Register    Login    Search   View active topics    FAQ




Post new topic Reply to topic  [ 14 posts ] 
Author Message
 Post subject: Fatalities on Sindel
 Post Posted: Thu Oct 12, 2017 3:44 pm 
Offline
Mortal
User avatar

Joined: Mon May 30, 2016 8:18 am
Posts: 21
Hey guys, I was wondering if anyone knows how this person did all fatalities on Sindel: https://youtube.com/watch?v=1cx3UpUh1nY

I’ve swapped the .xxx and Assets files, but can’t perform fatalities on npcs. Has anyone here figured out a way to do this?


Top 
 Profile E-mail  
 
 Post subject: Re: Fatalities on Sindel
 Post Posted: Fri Oct 13, 2017 7:55 pm 
Offline
Immortal
User avatar

Joined: Fri Jan 17, 2014 12:08 pm
Posts: 1077
Skype: thethiny
Side: Light
PSN: thethiny
XBox Live: thethiny
He did it on Shinnok

_________________
IMPORTANT:
Under the US Copyright Law, I am given full ownership of anything I create or do, hence I own ownership of my mods. I hereby give these mods for FREE to anyone who is willing to download them for any purpose under the condition that they do not try to sell them or gain benefits in any way, and if they're going to upload a video or showcase them, they MUST provide a download link to this mod (hence the term Free). Credit not necessary but don't claim as your own or somebody else's.


Top 
 Profile  
 
 Post subject: Re: Fatalities on Sindel
 Post Posted: Sat Oct 14, 2017 6:38 am 
Offline
Mortal
User avatar

Joined: Mon May 30, 2016 8:18 am
Posts: 21
I’ve swapped Shinnok and the npcs assets before but no dice.


Top 
 Profile E-mail  
 
 Post subject: Re: Fatalities on Sindel
 Post Posted: Sun Oct 15, 2017 11:22 am 
Offline
Immortal
User avatar

Joined: Fri Jan 17, 2014 12:08 pm
Posts: 1077
Skype: thethiny
Side: Light
PSN: thethiny
XBox Live: thethiny
hmmmmmm. I'll ask him.

_________________
IMPORTANT:
Under the US Copyright Law, I am given full ownership of anything I create or do, hence I own ownership of my mods. I hereby give these mods for FREE to anyone who is willing to download them for any purpose under the condition that they do not try to sell them or gain benefits in any way, and if they're going to upload a video or showcase them, they MUST provide a download link to this mod (hence the term Free). Credit not necessary but don't claim as your own or somebody else's.


Top 
 Profile  
 
 Post subject: Re: Fatalities on Sindel
 Post Posted: Sun Oct 15, 2017 11:42 am 
Offline
Mortal
User avatar

Joined: Tue Jul 29, 2014 12:12 pm
Posts: 44
PSN: Life__And__Death
XBox Live: Life And Death
jibshack wrote:
Hey guys, I was wondering if anyone knows how this person did all fatalities on Sindel: https://youtube.com/watch?v=1cx3UpUh1nY

I’ve swapped the .xxx and Assets files, but can’t perform fatalities on npcs. Has anyone here figured out a way to do this?


The way I did this in the video as well as on Baraka, Rain and Corrupted Shinnok you can't do it the same way. The Mod I used the mod creator took down the Mod and I respect him so do not pass it around. However that doesn't mean that doing the Fatalities on Sindel or the other's is not possible, you just might not be able to get their screams so they would be silent like Jason.

What I need to know is how do you have Sindel in the game? Did you simply swap the files and add her like the original way or did you use a different method? From there I'll hopefully be able to help you out and I guess anybody that is reading this post.

_________________
https://www.youtube.com/user/LifeAndDeathLive


Top 
 Profile E-mail  
 
 Post subject: Re: Fatalities on Sindel
 Post Posted: Sun Oct 15, 2017 1:28 pm 
Offline
Mortal
User avatar

Joined: Mon May 30, 2016 8:18 am
Posts: 21
Hi, thanks for the reply. I simply swapped the files in the assets folder.


Top 
 Profile E-mail  
 
 Post subject: Re: Fatalities on Sindel
 Post Posted: Mon Oct 16, 2017 4:17 am 
Offline
Mortal
User avatar

Joined: Tue Jul 29, 2014 12:12 pm
Posts: 44
PSN: Life__And__Death
XBox Live: Life And Death
jibshack wrote:
Hi, thanks for the reply. I simply swapped the files in the assets folder.


So you did it the original way.

Sindel_A.xxx renamed to CHAR_Shinnok_A.xxx
SINDEL_A_SCRIPTASSETS.xxx renamed to Char_Shinnok_A_ScriptAssets.xxx

If that's the way you did it maybe you might have used a different character then Shinnok but there is not many you can swap the files to and it work, Shinnok it does. Then to keep it easy, since most people won't wanna do it the hard way if they do this is go into the MKScript folder from there find who you want to have their Fatalities done on Sindel in this case I'll use Scorpion as an example you would simply do the following.

