İmporting Shao Kahn to 3ds max or blender (with textures)
İmporting Shao Kahn to 3ds max or blender (with textures)
I got problem with ActorX Importer its makes 166 textures for Shao kahn its too much for fix. Are there any better methods for import or I must fix it by my self?
Re: İmporting Shao Kahn to 3ds max or blender (with textures
Try this tools: http://www.mksecrets.net/forums/eng/vie ... =84&t=8401
You need decompressor, extractor and Mk9 skeletalmesh blender import/exprot plugin
You need decompressor, extractor and Mk9 skeletalmesh blender import/exprot plugin
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Sorry for any writing error, I'm still improving my English.
Sorry for any writing error, I'm still improving my English.
Re: İmporting Shao Kahn to 3ds max or blender (with textures
Its same I don't want to see 166 mesh also mat so not included in that blender plunig so its failed again I hope someone knows better method.K0BR4 wrote:Try this tools: http://www.mksecrets.net/forums/eng/vie ... =84&t=8401
You need decompressor, extractor and Mk9 skeletalmesh blender import/exprot plugin
Re: İmporting Shao Kahn to 3ds max or blender (with textures
But with this method you can load texture without problems, if not you can join all meshes into one its simple.
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Sorry for any writing error, I'm still improving my English.
Sorry for any writing error, I'm still improving my English.
Re: İmporting Shao Kahn to 3ds max or blender (with textures
Well I think its not giving texture info on that imported meshs I tried to export it as smd (165 smd) all they have no texture in them.K0BR4 wrote:But with this method you can load texture without problems, if not you can join all meshes into one its simple.