MK4 Reptile Skin by wyruzzah - For STEAM
- percitrovsk
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MK4 Reptile Skin by wyruzzah - For STEAM
This skin was made by wyruzzah. X-9# updated the textures so it was possible to use Color Picker to update the skin to work with Steam Patched Version.
EDIT: wyruzzah re-re-updated the skin and now it works with STEAM as DLC. He send me a link and I uploaded it in the same link as the replacer. Now you can use the DLC (you will need the DLC Manager by HowardC) or the replacer (use the costume 2).
Reptile
https://onedrive.live.com/redir?resid=3 ... older%2c7z
EDIT: wyruzzah re-re-updated the skin and now it works with STEAM as DLC. He send me a link and I uploaded it in the same link as the replacer. Now you can use the DLC (you will need the DLC Manager by HowardC) or the replacer (use the costume 2).
Reptile
https://onedrive.live.com/redir?resid=3 ... older%2c7z
Last edited by percitrovsk on Sat Feb 21, 2015 6:06 pm, edited 2 times in total.
Re: MK4 Reptile Skin by wyruzzah - For STEAM
Cool man and thx for updating.
BTW: I see that you not injected also _PMSK, NORM textures which change some details and colors, also mask is not exactly like in my old mod, but it needs some materials swaping, which i do not remember very well, its little bit longer process, but its possible to do.
BTW: I see that you not injected also _PMSK, NORM textures which change some details and colors, also mask is not exactly like in my old mod, but it needs some materials swaping, which i do not remember very well, its little bit longer process, but its possible to do.
- percitrovsk
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Re: MK4 Reptile Skin by wyruzzah - For STEAM
wyruzzah,
Thanks for the advice. Sorry, as I said in another topic, I don't have a very good perception, so as soon as I saw the main colors were the same from the pic X-9# posted, I thought "It's working". But of course, the mask!
I tried to inject the following textures:
Reptile_Accessory_NormHQA.Texture2D
Reptile_B_Accessory_NormHQA.Texture2D
Reptile_B_Accessory_Pmsk.Texture2D
Reptile_B_DetailA_Norm.Texture2D
Reptile_B_DetailB_Norm.Texture2D
Reptile_B_NormHQA.Texture2D
Reptile_B_Pmsk.Texture2D
Reptile_BDMG_Accessory_NormHQA.Texture2D
Reptile_BDMG_Accessory_Pmsk.Texture2D
Reptile_BDMG_NormHQA.Texture2D
Reptile_BDMG_Pmsk.Texture2D
Reptile_Accessory_Diff.Texture2D
Reptile_Accessory_Spec.Texture2D
Reptile_B_Accessory_Diff.Texture2D
Reptile_B_Accessory_Spec.Texture2D
Reptile_BDMG_Accessory_Diff.Texture2D
Reptile_BDMG_Accessory_Spec.Texture2D
And this was the result: But the version that X-9# uploaded seems to be right. This pic is from his post: Am I missing some files? I used Color Picker and the Offsets are the same as X-9# version.
I will try to use the original mod (not the updated by X-9#) and post a pic. If the new results are better, I will replace the file.
BTW, I said that I had updated your new Mileena Replacer to work with Steam, but now I'm not sure it was properly updated. I injected Diff, Spec, Diff_DMG, Spec_DMG, fg_head and fg_head_lr. Have you changed more textures for that mod?
Thanks for the advice. Sorry, as I said in another topic, I don't have a very good perception, so as soon as I saw the main colors were the same from the pic X-9# posted, I thought "It's working". But of course, the mask!
I tried to inject the following textures:
Reptile_Accessory_NormHQA.Texture2D
Reptile_B_Accessory_NormHQA.Texture2D
Reptile_B_Accessory_Pmsk.Texture2D
Reptile_B_DetailA_Norm.Texture2D
Reptile_B_DetailB_Norm.Texture2D
Reptile_B_NormHQA.Texture2D
Reptile_B_Pmsk.Texture2D
Reptile_BDMG_Accessory_NormHQA.Texture2D
Reptile_BDMG_Accessory_Pmsk.Texture2D
Reptile_BDMG_NormHQA.Texture2D
Reptile_BDMG_Pmsk.Texture2D
Reptile_Accessory_Diff.Texture2D
Reptile_Accessory_Spec.Texture2D
Reptile_B_Accessory_Diff.Texture2D
Reptile_B_Accessory_Spec.Texture2D
Reptile_BDMG_Accessory_Diff.Texture2D
Reptile_BDMG_Accessory_Spec.Texture2D
And this was the result: But the version that X-9# uploaded seems to be right. This pic is from his post: Am I missing some files? I used Color Picker and the Offsets are the same as X-9# version.
