Cyber Character Photoshop Files

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DickChapy
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Cyber Character Photoshop Files

Post by DickChapy »

Here's the files I used to edit the cyber characters' colors. All you need to do is edit the color overlay on the DIFF files and copy the PMSK's you want to use. You only actually need to use the files for the head you want the character to have.
Cyber Character Textures.zip
(35.53 MiB) Downloaded 627 times
A basic description (for those interested) is that the red areas in the vanilla PMSK's are where color will show up on the characters. What I did was remove the red areas and then put them over the DIFF files and recolor them.


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thethiny
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Re: Cyber Character Photoshop Files

Post by thethiny »

You're great :D
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a.martin
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Re: Cyber Character Photoshop Files

Post by a.martin »

after all, I was doing the right thing apparently.. but even with your files I get this, in the end
Glitchy as hell but still badass.
Glitchy as hell but still badass.
(I should clear out this, just in case, I've been working with that CyberSubZero mod that you guys made before the MKXL patch, where you put the Triborg model on the BlueSteel SubZero slot..)
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DickChapy
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Re: Cyber Character Photoshop Files

Post by DickChapy »

a.martin wrote:after all, I was doing the right thing apparently.. but even with your files I get this, in the end
MK10 05-11-2016 21-42-13-520.jpg
(I should clear out this, just in case, I've been working with that CyberSubZero mod that you guys made before the MKXL patch, where you put the Triborg model on the BlueSteel SubZero slot..)
You have to start off with the base Triborg and mod him from there. Applying textures to characters with material swaps does that. Learned that when making my unmasked Scorpion costume :P
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DickChapy
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Re: Cyber Character Photoshop Files

Post by DickChapy »

thethiny wrote:You're great :D
Thanks!
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thethiny
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Re: Cyber Character Photoshop Files

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a.martin wrote:after all, I was doing the right thing apparently.. but even with your files I get this, in the end
MK10 05-11-2016 21-42-13-520.jpg
(I should clear out this, just in case, I've been working with that CyberSubZero mod that you guys made before the MKXL patch, where you put the Triborg model on the BlueSteel SubZero slot..)
All hail Fulgore from Killer Instinct. RELEASE THAT AS A FULGORE MOD!
BTW your error is because of the luminosity. Use MKKE Color Picker to change that.
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DickChapy
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Re: Cyber Character Photoshop Files

Post by DickChapy »

thethiny wrote: All hail Fulgore from Killer Instinct. RELEASE THAT AS A FULGORE MOD!
BTW your error is because of the luminosity. Use MKKE Color Picker to change that.
Is it really? I thought it was just messed up texture references thanks to material swapping.
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Re: Cyber Character Photoshop Files

Post by condratiy »

How i can use it? Every head is yellow and body too. Am i need to use color picker?
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DickChapy
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Re: Cyber Character Photoshop Files

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condratiy wrote:How i can use it? Every head is yellow and body too. Am i need to use color picker?
You need to open the psd file in photoshop and change the color overlay fx to the color you want to use.
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condratiy
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Re: Cyber Character Photoshop Files

Post by condratiy »

DickChapy wrote:
condratiy wrote:How i can use it? Every head is yellow and body too. Am i need to use color picker?
You need to open the psd file in photoshop and change the color overlay fx to the color you want to use.
thanks.
but how body color changes?
Sorry for my bad English, my native language wasn't English.
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DickChapy
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Re: Cyber Character Photoshop Files

Post by DickChapy »

condratiy wrote: thanks.
but how body color changes?
What you need to do is edit the color overlay fx on both "Body.psd" and whichever head you want to use and then save them over the original texture.
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monokhrome18870
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Re: Cyber Character Photoshop Files

Post by monokhrome18870 »

Chappy do you know an easy way to edit Triborg's textures? They are so confusing :/
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DickChapy
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Re: Cyber Character Photoshop Files

Post by DickChapy »

I don't know how to change the actual textures very well. I only figured out an easy way for essentially palette swaps, but the actual textures are incredibly confusing to look at.
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monokhrome18870
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Re: Cyber Character Photoshop Files

Post by monokhrome18870 »

Ah ok. Well I was wanting to make triborg look a little like this:
Cyberman_1.jpg
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