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Sablicious
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Post subject: All (more) 'variation' move sets available simultaneously Posted: Mon Oct 17, 2016 8:55 am |
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Apprentice |
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Joined: Tue Apr 21, 2015 8:25 am Posts: 144
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Would there be any way to allow all moves (*those that don't clash or require different weapons etc.) for one variation?
I find that the vast bulk of variations are either less enjoyable, weaker or just lame, and that if more of the available variation move sets were available for a single character, they would make a given char. immeasurably more fun to play.
How are the character actions stored -- are they on one file that's specific to a variation? Or are the mix n' matchable? Obviously, the models don't change too much between variations, so it tends to infer it's not a whole 'new' character being loaded for a variation (also evidenced by the 'quick variation change option in the practice menu).
This would be an awesome more for MKX if someone managed to pull it off. For, as it stands, I'm finding I'm moving back to MK9; as it feels better, the X-rays are cooler and the roster is much better.
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thethiny
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Post subject: Re: All (more) 'variation' move sets available simultaneousl Posted: Tue Oct 18, 2016 12:50 pm |
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Immortal |
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Joined: Fri Jan 17, 2014 12:08 pm Posts: 1690 Location: Earthrealm
Skype: thethiny (Steam)
Side: Light
PSN: thethiny
XBox Live: thethiny
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You can have two variations available, not all.
_________________ 
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