Porting MKXL Addons to MKX may be hard.
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- Apprentice
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Porting MKXL Addons to MKX may be hard.
Hey guys, porting MKXL addons may be hard because i tried to unpack the new MKXL coalasced.ini, all that came out was Gibberish.
- Killer Potato
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Re: Porting MKXL Addons to MKX may be hard.
Well,I could semi-port MKXL to MKX,but every time I select a KP2 Character,the game crashes.
Doing stuff on MKX since 2016,and still doing stuff from time to time.
Mostly porting stuff on CoD
All the MKX mods I've done
Mostly porting stuff on CoD
All the MKX mods I've done
- thethiny
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Re: Porting MKXL Addons to MKX may be hard.
We don't need to unpack the new COALESCED. All we have to do is use the same installer I used for my SKP and it's already done. Don't worry though, I'll be on it once I actually download the files. 7 Hours 8 minutes remaining.. BTW, the X64TOC isn't encrypted
Re: Porting MKXL Addons to MKX may be hard.
I was wondering if we can mod - unlock other modes in this "Online Beta". It seems to have all the files its just soft locked. Could be possibly done?
Also i had no problem with decrypting COALESCED and encrypting it again. Injustice AES works fine for that.
In COALESCED you can find bunch of Suppress Dev* (UI, Tools etc) lines. Tried to unlock it but with no luck, did anybody messed with those?
Also i had no problem with decrypting COALESCED and encrypting it again. Injustice AES works fine for that.
In COALESCED you can find bunch of Suppress Dev* (UI, Tools etc) lines. Tried to unlock it but with no luck, did anybody messed with those?
- thethiny
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Re: Porting MKXL Addons to MKX may be hard.
You can't unlock it, because it's a "Steam DLC".
Re: Porting MKXL Addons to MKX may be hard.
Interesting, what about my second question? hidden Dev tools, which are in COALESCED file. Anybody had any luck unlocking those?thethiny wrote:You can't unlock it, because it's a "Steam DLC".
- thethiny
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Re: Porting MKXL Addons to MKX may be hard.
These are meaningless.