Hola, i just tried to redone Cyber Sub-Zero mesh swap myself (thx for tutorial) with appendor repacker and i managed to fix that character select bug, so now i can play with him against Triborg (only voices in intro dont work for both Sub-Zero and Triborg), but i cant get rid of that compiled mask from all Triborg variations. Only Cryomancer trait is without that weird mask. Any ideas how to remove that Cyrax+Sektor masks?
EDIT: Yay, so i did not tested that right, Cyber Tremor against Sub-Zero (triborg mesh) game still stuck after intro, when view zoom out Pretty weird, but it must be somehow fixable.. I will try look on to it later.
[NCM] Cyber Initiative *Updated*
Re: [NCM] Cyber Initiative *Updated*
If you can fix that then I can get all their heads sorted out.wyruzzah wrote:Hola, i just tried to redone Cyber Sub-Zero mesh swap myself (thx for tutorial) with appendor repacker and i managed to fix that character select bug, so now i can play with him against Triborg (only voices in intro dont work for both Sub-Zero and Triborg), but i cant get rid of that compiled mask from all Triborg variations. Only Cryomancer trait is without that weird mask. Any ideas how to remove that Cyrax+Sektor masks?
EDIT: Yay, so i did not tested that right, Cyber Tremor against Sub-Zero (triborg mesh) game still stuck after intro, when view zoom out Pretty weird, but it must be somehow fixable.. I will try look on to it later.
Re: [NCM] Cyber Initiative *Updated*
Roger that For now Kyber Tremor vs. Kyber Sub-Zero + Triborg matches works properly, but when i try for instance - Kyber Tremor against Ferra/Torr voices dont work and game stuck again after match startsDickChapy wrote:If you can fix that then I can get all their heads sorted out.wyruzzah wrote:Hola, i just tried to redone Cyber Sub-Zero mesh swap myself (thx for tutorial) with appendor repacker and i managed to fix that character select bug, so now i can play with him against Triborg (only voices in intro dont work for both Sub-Zero and Triborg), but i cant get rid of that compiled mask from all Triborg variations. Only Cryomancer trait is without that weird mask. Any ideas how to remove that Cyrax+Sektor masks?
EDIT: Yay, so i did not tested that right, Cyber Tremor against Sub-Zero (triborg mesh) game still stuck after intro, when view zoom out Pretty weird, but it must be somehow fixable.. I will try look on to it later.
Re: [NCM] Cyber Initiative *Updated*
Why is there no sound in towers?
- Midnight_Blue
- Mortal
- Posts: 2
- Joined: Sun Sep 09, 2018 12:46 pm
Re: [NCM] Cyber Initiative *Updated*
It says verify the integrity of the mkx game cache
- Midnight_Blue
- Mortal
- Posts: 2
- Joined: Sun Sep 09, 2018 12:46 pm
Re: [NCM] Cyber Initiative *Updated*
Is This not for steam users?
Re: [NCM] Cyber Initiative *Updated*
Can someone share with me original Ermac_N files?:P