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 Post subject: SKIN: HellSpawn Batman
 Post Posted: Sun Dec 29, 2013 10:09 am 
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Attachment:
SPAWN.png
SPAWN.png [ 1021.1 KiB | Viewed 13429 times ]


Just started working on the diff files. Will edit further.

ALSO

Which one of these bases should I continue working on?

Attachment:
aorb.jpg
aorb.jpg [ 212.11 KiB | Viewed 13397 times ]


credits to
mugnelove100 for the texture base


Last edited by heymanjack on Sun Dec 29, 2013 3:25 pm, edited 1 time in total.

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 Post subject: Re: SKIN: HellSpawn Batman
 Post Posted: Sun Dec 29, 2013 11:14 am 
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Awesome mod!


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 Post subject: Re: SKIN: HellSpawn Batman
 Post Posted: Sun Dec 29, 2013 4:37 pm 
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Very solid, that looks really good! I like version "B" more, because the red color on the torso is fitting well with the rest of the red.

Just an idea: I saw the skin on Deviantart and would put a bit more detail to the gloves and boots by removing more of the red parts as on the screenshot.

Anyway nice work so far! :)

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 Post subject: Re: SKIN: HellSpawn Batman
 Post Posted: Sun Dec 29, 2013 4:49 pm 
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rizzn wrote:
Very solid, that looks really good! I like version "B" more, because the red color on the torso is fitting well with the rest of the red.

Just an idea: I saw the skin on Deviantart and would put a bit more detail to the gloves and boots by removing more of the red parts as on the screenshot.

Anyway nice work so far! :)


Yup, I'm just getting the colorbase down, and I'm gonna start putting on some details before I go on to making the annoying damage textures lol.

The main thing I wanna edit is the color of the sclera, I still cant figure out how to change it's color. I want it to be totally green.

I'll try to emulate his claws as well.

I already got a good soundpack for him as I have a clean rip of all his gamesounds in Soul Calibur II. So when I release him you guys can expect new sounds for him :)


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 Post subject: Re: SKIN: HellSpawn Batman
 Post Posted: Sun Dec 29, 2013 7:58 pm 
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I like version B also.


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 Post subject: Re: SKIN: HellSpawn Batman
 Post Posted: Sat Jan 04, 2014 7:50 am 
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Good news and bad news.

Good news is I figured out how to make his sclera green but the bad news is it will make all the character's sclera green as well.

The diff, spec and norm files are pretty much done at this point, Damage textures are being done but at a snail's pace though. They are very hard to make due to the lack of xnalara models for this particular model of batman.


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 Post subject: Re: SKIN: HellSpawn Batman
 Post Posted: Sat Jan 04, 2014 10:46 pm 
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Great skin! he would have to saw off the ears))) and will be a real spawn.


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 Post subject: Re: SKIN: HellSpawn Batman
 Post Posted: Sat Jan 18, 2014 6:13 am 
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Working on the damage textures now. Little by little though. Work is taking too much of my time lol.


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 Post subject: Re: SKIN: HellSpawn Batman
 Post Posted: Thu Jan 23, 2014 10:17 pm 
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Texture work is almost finished. Now trying to make the sounds for him. I hope I don't get too much trouble with the sounds lol


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 Post subject: Re: SKIN: HellSpawn Batman
 Post Posted: Thu Jan 23, 2014 11:49 pm 
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Can u do movie style spawn?


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 Post subject: Re: SKIN: HellSpawn Batman
 Post Posted: Sun Jan 26, 2014 10:22 am 
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Maybe. The black one is similar to the movie spawn look but alas people wanted the one with the red one more so that's what I'm working on now.


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 Post subject: Re: SKIN: HellSpawn Batman
 Post Posted: Mon Mar 03, 2014 8:39 am 
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you want it gonna be spawn or a combination of batman and spawn?


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 Post subject: Re: SKIN: HellSpawn Batman
 Post Posted: Mon Mar 03, 2014 12:10 pm 
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Cut off his ears)))


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 Post subject: Re: SKIN: HellSpawn Batman
 Post Posted: Tue Mar 04, 2014 1:16 pm 
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Update: The texturing is done. However I'm having an huge problem with the sounds. I can't change his wager and get hit sounds at all. It's either I'm doing it wrong or it's just not possible to change them.


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 Post subject: Re: SKIN: HellSpawn Batman
 Post Posted: Fri Mar 07, 2014 10:05 am 
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Location: Czech Republic, Brno
Big Boss: His ears cannot be cutted by texture editing :( Only by mesh editing.

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