4 posts • Page 1 of 1
Hello, I am new to this forum, I would like you to help me with something, please. I want to modify mortal kombat 4 in my own way but I use mk4 strip but the problem is that the part of the bmpfx2 bat that I do not understand is more until I get many errors. Help to convert a skin to gfx is more download it if you want it is from tanya please help me
Step 1: First, copy your filesys.dat in the directory of MK4Strip.masterowl5000 wrote:Hello, I am new to this forum, I would like you to help me with something, please. I want to modify mortal kombat 4 in my own way but I use mk4 strip but the problem is that the part of the bmpfx2 bat that I do not understand is more until I get many errors. Help to convert a skin to gfx is more download it if you want it is from tanya please help me
Step 2: Double click on BEGIN.BAT. The information is being extracted from filesys.dat and put in the RAW directory.
Step 3: Double click on CONTINUE.BAT. This will convert all files into well known formats. These will be placed in the VIEW directory for 3DModels and Textures and in the WAV directory for the sound files. This will probably take a while. Don't close the window, it will close itself when done.
Step 4: Now open and edit the textures you want with an image editing tool (PhotoShop, Gimp, Paint... ).
Note: Only 256*256 TrueColor BMPs are supported!
Step 5: Put the edited file in the VIEW directory and replace the original one.
Step 6: Use Command Prompt (StartMenu --> All Programs --> Accessories --> Command Prompt) to start BMP2GFX.BAT. With it you can convert the edited BMP files back to their original GFX format. Use bmp2gfx filename.bmp to convert a file. The new file will automatically replace the old one in the RAW directory.
Step 7: Finally double click on COMPILE.BAT to build the new filesys.dat. The old one will be autamotically backed up.
Step 8: Copy the new filesys.dat file in the Mortal Kombat 4 directory and replace the old one.
Step 9: Start the game.
Step 10: Have Fun.
"I am Goro! General to the armies of Outworld and Prince to the subterrianian realm of Shokahn..."
Hi, I understand everything you wrote but only the part of editing the textures with photoshop and pasting them in the view folder, but the part of opening the system symbol and bmp2gfx filename I do not understand, no matter how much I do, I get incorrect commands or even me Error comes out, could you explain that part step by step or better with images or with a video tutorial please, I send you greetings
- Elder God
- Posts: 8191
- Joined: Tue Jul 08, 2003 4:17 pm
- Side: Light
- XBox Live: ArmoredGambid
- Location: Bulgaria, Germany