WORKING trainers for MKXL ― do they exist?

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Sablicious
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WORKING trainers for MKXL ― do they exist?

Post by Sablicious »

Anyone got one? I could never find one for MKX ― which I put down to all the updating the game got. But, even now, with MKXL's release, I cannot find a WORKING trainer! =/

All I'm looking for is a way to either set the super / X-ray meter to infinite -or- to manipulate it.

Ideally, a MOD that allowed one to rejig the meter (e.g., one bar for breaker, two for X-ray) would be a dream come true... though, I know unlikely ― given how few actual gameplay mods seem available for this game. :roll:


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Sablicious
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Re: WORKING trainers for MKXL ― do they exist?

Post by Sablicious »

Okay. I found one here: MEGA GAMES

The only thing is, it's in Russian / Cyrillic... and it takes its sweet time to kick in (don't try shut it down before it applies itself ― takes ~30 seconds... but it does work).
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Re: WORKING trainers for MKXL ― do they exist?

Post by Sablicious »

Here's another -- specifically: a trainer that allows for maximum (or infinite) X-ray meter for both player-1 and player-2

https://mrantifun.net/index.php?threads ... iner.4140/
(*d/l the "XL" one)
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Re: WORKING trainers for MKXL ― do they exist?

Post by thethiny »

I released mine on the Cheat Engine website.
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Re: WORKING trainers for MKXL ― do they exist?

Post by Sablicious »

thethiny wrote:I released mine on the Cheat Engine website.
Seeing as you made one for MKXL, any chance your CE script has (or can have) a function to switch off damage scaling? Like this Injustice one does: http://fearlessrevolution.com/viewtopic.php?t=3396

Clearly it's doable in NRS games (as the above creator proved), and I'd love one for MKXL (as well as Injustice 2, for that matter... if its damned anti-cheat maleware etc. ever gets cracked :roll: ) -- given how 'X-ray-breaking' damage scaling is, and how it disincentivises longer and more complex comboes.

Such a hack would add much replay value to the game, as it has done with Injustice...
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Re: WORKING trainers for MKXL ― do they exist?

Post by thethiny »

I'm afraid this one needs injection or any sort of pointers or any method that requires to map the address correctly. I'm unable to do that.
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