Does somebody know, is it possible to find mechanics in games' memories, how to fight via NPC mods?
I mean fighting like BOSS or any NPCS.
I want to create a visible database (mainly used PlayStation and XBOX controllers)
For now I'm looking for:
MK Armagaddon
MK vs DCU (Especially Dark Kahn)
MK9 (Especially Goro, Kintaro, Shao Kahn, possibly Kratos)
MK10 (Especially Corrupted Shinnnok, possibly Sindel, Baraka, Rain, Tanya(NPC)
MK11 (Especially Kronika, possibbly Sektor, Cyrax and Fire God Liu Kang)
Injustice 2 (Especially Brainiac (BOSS))
All Movesets - Especially for NPC Mods
- atributes16
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- Player One
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Re: All Movesets - Especially for NPC Mods
MKX NPCs Sindel Baraka and Rain uses mostly the same of their movesets from MK9
MK11 NPCs Cyrax and Sektor uses moveset of Triborg from MKX
you can see moves of Goro, Kintaro and Shao Kahn in the move list in MK9 practice mode, but but only moves no fatality inputs i guess
dont know about others...
MK11 NPCs Cyrax and Sektor uses moveset of Triborg from MKX
you can see moves of Goro, Kintaro and Shao Kahn in the move list in MK9 practice mode, but but only moves no fatality inputs i guess
dont know about others...
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Re: All Movesets - Especially for NPC Mods
Ok.Player One wrote:MKX NPCs Sindel Baraka and Rain uses mostly the same of their movesets from MK9
MK11 NPCs Cyrax and Sektor uses moveset of Triborg from MKX
you can see moves of Goro, Kintaro and Shao Kahn in the move list in MK9 practice mode, but but only moves no fatality inputs i guess
dont know about others...
Maybe it is possible to find in at the game mechanism.
Maybe NRS will make remake or remaster of their oldest games as Midway. Even EB trying to ignore players
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Re: All Movesets - Especially for NPC Mods
I did a few lab sessions for MK11 NPCs.atributes16 wrote:Does somebody know, is it possible to find mechanics in games' memories, how to fight via NPC mods?
I mean fighting like BOSS or any NPCS.
I want to create a visible database (mainly used PlayStation and XBOX controllers)
For now I'm looking for:
MK Armagaddon
MK vs DCU (Especially Dark Kahn)
MK9 (Especially Goro, Kintaro, Shao Kahn, possibly Kratos)
MK10 (Especially Corrupted Shinnnok, possibly Sindel, Baraka, Rain, Tanya(NPC)
MK11 (Especially Kronika, possibbly Sektor, Cyrax and Fire God Liu Kang)
Injustice 2 (Especially Brainiac (BOSS))
MK11 Sektor: Easy strings: 212, B12, 114, B34 Specials: BF1 (can be amped for heatseaking) DB4 (teleport that can be amped) DF3 (fire)
MK11 Kronika: Strings: 111, 222, 333. Specials: DF2, DF3, DF4, DB1, DB2, DB3, BF1, BF2, BF3
She's ridiculously easy to play and too strong.
MK11 Cyrax: Strings 222, 111, F3(slide), f43, db3 (amp). Specials bf1 (net), bf2 (explosive far), db2 (explosive near), df2 (explosive medium), bf2 (amp)
Fire God Liu Kang has the same moveset as LK, but some moves make more damage, others less, and there are some differences in kombo launchers.
I have uploaded a few videos to reddit a while back with this.
I enjoy making MK11 videos from different angles - Check it out on YT
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Re: All Movesets - Especially for NPC Mods
Thank You!_ix_ wrote:I did a few lab sessions for MK11 NPCs.atributes16 wrote:Does somebody know, is it possible to find mechanics in games' memories, how to fight via NPC mods?
I mean fighting like BOSS or any NPCS.
I want to create a visible database (mainly used PlayStation and XBOX controllers)
For now I'm looking for:
MK Armagaddon
MK vs DCU (Especially Dark Kahn)
MK9 (Especially Goro, Kintaro, Shao Kahn, possibly Kratos)
MK10 (Especially Corrupted Shinnnok, possibly Sindel, Baraka, Rain, Tanya(NPC)
MK11 (Especially Kronika, possibbly Sektor, Cyrax and Fire God Liu Kang)
Injustice 2 (Especially Brainiac (BOSS))
MK11 Sektor: Easy strings: 212, B12, 114, B34 Specials: BF1 (can be amped for heatseaking) DB4 (teleport that can be amped) DF3 (fire)
MK11 Kronika: Strings: 111, 222, 333. Specials: DF2, DF3, DF4, DB1, DB2, DB3, BF1, BF2, BF3
She's ridiculously easy to play and too strong.
MK11 Cyrax: Strings 222, 111, F3(slide), f43, db3 (amp). Specials bf1 (net), bf2 (explosive far), db2 (explosive near), df2 (explosive medium), bf2 (amp)
Fire God Liu Kang has the same moveset as LK, but some moves make more damage, others less, and there are some differences in kombo launchers.
I have uploaded a few videos to reddit a while back with this.
Two more questions, is it possible to get them from hex debugger? Or files declared for Kharacters have this in them?