I will try to use the original mod (not the updated by X-9#) and post a pic. If the new results are better, I will replace the file.
BTW, I said that I had updated your new Mileena Replacer to work with Steam, but now I'm not sure it was properly updated. I injected Diff, Spec, Diff_DMG, Spec_DMG, fg_head and fg_head_lr. Have you changed more textures for that mod?
Re: MK4 Reptile Skin by wyruzzah - For STEAM
Yeah now it looks like my old mod, except mask which i can try fix, but i have only pre-patched version, maybe just injecting some material from old mod will fix tha mask problem.percitrovsk wrote:wyruzzah,
Thanks for the advice. Sorry, as I said in another topic, I don't have a very good perception, so as soon as I saw the main colors were the same from the pic X-9# posted, I thought "It's working". But of course, the mask!
I tried to inject the following textures:
Reptile_Accessory_NormHQA.Texture2D
Reptile_B_Accessory_NormHQA.Texture2D
Reptile_B_Accessory_Pmsk.Texture2D
Reptile_B_DetailA_Norm.Texture2D
Reptile_B_DetailB_Norm.Texture2D
Reptile_B_NormHQA.Texture2D
Reptile_B_Pmsk.Texture2D
Reptile_BDMG_Accessory_NormHQA.Texture2D
Reptile_BDMG_Accessory_Pmsk.Texture2D
Reptile_BDMG_NormHQA.Texture2D
Reptile_BDMG_Pmsk.Texture2D
Reptile_Accessory_Diff.Texture2D
Reptile_Accessory_Spec.Texture2D
Reptile_B_Accessory_Diff.Texture2D
Reptile_B_Accessory_Spec.Texture2D
Reptile_BDMG_Accessory_Diff.Texture2D
Reptile_BDMG_Accessory_Spec.Texture2D
And this was the result: But the version that X-9# uploaded seems to be right. This pic is from his post: Am I missing some files? I used Color Picker and the Offsets are the same as X-9# version.
I will try to use the original mod (not the updated by X-9#) and post a pic. If the new results are better, I will replace the file.
BTW, I said that I had updated your new Mileena Replacer to work with Steam, but now I'm not sure it was properly updated. I injected Diff, Spec, Diff_DMG, Spec_DMG, fg_head and fg_head_lr. Have you changed more textures for that mod?
That pic from X-9, have only more brightness i think.
Yes for Mileena COSTUME 4 mod you need inject also Mileena_FP_Pmsk.dds , Mileena_FP_NormHQA.dds and with Color Picker you must set color for bandages, so...
Preset: Alternate Palette Color A
Offset 3: Red,Green,Blue - 0,1372549 (P2)
Offset 4: Red - 0,6019608 , Green - 0,2745098 , Blue - 0,4901961 (P1)
BTW: Mileena's COSTUME 3 dont have any dmg textures Its only skin in game which cannot be damaged
Re: MK4 Reptile Skin by wyruzzah - For STEAM
Yeah, Wyruzzah is right, you've done what you can. However that mask part requires MIC swapping in order to make some of the materials appear invisible. This is also evident in skins like Great Kung Lao by Luckeylad that disappears the hat, or the hatless Freddy by Howard.
Unfortunately I do not know how to do this, but I saw it mentioned in another forum once. I'll try to see if I can find the topic that talked about it and get back to you via PM.
Unfortunately I do not know how to do this, but I saw it mentioned in another forum once. I'll try to see if I can find the topic that talked about it and get back to you via PM.
- percitrovsk
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Re: MK4 Reptile Skin by wyruzzah - For STEAM
Kamidogu
You are right! I injected the following files:
Accessory_AP_MIC.MaterialInstanceConstant
Accessory_MIC.MaterialInstanceConstant
ReflectionAccessory_AP_MIC.MaterialInstanceConstant
ReflectionAccessory_MIC.MaterialInstanceConstant
RE_Mask_MIC.MaterialInstanceConstant
RE_Mask_St.StaticMesh
RE_B_Mask_St.StaticMesh
And now I think the Steam Version it's OK! Thanks again!
wyruzzah,
I uploaded the new file and a new pic. I believe it's OK now (I even changed the stage just to show that it's not a pic from X-9#). If you still find something wrong (in this or others skins I updated), please just let me know.
