MKXHook

User avatar
Scislac-Busorez
Mortal
Posts: 42
Joined: Sat Jan 30, 2021 10:31 pm

Re: MKXHook (NPCs and more) | Works with latest Steam update

Post by Scislac-Busorez »

Works very well, big fan of this and the MK11 version. Would it be possible to select DLC skins for Rain with this tool?


User avatar
ermaccer
Mortal
Posts: 67
Joined: Fri May 06, 2016 12:00 pm

Re: MKXHook (NPCs and more) | Works with latest Steam update

Post by ermaccer »

DLC Skins?
User avatar
Scislac-Busorez
Mortal
Posts: 42
Joined: Sat Jan 30, 2021 10:31 pm

Re: MKXHook (NPCs and more) | Works with latest Steam update

Post by Scislac-Busorez »

ermaccer wrote:DLC Skins?
Sorry, I should have clarified better. I downloaded some DLC skins for Rain, I was wondering if MKXHook would scan the character assets or coalesced and automatically add the DLC skins to the list in the MKXHook menu, but it does not.
User avatar
AkaD
Mortal
Posts: 32
Joined: Tue Apr 23, 2019 5:43 pm

Re: MKXHook (NPCs and more) | Works with latest Steam update

Post by AkaD »

I know that you did UMK3 Rain skin for MKU that looks amazing.
Now imagine if MKXHook come with UMK3 skin for Tremor (as a recolored light brown klassic UMK3 skin of Scorpion or Sub-Zero).
Right now, there's one skin like that available here on the website - it looks close enough I guess, but it's not the same since the style is quite different. After downloading, you have to copy it and replace the default skin.
Maybe we could do something about it in order to have many skins available to select? Scislac-Busorez above has a pretty cool idea about it.
EDIT. How's the progress on the full screen cutscenes support? I mean intros / outros of the fight. We used to have them playing full screen when using a file from PCGAMINGWIKI (https://community.pcgamingwiki.com/file ... tscene-fix), but now that method doesn't work anymore because it's not compatible with the latest update, and it's impossible to contact the author of this fix.
User avatar
ermaccer
Mortal
Posts: 67
Joined: Fri May 06, 2016 12:00 pm

Re: MKXHook (NPCs and more) | Works with latest Steam update

Post by ermaccer »

AkaD wrote:I know that you did UMK3 Rain skin for MKU that looks amazing.
Now imagine if MKXHook come with UMK3 skin for Tremor (as a recolored light brown klassic UMK3 skin of Scorpion or Sub-Zero).
Right now, there's one skin like that available here on the website - it looks close enough I guess, but it's not the same since the style is quite different. After downloading, you have to copy it and replace the default skin.
Maybe we could do something about it in order to have many skins available to select? Scislac-Busorez above has a pretty cool idea about it.
EDIT. How's the progress on the full screen cutscenes support? I mean intros / outros of the fight. We used to have them playing full screen when using a file from PCGAMINGWIKI (https://community.pcgamingwiki.com/file ... tscene-fix), but now that method doesn't work anymore because it's not compatible with the latest update, and it's impossible to contact the author of this fix.
I guess I could add an option to specify more characters to the menu selection list somewhere? In INI?
As for full screen cutscenes, I recently took a look and I couldn't find anything, that fix is just replacing a shader, not really disable code.
User avatar
ermaccer
Mortal
Posts: 67
Joined: Fri May 06, 2016 12:00 pm

Re: MKXHook (NPCs and more) | Works with latest Steam update

Post by ermaccer »

Update!


