bbj wrote:
Very Nice!
what program you use to edit these geometric textures?
well, first of all, I imprted the models to 3ds max and then exported them to pepakura designer 3. then, I put the textures on it and finally make the 2d pepakura, the one who is going to be printed. the onley problem, is that I can't save the files as a "pepakura" file as I have onley the free version, but I can still print it. I'll then post how to do it soon.