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 Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update
 Post Posted: Sun Feb 07, 2021 12:44 pm 
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ermaccer wrote:
Send the Steam link if you can.


https://steamcommunity.com/id/ATIMKOS/


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 Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update
 Post Posted: Tue Feb 16, 2021 12:03 am 
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Works very well, big fan of this and the MK11 version. Would it be possible to select DLC skins for Rain with this tool?


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 Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update
 Post Posted: Tue Feb 16, 2021 3:15 am 
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DLC Skins?


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 Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update
 Post Posted: Thu Feb 18, 2021 6:33 pm 
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ermaccer wrote:
DLC Skins?

Sorry, I should have clarified better. I downloaded some DLC skins for Rain, I was wondering if MKXHook would scan the character assets or coalesced and automatically add the DLC skins to the list in the MKXHook menu, but it does not.


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 Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update
 Post Posted: Mon May 31, 2021 8:01 am 
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I know that you did UMK3 Rain skin for MKU that looks amazing.
Now imagine if MKXHook come with UMK3 skin for Tremor (as a recolored light brown klassic UMK3 skin of Scorpion or Sub-Zero).
Right now, there's one skin like that available here on the website - it looks close enough I guess, but it's not the same since the style is quite different. After downloading, you have to copy it and replace the default skin.
Maybe we could do something about it in order to have many skins available to select? Scislac-Busorez above has a pretty cool idea about it.
EDIT. How's the progress on the full screen cutscenes support? I mean intros / outros of the fight. We used to have them playing full screen when using a file from PCGAMINGWIKI (https://community.pcgamingwiki.com/file ... tscene-fix), but now that method doesn't work anymore because it's not compatible with the latest update, and it's impossible to contact the author of this fix.


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 Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update
 Post Posted: Tue Jun 01, 2021 11:27 am 
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AkaD wrote:
I know that you did UMK3 Rain skin for MKU that looks amazing.
Now imagine if MKXHook come with UMK3 skin for Tremor (as a recolored light brown klassic UMK3 skin of Scorpion or Sub-Zero).
Right now, there's one skin like that available here on the website - it looks close enough I guess, but it's not the same since the style is quite different. After downloading, you have to copy it and replace the default skin.
Maybe we could do something about it in order to have many skins available to select? Scislac-Busorez above has a pretty cool idea about it.
EDIT. How's the progress on the full screen cutscenes support? I mean intros / outros of the fight. We used to have them playing full screen when using a file from PCGAMINGWIKI (https://community.pcgamingwiki.com/file ... tscene-fix), but now that method doesn't work anymore because it's not compatible with the latest update, and it's impossible to contact the author of this fix.


I guess I could add an option to specify more characters to the menu selection list somewhere? In INI?
As for full screen cutscenes, I recently took a look and I couldn't find anything, that fix is just replacing a shader, not really disable code.


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 Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update
 Post Posted: Tue Jun 08, 2021 11:09 am 
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Update!


- Reworked codebase
- Removed non global camera option
- Added Notifications
- Added cheats:
0 Health
1 Health
- Added Variation Manager
You can load any variation for anyone, multiple variations can be loaded too!


https://github.com/ermaccer/MKXHook/releases/


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 Post subject: Re: MKXHook (NPCs and more) | Works with latest Steam update
 Post Posted: Fri Jun 18, 2021 2:35 am 
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Thank you!It’s really amazing!However,I found out that the speed manager doesn’t work on Triborg’s teamwork fatality.Will it get fixed next patch?


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