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 Post subject: DLC Legacy Sektor (AKA beta Sektor) [All Versions]
 Post Posted: Sun Feb 04, 2018 11:36 pm 
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MK Legacy Sektor based on NPC LK-4D4. This model is now known as beta Sektor.
Attachment:
Legacy.png
Legacy.png [ 1.61 MiB | Viewed 5044 times ]

Attachment:
DLC Legacy Sektor.rar [462.03 KiB]
Downloaded 574 times


Installation:
use the DLC Manager 2.6 to install this mod.

Despite not having a combo list it does have some of them similar to Sektor's. Also it doesn't have intro but it has a nice weird victory pose.


UPDATE:

Another thing to note is that this sektor's armature is the same as cyrax but only until his special abilities were implemented which required a stronger body.

Quick explanation story:
Sektor is in his beta phase. His special abilities have not been fully developed yet nor implemented and engineers keep working in his fighting style, but as one of the first cyber models ever created by the linkuei clan sektor is a reason to fear.

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Last edited by zepterrian on Sat Mar 16, 2019 11:36 pm, edited 8 times in total.

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 Post subject: Re: DLC Legacy Sektor [All Versions]
 Post Posted: Wed Mar 21, 2018 1:24 pm 
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zepterrian, ┬┐can you extract the PS Vita tremor skin to put it as an alternate costume for Jax?

How did you do it with the skarlet skin of PS Vita :)


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 Post subject: Re: DLC Legacy Sektor [All Versions]
 Post Posted: Thu Feb 07, 2019 2:09 pm 
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This mod sucks. I mean, what's the point of this mod, if Sektor does not have any special move at all?


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 Post subject: Re: DLC Legacy Sektor [All Versions]
 Post Posted: Sat Mar 09, 2019 5:45 pm 
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You said it.. did you see sektor firing rockets or burning someone in the movie? Using the npc cyber ninja allows the mod to keep the cables animations intact.. Besides if you think this mod as a beta phase of the actual sektor.. well it makes sense having him kinda incomplete at this point. That's the strongest reason.

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 Post subject: Re: DLC Legacy Sektor [All Versions]
 Post Posted: Sun Mar 10, 2019 4:27 pm 
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zepterrian wrote:
You said it.. did you see sektor firing rockets or burning someone in the movie? Using the npc cyber ninja allows the mod to keep the cables animations intact.. Besides if you think this mod as a beta phase of the actual sektor.. well it makes sense having him kinda incomplete at this point. That's the strongest reason.


I don't even like this idea, cause it's a game and not a movie. Which means that in the game, all characters need to have their own moves. Otherwise, what kind of game is that, when characters don't have their own special moves? It does not makes any sense.


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 Post subject: Re: DLC Legacy Sektor [All Versions]
 Post Posted: Sun Mar 10, 2019 10:07 pm 
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hehe ez man it's just what it is.. a mod (a really creative one btw). So if i say that this is the Sektor from the movie and that engineers are still working in him then i'm not leaving you any other choice but to believe in it :P Sometimes you have to think beyond the usual, and innovate. And when that happens you are able to bring cool stuff like this 8)

PS: oh and as an adition to the idea of a beta sektor you can think that his original physical design was going to be the same as cyrax :shock: .. but because of some of his features later implemented in his last design, that is, scorcher, rockets, etc.. they were forced to re-design his armature in order to make it suitable for his new weapons finally bringing the Sektor we all know :o

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 Post subject: Re: DLC Legacy Sektor (AKA beta Sektor) [All Versions]
 Post Posted: Sat Mar 16, 2019 11:32 pm 
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And this is a proof of why hearing people often works. This mod is now even better with the explanations i made. Read the post once again guys there's an update :mrgreen:

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