SUBZERO REVENANT MKX UPDATED

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kenny undead
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Re: subzero mk9 revenant mod help

Post by kenny undead »

mkx user 2.0 wrote:
kenny undead wrote:Hello friend,so i trying inject your awesome mod,I do not know why not working normal.map.
did you edit all the diffs??? i don´t know but i think is like mkx with a lot of textures to edit right?
I edit normal,spec diff.
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Texture2D.rar
(7.98 MiB) Downloaded 200 times


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mkx user 2.0
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Re: subzero mk9 revenant mod help

Post by mkx user 2.0 »

kenny undead wrote:
mkx user 2.0 wrote:
kenny undead wrote:Hello friend,so i trying inject your awesome mod,I do not know why not working normal.map.
did you edit all the diffs??? i don´t know but i think is like mkx with a lot of textures to edit right?
I edit normal,spec diff.
i made some modefication in pmsk and normals. can you please try again??

http://www.mediafire.com/file/eqiecj2il ... xturas.rar
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kenny undead
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Re: subzero mk9 revenant mod help

Post by kenny undead »

I use your remade pmsk and norm,without result :( .
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mkx user 2.0
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Re: subzero mk9 revenant mod help

Post by mkx user 2.0 »

[quote="kenny undead"]I use your remade pmsk and norm,without result :(
kenny can you try to do a thing??

this is the alpha that let the pmsk add color or other things to diff textures
can you please try to paint it black then inject again.
Image

this is how it have to looks like
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mkx user 2.0
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Re: subzero mk9 revenant mod help

Post by mkx user 2.0 »

the gray part is where the blue tint is placed on the mod. if you paint it to black it will block the pmsk effect over the diff texture.
this is a theory.
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kenny undead
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Re: subzero mk9 revenant mod help

Post by kenny undead »

mkx user 2.0 wrote:the gray part is where the blue tint is placed on the mod. if you paint it to black it will block the pmsk effect over the diff texture.
this is a theory.
I'll try on the weekends
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mkx user 2.0
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Posts: 139
Joined: Mon Sep 04, 2017 4:46 pm

Re: subzero mk9 revenant mod help

Post by mkx user 2.0 »

kenny undead wrote:
mkx user 2.0 wrote:the gray part is where the blue tint is placed on the mod. if you paint it to black it will block the pmsk effect over the diff texture.
this is a theory.
I'll try on the weekends
ok, thanx.
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