I edit normal,spec diff.mkx user 2.0 wrote:did you edit all the diffs??? i don´t know but i think is like mkx with a lot of textures to edit right?kenny undead wrote:Hello friend,so i trying inject your awesome mod,I do not know why not working normal.map.
SUBZERO REVENANT MKX UPDATED
- kenny undead
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Re: subzero mk9 revenant mod help
- Attachments
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- Texture2D.rar
- (7.98 MiB) Downloaded 202 times
- mkx user 2.0
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Re: subzero mk9 revenant mod help
i made some modefication in pmsk and normals. can you please try again??kenny undead wrote:I edit normal,spec diff.mkx user 2.0 wrote:did you edit all the diffs??? i don´t know but i think is like mkx with a lot of textures to edit right?kenny undead wrote:Hello friend,so i trying inject your awesome mod,I do not know why not working normal.map.
http://www.mediafire.com/file/eqiecj2il ... xturas.rar
- kenny undead
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Re: subzero mk9 revenant mod help
I use your remade pmsk and norm,without result .
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Re: subzero mk9 revenant mod help
[quote="kenny undead"]I use your remade pmsk and norm,without result
kenny can you try to do a thing??
this is the alpha that let the pmsk add color or other things to diff textures
can you please try to paint it black then inject again.
this is how it have to looks like
kenny can you try to do a thing??
this is the alpha that let the pmsk add color or other things to diff textures
can you please try to paint it black then inject again.
this is how it have to looks like
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Re: subzero mk9 revenant mod help
the gray part is where the blue tint is placed on the mod. if you paint it to black it will block the pmsk effect over the diff texture.
this is a theory.
this is a theory.
- kenny undead
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Re: subzero mk9 revenant mod help
I'll try on the weekendsmkx user 2.0 wrote:the gray part is where the blue tint is placed on the mod. if you paint it to black it will block the pmsk effect over the diff texture.
this is a theory.
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Re: subzero mk9 revenant mod help
ok, thanx.kenny undead wrote:I'll try on the weekendsmkx user 2.0 wrote:the gray part is where the blue tint is placed on the mod. if you paint it to black it will block the pmsk effect over the diff texture.
this is a theory.