- Reworked codebase
- Removed non global camera option
- Added Notifications
- Added cheats:
0 Health
1 Health
- Added Variation Manager
You can load any variation for anyone, multiple variations can be loaded too!


https://github.com/ermaccer/MKXHook/releases/
User avatar
HarryCane
Mortal
Posts: 1
Joined: Fri Jun 18, 2021 2:27 am

Re: MKXHook (NPCs and more) | Works with latest Steam update

Post by HarryCane »

Thank you!It’s really amazing!However,I found out that the speed manager doesn’t work on Triborg’s teamwork fatality.Will it get fixed next patch?
User avatar
Scorp-Sub
Apprentice
Posts: 126
Joined: Tue Sep 01, 2015 8:36 am

Re: MKXHook (NPCs and more) | Works with latest Steam update

Post by Scorp-Sub »

Could you put in disable player 1 & disable player 2 option next up date? :mrgreen:
User avatar
Kryptongaming
Mortal
Posts: 12
Joined: Sun May 17, 2020 7:51 am
XBox Live: FauneSumo4591

Re: MKXHook (NPCs and more) | Works with latest Steam update!

Post by Kryptongaming »

Can it be used for the plaza version?
User avatar
alexanderfox
Warrior
Posts: 175
Joined: Sat Sep 21, 2019 4:19 am
Side: Light
Location: Belorus

Re: MKXHook (NPCs and more) | Works with latest Steam update!

Post by alexanderfox »

Kryptongaming wrote: Tue Dec 07, 2021 10:29 am Can it be used for the plaza version?
Yes, but you need to install the update.
You can download it here
User avatar
jutsu1370
Mortal
Posts: 22
Joined: Tue Aug 13, 2013 6:44 am
Side: Light
Location: Iran
Contact:

Re: MKXHook (NPCs and more) | Works with latest Steam update!

Post by jutsu1370 »

will you update the files, please?
looks like it doesn't work anymore.
using the steam version btw
Rin Pyoh Toh Sha Kai Jin Retsu Zai Zen
User avatar
alexanderfox
Warrior
Posts: 175
Joined: Sat Sep 21, 2019 4:19 am
Side: Light
Location: Belorus

Re: MKXHook (NPCs and more) | Works with latest Steam update!

Post by alexanderfox »

jutsu1370 wrote: Fri Apr 22, 2022 4:36 am will you update the files, please?
looks like it doesn't work anymore.
using the steam version btw
Everything works.
User avatar
jutsu1370
Mortal
Posts: 22
Joined: Tue Aug 13, 2013 6:44 am
Side: Light
Location: Iran
Contact:

Re: MKXHook (NPCs and more) | Works with latest Steam update!

Post by jutsu1370 »

alexanderfox wrote: Sat Apr 23, 2022 7:12 am
jutsu1370 wrote: Fri Apr 22, 2022 4:36 am will you update the files, please?
looks like it doesn't work anymore.
using the steam version btw
Everything works.
I put them inside game launcher folder and run right?
Rin Pyoh Toh Sha Kai Jin Retsu Zai Zen
User avatar
alexanderfox
Warrior
Posts: 175
Joined: Sat Sep 21, 2019 4:19 am
Side: Light
Location: Belorus

Re: MKXHook (NPCs and more) | Works with latest Steam update!

Post by alexanderfox »

jutsu1370 wrote: Sat Apr 23, 2022 7:21 am I put them inside game launcher folder and run right?
Sorry for lait reply. Yes. You have to put the files to mk10/binaryes/retail.
User avatar
jutsu1370
Mortal
Posts: 22
Joined: Tue Aug 13, 2013 6:44 am
Side: Light
Location: Iran
Contact:

Re: MKXHook (NPCs and more) | Works with latest Steam update!

Post by jutsu1370 »

alexanderfox wrote: Mon Apr 25, 2022 9:55 am
jutsu1370 wrote: Sat Apr 23, 2022 7:21 am I put them inside game launcher folder and run right?
Sorry for lait reply. Yes. You have to put the files to mk10/binaryes/retail.
Thanks
Rin Pyoh Toh Sha Kai Jin Retsu Zai Zen
Post Reply

Return to “Mortal Kombat X PC Gameplay Mods”