[MKXL] Enhanced Coalesced V3.1

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mauricioal10
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[MKXL] Enhanced Coalesced V3.1

Post by mauricioal10 »

This is a simple mod that cannot be missed in the game!!!

________V1________
Clears cache on startup (Clearing the cache when starting the game avoids errors with new skins or other modifications involving .xxx files)

Shadows (The improvement made in the FXAA in the shadows of the game was an increase in the resolution in the shadows)

________V2________
Best configuration at the base of the game

New resolution standard from 1270x768 to 1920x1080

New full screen pattern (this corrects the game from time to time when leaving full screen mode when starting)

Releases almost all items within the game!

Fixup animation option enabled

Canvas changed to 0.96

Other settings changed for better performance, but without any reduced graphic detail, only increased ^^

________V3________
Canvas changed to 1.0

Now the game no longer clears the cache when starting (this was causing the game to slow down when starting)

New blood definition, more volume and color, mk11 style, pure red,and much more spread

Lod reallocated to 16

Now unlocks the main things in the game ^^

Added small blue filter in character selection (small fix)

________V3.1________
Correction in blood color, extremely strong in some scenarios, Now has a more true blood tone
___________________________________________________________________________
EDIT:
the change list above is out of date, mod migrated to another site with a new version 5.0
New Download Link:
https://www.nexusmods.com/mortalkombatx/mods/1
Attachments
Mortal Kombat X Screenshot 2020.03.04 - 15.01.59.82.png
Mortal Kombat X Screenshot 2020.03.04 - 15.01.01.60.png
Mortal Kombat X Screenshot 2020.03.04 - 14.58.41.43.png
Mortal Kombat X Screenshot 2020.03.04 - 14.57.57.94.png
Last edited by mauricioal10 on Fri May 08, 2020 8:14 am, edited 25 times in total.


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AkaD
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Re: Enhanced Coalesced

Post by AkaD »

When using this file, game wants to verify the cache and doesn't start (MKXL on steam latest version).

Could you include 60fps cinematics mode to be always on with your mod? So that we don't have to use any other programs for 60fps x-rays, fatals and intros/outros?

Thanks!
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mauricioal10
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Re: Enhanced Coalesced

Post by mauricioal10 »

AkaD wrote:When using this file, game wants to verify the cache and doesn't start (MKXL on steam latest version).

Could you include 60fps cinematics mode to be always on with your mod? So that we don't have to use any other programs for 60fps x-rays, fatals and intros/outros?

Thanks!
Not exactly, the mod only improves 60 fps in the game with hksimrate, that is, unfortunately you have to use another mod that activates 60 fps together with this mod, it is not possible to do this in Coalesced, if it had how good it would be, now the about your problem I believe you need to use the bypass.
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thethiny
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Re: Enhanced Coalesced

Post by thethiny »

AkaD wrote:When using this file, game wants to verify the cache and doesn't start (MKXL on steam latest version).
Thanks!
Use my Steam Bypass, posted here in the forums.
Image

All of my Mortal Kombat 11 Mods are now unified under a Single Thread. Click The Image to go to the thread.
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Licmi-SRB-
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Re: [MKXL] Enhanced Coalesced V3.1

Post by Licmi-SRB- »

link is dead :(
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mauricioal10
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Re: [MKXL] Enhanced Coalesced V3.1

Post by mauricioal10 »

Licmi-SRB- wrote:link is dead :(
I sent it to you in private, and I fixed the post ^^
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hiarena
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Re: [MKXL] Enhanced Coalesced V3.1

Post by hiarena »

the mod is deleted in nexusmods :(
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Vender Pellegus
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Re: [MKXL] Enhanced Coalesced V3.1

Post by Vender Pellegus »

mauricioal10 wrote:
Licmi-SRB- wrote:link is dead :(
I sent it to you in private, and I fixed the post ^^
Dead link
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Slashers beans
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Re: [MKXL] Enhanced Coalesced V3.1

Post by Slashers beans »

can i please have the updated link?
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