You are right! I injected the following files:
Accessory_AP_MIC.MaterialInstanceConstant
Accessory_MIC.MaterialInstanceConstant
ReflectionAccessory_AP_MIC.MaterialInstanceConstant
ReflectionAccessory_MIC.MaterialInstanceConstant
RE_Mask_MIC.MaterialInstanceConstant
RE_Mask_St.StaticMesh
RE_B_Mask_St.StaticMesh
And now I think the Steam Version it's OK! Thanks again!
wyruzzah,
I uploaded the new file and a new pic. I believe it's OK now (I even changed the stage just to show that it's not a pic from X-9#). If you still find something wrong (in this or others skins I updated), please just let me know.
Re: MK4 Reptile Skin by wyruzzah - For STEAM
Excellent man, really thanks! Now is mask exactly same, swaping MICs worked great. You can update also my REVEALED REPTILE skin http://www.mksecrets.net/forums/eng/vie ... =81&t=6727 for Steam if you want.percitrovsk wrote:Kamidogu
You are right! I injected the following files:
Accessory_AP_MIC.MaterialInstanceConstant
Accessory_MIC.MaterialInstanceConstant
ReflectionAccessory_AP_MIC.MaterialInstanceConstant
ReflectionAccessory_MIC.MaterialInstanceConstant
RE_Mask_MIC.MaterialInstanceConstant
RE_Mask_St.StaticMesh
RE_B_Mask_St.StaticMesh
And now I think the Steam Version it's OK! Thanks again!
wyruzzah,
I uploaded the new file and a new pic. I believe it's OK now (I even changed the stage just to show that it's not a pic from X-9#). If you still find something wrong (in this or others skins I updated), please just let me know.
BTW: I will make this skin also as DLC version for guys with DLC manager, same for updated Mileena's COSTUME 4 mod for Steam version and i will send it to you, so you can just edit your topic with REPLACER version.
Re: MK4 Reptile Skin by wyruzzah - For STEAM
Awesome! Haha, funny thing is that I didn't even know you could use the Injector to do that! The way I remember someone explaining it was that you could had to swap the offsets of the MICs via a hex editor. However, it was all too confusing for me to ever try so I was trying to look for that post that explained it in better detail, couldn't find it however.percitrovsk wrote:Kamidogu
You are right! I injected the following files:
Accessory_AP_MIC.MaterialInstanceConstant
Accessory_MIC.MaterialInstanceConstant
ReflectionAccessory_AP_MIC.MaterialInstanceConstant
ReflectionAccessory_MIC.MaterialInstanceConstant
RE_Mask_MIC.MaterialInstanceConstant
RE_Mask_St.StaticMesh
RE_B_Mask_St.StaticMesh
And now I think the Steam Version it's OK! Thanks again!
Doesn't matter though, looks like you figured it out. Glad to know it worked for you!
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Re: MK4 Reptile Skin by wyruzzah - For STEAM
it crashes the game for me
- Io_Ivan
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Re: MK4 Reptile Skin by wyruzzah - For STEAM
I think it is not for all versions, it would be great to update it
Hablo español
(I speak spanish)
Uso google traductor para hablar en ingles, perdonen cualquier error de escritura
(I use google translator to speak in English, forgive any typing mistakes)
Mi canal de youtube: https://www.youtube.com/channel/UCP5Q0U ... 32nledfs9Q
(my youtube channel)
(I speak spanish)
Uso google traductor para hablar en ingles, perdonen cualquier error de escritura
(I use google translator to speak in English, forgive any typing mistakes)
Mi canal de youtube: https://www.youtube.com/channel/UCP5Q0U ... 32nledfs9Q
(my youtube channel)
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Re: MK4 Reptile Skin by wyruzzah - For STEAM
This does work for v1.07 However this one works for all versions.
- Attachments
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- (DLC) MK4 Reptile by wyruzzah (updated by X-9#).zip
- (3.43 MiB) Downloaded 77 times
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- Io_Ivan
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Re: MK4 Reptile Skin by wyruzzah - For STEAM
Thanks GeorgeW22 you are great as always
Hablo español
(I speak spanish)
Uso google traductor para hablar en ingles, perdonen cualquier error de escritura
(I use google translator to speak in English, forgive any typing mistakes)
Mi canal de youtube: https://www.youtube.com/channel/UCP5Q0U ... 32nledfs9Q
(my youtube channel)
(I speak spanish)
Uso google traductor para hablar en ingles, perdonen cualquier error de escritura
(I use google translator to speak in English, forgive any typing mistakes)
Mi canal de youtube: https://www.youtube.com/channel/UCP5Q0U ... 32nledfs9Q
(my youtube channel)