Register    Login    Search   View active topics    FAQ




Post new topic Reply to topic  [ 8 posts ] 
Author Message
 Post subject: (Technically) Playable NPCs LINK FIXED
 Post Posted: Thu Mar 03, 2016 12:04 pm 
Offline
Apprentice
User avatar

Joined: Tue May 19, 2015 1:24 am
Posts: 93
PSN: Steam: caplagrobin | Aiyetoro Metruian
XBox Live: CapLagRobin
I basically did what you do when you turn a CHAR_ .xxx into a DLC skin, but did it with NPC_ .xxxs and applied them all to Zod, this is what probably was done by UncleFestor in his much better NPC pack. Most of them don't have any moves (Malemedium has some) and they can't fight or walk or jump or sometimes even duck, but the character viewer works fine, even with a new pose, so I guess you can use them as reskin bases or something. Hopefully someone will be able to give them moves or inject their meshes and textures into actual playable characters' packages, that'd be awesome.

List of them:
SCARECROW
ATOM
KILLER CROC
RIDDLER
MALEMEDIUM
PENGUIN
GIGANTA
TWO-FACE

Download: https://drive.google.com/open?id=0BwBNF ... U5Fel9RVjg
Install like a custom DLC. The characters should be under Zod.

Screenshots:
http://imgur.com/a/es0DW

Hope that this topic is in the right section...


Attachments:
2016-03-03_00119.jpg
2016-03-03_00119.jpg [ 185.19 KiB | Viewed 9054 times ]
2016-03-03_00124.jpg
2016-03-03_00124.jpg [ 153.6 KiB | Viewed 9054 times ]
2016-03-03_00132.jpg
2016-03-03_00132.jpg [ 174.84 KiB | Viewed 9054 times ]


Last edited by CappiedieLaggidy on Sun Mar 06, 2016 6:04 am, edited 1 time in total.
Top 
 Profile E-mail  
 
 Post subject: Re: (Technically) Playable Killer Croc, Penguin, Scarecrow,
 Post Posted: Fri Mar 04, 2016 9:56 am 
Offline
Mortal
User avatar

Joined: Thu Nov 06, 2014 6:10 am
Posts: 4
I need autorizathion for download?


Top 
 Profile E-mail  
 
 Post subject: Re: (Technically) Playable Killer Croc, Penguin, Scarecrow,
 Post Posted: Sat Mar 05, 2016 1:19 am 
Offline
Apprentice
User avatar

Joined: Tue May 19, 2015 1:24 am
Posts: 93
PSN: Steam: caplagrobin | Aiyetoro Metruian
XBox Live: CapLagRobin
edison santa rita wrote:
I need autorizathion for download?


Forgot to make it public, with the Google Drive's layout changed again, I didn't even notice. Updated now, sorry for the inconvenience.


Last edited by CappiedieLaggidy on Wed Apr 06, 2016 4:32 am, edited 1 time in total.

Top 
 Profile E-mail  
 
 Post subject: Re: (Technically) Playable NPCs LINK FIXED
 Post Posted: Sun Mar 06, 2016 7:35 pm 
Offline
Apprentice
User avatar

Joined: Tue Feb 18, 2014 11:08 pm
Posts: 103
Side: Darkness
PSN: okester13
It would be so cool if someone found a way to turn these into actual characters. Didn't someone also make a playable Trigon at some point? I think it only had Raven's moveset though, not a hodgepodge of moves like Trigon from the S.T.A.R. Labs mission.


Top 
 Profile E-mail  
 
 Post subject: Re: (Technically) Playable NPCs LINK FIXED
 Post Posted: Sun Mar 06, 2016 11:28 pm 
Offline
Apprentice
User avatar

Joined: Tue May 19, 2015 1:24 am
Posts: 93
PSN: Steam: caplagrobin | Aiyetoro Metruian
XBox Live: CapLagRobin
okest3r_13 wrote:
It would be so cool if someone found a way to turn these into actual characters. Didn't someone also make a playable Trigon at some point? I think it only had Raven's moveset though, not a hodgepodge of moves like Trigon from the S.T.A.R. Labs mission.


I think it was in UncleFestor's NPC pack, where there was also a Joker Clan character with Joker's moves, all of them were from Joker, but they were already there in the NPC_ package.


Top 
 Profile E-mail  
 
 Post subject: Re: (Technically) Playable NPCs LINK FIXED
 Post Posted: Thu May 05, 2016 1:57 pm 
Offline
Mortal
User avatar

Joined: Sat Sep 05, 2015 3:58 am
Posts: 23
Location: London
Skype: Brillo.Jr
Side: Darkness
XBox Live: Chris Wreding
This is amazing! Finally, people get to play as the Scarecrow!


Top 
 Profile E-mail  
 
 Post subject: Re: (Technically) Playable NPCs LINK FIXED
 Post Posted: Fri May 06, 2016 11:24 am 
Offline
Mortal
User avatar

Joined: Tue Mar 29, 2016 12:52 am
Posts: 13
XBox Live: Sr Chanfle
BrilloJr wrote:
This is amazing! Finally, people get to play as the Scarecrow!

isnĀ“t really playable xD it's just you can select and the game starts, but don't have any move, only can grab the stage objects i think...


Top 
 Profile E-mail  
 
 Post subject: Re: (Technically) Playable NPCs LINK FIXED
 Post Posted: Fri Apr 28, 2017 5:22 pm 
Offline
Mortal
User avatar

Joined: Tue Nov 22, 2016 10:29 pm
Posts: 3
Nice, but I'd like it if the characters had moves.

_________________
Dave Hall


Top 
 Profile E-mail  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic  [ 8 posts ] 


Who is online

Users browsing this forum: No registered users and 2 guests

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

 Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group

  Design by Mighty Gorgon