[NCM] Cyber Initiative *Updated*

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wyruzzah
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Location: Czech Republic, Brno

Re: [NCM] Cyber Initiative *Updated*

Post by wyruzzah »

Hola, i just tried to redone Cyber Sub-Zero mesh swap myself (thx for tutorial) with appendor repacker and i managed to fix that character select bug, so now i can play with him against Triborg (only voices in intro dont work for both Sub-Zero and Triborg), but i cant get rid of that compiled mask from all Triborg variations. Only Cryomancer trait is without that weird mask. Any ideas how to remove that Cyrax+Sektor masks? :)

EDIT: Yay, so i did not tested that right, Cyber Tremor against Sub-Zero (triborg mesh) game still stuck after intro, when view zoom out :( Pretty weird, but it must be somehow fixable.. :( I will try look on to it later.


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DickChapy
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Re: [NCM] Cyber Initiative *Updated*

Post by DickChapy »

wyruzzah wrote:Hola, i just tried to redone Cyber Sub-Zero mesh swap myself (thx for tutorial) with appendor repacker and i managed to fix that character select bug, so now i can play with him against Triborg (only voices in intro dont work for both Sub-Zero and Triborg), but i cant get rid of that compiled mask from all Triborg variations. Only Cryomancer trait is without that weird mask. Any ideas how to remove that Cyrax+Sektor masks? :)

EDIT: Yay, so i did not tested that right, Cyber Tremor against Sub-Zero (triborg mesh) game still stuck after intro, when view zoom out :( Pretty weird, but it must be somehow fixable.. :( I will try look on to it later.
If you can fix that then I can get all their heads sorted out.
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wyruzzah
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Joined: Wed Jul 31, 2013 11:12 am
Location: Czech Republic, Brno

Re: [NCM] Cyber Initiative *Updated*

Post by wyruzzah »

DickChapy wrote:
wyruzzah wrote:Hola, i just tried to redone Cyber Sub-Zero mesh swap myself (thx for tutorial) with appendor repacker and i managed to fix that character select bug, so now i can play with him against Triborg (only voices in intro dont work for both Sub-Zero and Triborg), but i cant get rid of that compiled mask from all Triborg variations. Only Cryomancer trait is without that weird mask. Any ideas how to remove that Cyrax+Sektor masks? :)

EDIT: Yay, so i did not tested that right, Cyber Tremor against Sub-Zero (triborg mesh) game still stuck after intro, when view zoom out :( Pretty weird, but it must be somehow fixable.. :( I will try look on to it later.
If you can fix that then I can get all their heads sorted out.
Roger that :) For now Kyber Tremor vs. Kyber Sub-Zero + Triborg matches works properly, but when i try for instance - Kyber Tremor against Ferra/Torr voices dont work and game stuck again after match starts :(
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MKXL-test.jpg
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Deiv9865
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Re: [NCM] Cyber Initiative *Updated*

Post by Deiv9865 »

Why is there no sound in towers?
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Midnight_Blue
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Re: [NCM] Cyber Initiative *Updated*

Post by Midnight_Blue »

It says verify the integrity of the mkx game cache
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Midnight_Blue
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Re: [NCM] Cyber Initiative *Updated*

Post by Midnight_Blue »

Is This not for steam users?
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ZMP
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Re: [NCM] Cyber Initiative *Updated*

Post by ZMP »

Can someone share with me original Ermac_N files?:P
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