MKXHook
- Scislac-Busorez
- Mortal
- Posts: 42
- Joined: Sat Jan 30, 2021 10:31 pm
Re: MKXHook (NPCs and more) | Works with latest Steam update
Works very well, big fan of this and the MK11 version. Would it be possible to select DLC skins for Rain with this tool?
- Scislac-Busorez
- Mortal
- Posts: 42
- Joined: Sat Jan 30, 2021 10:31 pm
Re: MKXHook (NPCs and more) | Works with latest Steam update
Sorry, I should have clarified better. I downloaded some DLC skins for Rain, I was wondering if MKXHook would scan the character assets or coalesced and automatically add the DLC skins to the list in the MKXHook menu, but it does not.ermaccer wrote:DLC Skins?
Re: MKXHook (NPCs and more) | Works with latest Steam update
I know that you did UMK3 Rain skin for MKU that looks amazing.
Now imagine if MKXHook come with UMK3 skin for Tremor (as a recolored light brown klassic UMK3 skin of Scorpion or Sub-Zero).
Right now, there's one skin like that available here on the website - it looks close enough I guess, but it's not the same since the style is quite different. After downloading, you have to copy it and replace the default skin.
Maybe we could do something about it in order to have many skins available to select? Scislac-Busorez above has a pretty cool idea about it.
EDIT. How's the progress on the full screen cutscenes support? I mean intros / outros of the fight. We used to have them playing full screen when using a file from PCGAMINGWIKI (https://community.pcgamingwiki.com/file ... tscene-fix), but now that method doesn't work anymore because it's not compatible with the latest update, and it's impossible to contact the author of this fix.
Now imagine if MKXHook come with UMK3 skin for Tremor (as a recolored light brown klassic UMK3 skin of Scorpion or Sub-Zero).
Right now, there's one skin like that available here on the website - it looks close enough I guess, but it's not the same since the style is quite different. After downloading, you have to copy it and replace the default skin.
Maybe we could do something about it in order to have many skins available to select? Scislac-Busorez above has a pretty cool idea about it.
EDIT. How's the progress on the full screen cutscenes support? I mean intros / outros of the fight. We used to have them playing full screen when using a file from PCGAMINGWIKI (https://community.pcgamingwiki.com/file ... tscene-fix), but now that method doesn't work anymore because it's not compatible with the latest update, and it's impossible to contact the author of this fix.
Re: MKXHook (NPCs and more) | Works with latest Steam update
I guess I could add an option to specify more characters to the menu selection list somewhere? In INI?AkaD wrote:I know that you did UMK3 Rain skin for MKU that looks amazing.
Now imagine if MKXHook come with UMK3 skin for Tremor (as a recolored light brown klassic UMK3 skin of Scorpion or Sub-Zero).
Right now, there's one skin like that available here on the website - it looks close enough I guess, but it's not the same since the style is quite different. After downloading, you have to copy it and replace the default skin.
Maybe we could do something about it in order to have many skins available to select? Scislac-Busorez above has a pretty cool idea about it.
EDIT. How's the progress on the full screen cutscenes support? I mean intros / outros of the fight. We used to have them playing full screen when using a file from PCGAMINGWIKI (https://community.pcgamingwiki.com/file ... tscene-fix), but now that method doesn't work anymore because it's not compatible with the latest update, and it's impossible to contact the author of this fix.
As for full screen cutscenes, I recently took a look and I couldn't find anything, that fix is just replacing a shader, not really disable code.
Re: MKXHook (NPCs and more) | Works with latest Steam update
Update!
- Reworked codebase
- Removed non global camera option
- Added Notifications
- Added cheats:
0 Health
1 Health
- Added Variation Manager
You can load any variation for anyone, multiple variations can be loaded too!
https://github.com/ermaccer/MKXHook/releases/
- Reworked codebase
- Removed non global camera option
- Added Notifications
- Added cheats:
0 Health
1 Health
- Added Variation Manager
You can load any variation for anyone, multiple variations can be loaded too!
https://github.com/ermaccer/MKXHook/releases/
Re: MKXHook (NPCs and more) | Works with latest Steam update
Thank you!It’s really amazing!However,I found out that the speed manager doesn’t work on Triborg’s teamwork fatality.Will it get fixed next patch?
Re: MKXHook (NPCs and more) | Works with latest Steam update
Could you put in disable player 1 & disable player 2 option next up date?
- Kryptongaming
- Mortal
- Posts: 12
- Joined: Sun May 17, 2020 7:51 am
- XBox Live: FauneSumo4591
Re: MKXHook (NPCs and more) | Works with latest Steam update!
Can it be used for the plaza version?
- alexanderfox
- Warrior
- Posts: 175
- Joined: Sat Sep 21, 2019 4:19 am
- Side: Light
- Location: Belorus
Re: MKXHook (NPCs and more) | Works with latest Steam update!
Re: MKXHook (NPCs and more) | Works with latest Steam update!
will you update the files, please?
looks like it doesn't work anymore.
using the steam version btw
looks like it doesn't work anymore.
using the steam version btw
Rin Pyoh Toh Sha Kai Jin Retsu Zai Zen
- alexanderfox
- Warrior
- Posts: 175
- Joined: Sat Sep 21, 2019 4:19 am
- Side: Light
- Location: Belorus
Re: MKXHook (NPCs and more) | Works with latest Steam update!
I put them inside game launcher folder and run right?
Rin Pyoh Toh Sha Kai Jin Retsu Zai Zen
- alexanderfox
- Warrior
- Posts: 175
- Joined: Sat Sep 21, 2019 4:19 am
- Side: Light
- Location: Belorus
Re: MKXHook (NPCs and more) | Works with latest Steam update!
Thanksalexanderfox wrote: ↑Mon Apr 25, 2022 9:55 amSorry for lait reply. Yes. You have to put the files to mk10/binaryes/retail.
Rin Pyoh Toh Sha Kai Jin Retsu Zai Zen