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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Sun Mar 06, 2016 3:32 am 
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Joined: Sat Mar 05, 2016 3:38 pm
Posts: 7
Is there a possibility to correct for the Russian localization of the names of the characters in the DLC? because I need Russian localization, and the mod turns the game into a foreign language. I changed the localization from backup, everything works but the names of all DLC characters are written as BUG_ME, if you want I can send the file Coalesced.eng which need fixing.

Also Khameleon works for me, but it's invisible.


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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Sun Sep 11, 2016 4:46 am 
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Joined: Sun Sep 11, 2016 4:37 am
Posts: 5
Skype: ivan_djordjevic64
When i run installer, popup:

Failed to load controll common dialog from comdlg32.ocx. Your version of comdlg32.ocx may be outdated. Make sure you are using the version of control that was provided with your aplication.

advice?

EDIT: that was a bit complicated to find out, my activeX control was out of date or something. For anyone in similar situation the solution is next:

Go to Start menu->Control Panel->System and security->Administrative Tools->Conponent Service
select activeX installer, click on start the service
there is a guide with images here
http://www.bioinformatics.org/snp-tools ... mdlg32.htm


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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Fri Sep 23, 2016 8:32 am 
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Joined: Mon Aug 15, 2016 9:42 am
Posts: 25
all work fine,
but khameleon dont work.
she is not displayed O_o
screenshot:


Attachments:
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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Sun Oct 02, 2016 3:21 pm 
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Joined: Sun Jun 29, 2014 4:32 am
Posts: 96
Location: Russia
Have some questions, about Smoke and Noob.

1: Really to swap smoking effect from Klassic Smoke (he have much more smoke swafts) to regular Smoke standart/alt/MK2 outfit?
2: How i can change Noob's name to Noob Saibot (like in this mod), without installing ULTIMATE mod. Have latest steam version.
Thanks.


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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Sat Oct 28, 2017 11:16 pm 
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Joined: Sat Oct 28, 2017 8:15 pm
Posts: 1
Thank you so much for this mod!
I had a couple small issues:

1. Chameleon/Khameleon's morph is working like a regular morph, and Shang Tsung's enhanced morph as well. I read something about a wrapper for the morphs but I'm not sure what's that.

2. In Shao Kahn's ladder I lost to boss Shao Kahn, and the game showed the animation where the other Shao Kahn gives the last punch to my Shao Kahn as if the game was trying to proceed to the ending after detecting a Kahn being defeated, but then it crashed.

The second point is kinda understandable, but I really wish I could properly use Chameleon and Shang Tsung's improved morph.


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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Thu Jan 25, 2018 11:24 pm 
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Joined: Tue Jan 16, 2018 11:10 pm
Posts: 43
Side: Light
Can you post some screenshots?, I'm not sure, I want to see those new costumes.

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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Thu Nov 22, 2018 10:47 am 
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Joined: Fri Apr 19, 2013 8:31 am
Posts: 84
Side: Light
I'm struggling with
Read Me File wrote:
Boss Nekropolis:

The Boss Nekropolis allows the main nekro to be swapped with an alternate one, allowing
for the lookup of stats on the bosses and secret characters. To swap them out simply hold
start at the main menu until you hear a laugh. Hold start again to swap them back.


When playing on keyboard which one is defined as start key?
Since in Key settings there is none named Start.


Attachments:
Keybinds.png
Keybinds.png [ 1.54 MiB | Viewed 1332 times ]

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 Post subject: Re: Ultimate Mortal Kombat 3.3 released!
 Post Posted: Thu Jan 17, 2019 10:02 pm 
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Joined: Mon May 11, 2015 7:43 pm
Posts: 118
ShangTsung/Chamaleon Morphs not working if other mods are installed.

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Sorry for any written error, my English is not very good and I use Google translator.


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