CHAR_Scorpion_A.mko renamed to Sindel_A.mko

Then when you play Scorpion against Sindel you will be able to do Any of Scorpion's Fatalities on Sindel, there is no way possible even doing this the way I do to simply be able to have every character do their Fatalities on Sindel all at the same time you would have to rename another .mko file so lets say you wanted to do Sub-Zero's Fatalities on her next or as well then you would have to tab out of your game find CHAR_SubZero_A.mko and rename it to Sindel_A.mko but then Scorpion would no longer be able to do his Fatalities on Sindel. Also it's possible to use the characters other costumes / skins I just used Scorpion and Sub-Zero's default in my example. Sindel will be silent though like how Jason is when you do a Fatality on him and with MKXL at least doing it this way where you simply swap the .xxx files to get Sindel in the game now causes Sindel to duplicate exactly how Corrupted Shinnok does like the video below that I made of All Fatalities on Corrupted Shinnok.



If you need anymore help let me know.

_________________
https://www.youtube.com/user/LifeAndDeathLive


Top 
 Profile E-mail  
 
 Post subject: Re: Fatalities on Sindel
 Post Posted: Mon Oct 16, 2017 6:37 am 
Offline
Mortal
User avatar

Joined: Mon May 30, 2016 8:18 am
Posts: 21
Ok, I’ll try this method later and let you know how it works. Thanks again!


Top 
 Profile E-mail  
 
 Post subject: Re: Fatalities on Sindel
 Post Posted: Mon Oct 16, 2017 10:49 am 
Offline
Immortal
User avatar

Joined: Fri Jan 17, 2014 12:08 pm
Posts: 1077
Skype: thethiny
Side: Light
PSN: thethiny
XBox Live: thethiny
Thanks LifeAndDeath for the support ^_^ I knew I could count on you.

_________________
IMPORTANT:
Under the US Copyright Law, I am given full ownership of anything I create or do, hence I own ownership of my mods. I hereby give these mods for FREE to anyone who is willing to download them for any purpose under the condition that they do not try to sell them or gain benefits in any way, and if they're going to upload a video or showcase them, they MUST provide a download link to this mod (hence the term Free). Credit not necessary but don't claim as your own or somebody else's.


Top 
 Profile  
 
 Post subject: Re: Fatalities on Sindel
 Post Posted: Mon Oct 16, 2017 5:53 pm 
Offline
Mortal
User avatar

Joined: Mon May 30, 2016 8:18 am
Posts: 21
Woo hoo, it works!

On a side note, I could have sworn that all the npcs had DISM files before. Did they get removed? Is this why the fatalities simply cause them to become duplicated?


Top 
 Profile E-mail  
 
 Post subject: Re: Fatalities on Sindel
 Post Posted: Mon Oct 16, 2017 9:07 pm 
Offline
Mortal
User avatar

Joined: Tue Jul 29, 2014 12:12 pm
Posts: 44
PSN: Life__And__Death
XBox Live: Life And Death
thethiny wrote:
Thanks LifeAndDeath for the support ^_^ I knew I could count on you.


It's all good, can't wait to work with you and others on Injustice 2.

_________________
https://www.youtube.com/user/LifeAndDeathLive


Top 
 Profile E-mail  
 
 Post subject: Re: Fatalities on Sindel
 Post Posted: Mon Oct 16, 2017 9:14 pm 
Offline
Mortal
User avatar

Joined: Tue Jul 29, 2014 12:12 pm
Posts: 44
PSN: Life__And__Death
XBox Live: Life And Death
jibshack wrote:
Woo hoo, it works!

On a side note, I could have sworn that all the npcs had DISM files before. Did they get removed? Is this why the fatalities simply cause them to become duplicated?


Well, they are NPCs so you can't expect much. As for Sindel the way I personally do it, by adding to the mod that I have she has a dismemberment file and the screams / sounds. I have no clue why she doesn't have one when you do it the way of just swapping the files but it is what it is. Least you can do a Fatality on her which was what the goal was to do.

Thanks for replying back to let me and others know it worked. I knew it would because I tested it out before replying haha.

_________________
https://www.youtube.com/user/LifeAndDeathLive


Top 
 Profile E-mail  
 
 Post subject: Re: Fatalities on Sindel
 Post Posted: Mon Oct 16, 2017 11:57 pm 
Offline
Mortal
User avatar

Joined: Mon May 30, 2016 8:18 am
Posts: 21
Yup, I didn’t know about the mko file swap. At least now I can Finish Them at the end of matches, lol.

As for the other technique, I’m assuming it involves mesh swapping or something?


Top 
 Profile E-mail  
 
 Post subject: Re: Fatalities on Sindel
 Post Posted: Mon Nov 13, 2017 5:34 pm 
Offline
Mortal
User avatar

Joined: Sun Oct 15, 2017 2:42 pm
Posts: 5
Hi, I would like to know the other technique for performing fatalities on npcs, so that I can get the sound/gore effects.


Top 
 Profile E-mail  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic  [ 14 posts ] 


Who is online

Users browsing this forum: No registered users and 1 guest

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

 Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group

  Design by Mighty Gorgon