Kahn being defeated, but then it crashed.

The second point is kinda understandable, but I really wish I could properly use Chameleon and Shang Tsung's improved morph.
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Colonel Mustard
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Re: Ultimate Mortal Kombat 3.3 released!

Post by Colonel Mustard »

Can you post some screenshots?, I'm not sure, I want to see those new costumes.
Baby Reptile Rocks!
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MoDuL
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Re: Ultimate Mortal Kombat 3.3 released!

Post by MoDuL »

I'm struggling with
Read Me File wrote: Boss Nekropolis:

The Boss Nekropolis allows the main nekro to be swapped with an alternate one, allowing
for the lookup of stats on the bosses and secret characters. To swap them out simply hold
start at the main menu until you hear a laugh. Hold start again to swap them back.
When playing on keyboard which one is defined as start key?
Since in Key settings there is none named Start.
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K0BR4
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Re: Ultimate Mortal Kombat 3.3 released!

Post by K0BR4 »

ShangTsung/Chamaleon Morphs not working if other mods are installed.
_____________________________________________________________________
Sorry for any writing error, I'm still improving my English.
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Io_Ivan
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Re: Ultimate Mortal Kombat 3.3 released!

Post by Io_Ivan »

@HowardC I get error when installed
Hablo español
(I speak spanish)


Uso google traductor para hablar en ingles, perdonen cualquier error de escritura
(I use google translator to speak in English, forgive any typing mistakes)


Mi canal de youtube: https://www.youtube.com/channel/UCP5Q0U ... 32nledfs9Q
(my youtube channel)
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Io_Ivan
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Re: Ultimate Mortal Kombat 3.3 released!

Post by Io_Ivan »

@HowardC I get error when installed
Hablo español
(I speak spanish)


Uso google traductor para hablar en ingles, perdonen cualquier error de escritura
(I use google translator to speak in English, forgive any typing mistakes)


Mi canal de youtube: https://www.youtube.com/channel/UCP5Q0U ... 32nledfs9Q
(my youtube channel)
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Hellbound
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Re: Ultimate Mortal Kombat 3.3 released!

Post by Hellbound »

Has anyone had this issue? When I open the game trough the UMK exe, my controllers don't work, they only work with the regular exe, but the enhanced Shang Tsung morph and Chameleon morph only work well with the UMK exe.
I use PS3 controllers with scptoolkit, which makes them like XBOX Controllers. I tried setting up the controllers in game but when the game promts to press any button, the game doesn't recognize any input.
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smashbro596
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Re: Ultimate Mortal Kombat 3.3 released!

Post by smashbro596 »

Its impossible to go back to the vanilla MK9 without this mod.
seriously whose bright idea was it to re-make the original trilogy yet not allow us to play as the bosses!?!?
i mean, ban them online, but playable bosses were a selling point in mkt.
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Kitana Cheeks
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Re: Ultimate Mortal Kombat 3.3 released!

Post by Kitana Cheeks »

Is there any way to only include:

Playable Bosses
Retro Costumes for the Bosses
Alt Costumes for the 4 DLC characters
Fully animated endings for the Bosses (no audio, so enable subtitles)

as the installer kind of gives you everything.
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Io_Ivan
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Re: Ultimate Mortal Kombat 3.3 released!

Post by Io_Ivan »

Chameleon and Khameleon don't work well, when I play against them in the tag team mode, the game crashes.
Hablo español
(I speak spanish)


Uso google traductor para hablar en ingles, perdonen cualquier error de escritura
(I use google translator to speak in English, forgive any typing mistakes)


Mi canal de youtube: https://www.youtube.com/channel/UCP5Q0U ... 32nledfs9Q
(my youtube channel)
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FabioManoel1977
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Re: Ultimate Mortal Kombat 3.3 released!

Post by FabioManoel1977 »

Sorry bad english
Your mod is awesome, is working for me nicely, but, exist others mods that makes the Boss portrait in HD with high quality but not any of those portraits mods works with your mod. You can give to me any highlights of how make those mods works with your mod ? I tried to rename the files and overwrite yourt mods files, but, it makes the game freeze, them not works do it like this...
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gxthchyld
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Re: Ultimate Mortal Kombat 3.3 released!

Post by gxthchyld »

Hey just a quick question for anyone who has this, where can I find the Boss Necropolis? Everything's working fine so far but i just can't find that.
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