İmporting Shao Kahn to 3ds max or blender (with textures)

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B_CANSIN
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İmporting Shao Kahn to 3ds max or blender (with textures)

Post by B_CANSIN »

I got problem with ActorX Importer its makes 166 textures for Shao kahn its too much for fix. Are there any better methods for import or I must fix it by my self?


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K0BR4
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Re: İmporting Shao Kahn to 3ds max or blender (with textures

Post by K0BR4 »

Try this tools: http://www.mksecrets.net/forums/eng/vie ... =84&t=8401

You need decompressor, extractor and Mk9 skeletalmesh blender import/exprot plugin
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Sorry for any writing error, I'm still improving my English.
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B_CANSIN
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Re: İmporting Shao Kahn to 3ds max or blender (with textures

Post by B_CANSIN »

K0BR4 wrote:Try this tools: http://www.mksecrets.net/forums/eng/vie ... =84&t=8401

You need decompressor, extractor and Mk9 skeletalmesh blender import/exprot plugin
Its same I don't want to see 166 mesh also mat so not included in that blender plunig so its failed again I hope someone knows better method.
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K0BR4
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Re: İmporting Shao Kahn to 3ds max or blender (with textures

Post by K0BR4 »

But with this method you can load texture without problems, if not you can join all meshes into one its simple.
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B_CANSIN
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Re: İmporting Shao Kahn to 3ds max or blender (with textures

Post by B_CANSIN »

K0BR4 wrote:But with this method you can load texture without problems, if not you can join all meshes into one its simple.
Well I think its not giving texture info on that imported meshs I tried to export it as smd (165 smd) all they have no texture in them.
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