Register    Login    Search   View active topics    FAQ




Post new topic Reply to topic  [ 822 posts ]  Go to page Previous  1 ... 40, 41, 42, 43, 44, 45, 46 ... 55  Next
Author Message
 Post subject: Re: MK11 XYZ Unlocker by HukpoFuJl v1.7
 Post Posted: Mon Feb 03, 2020 8:49 pm 
Offline
Mortal
User avatar

Joined: Mon Nov 18, 2019 8:44 am
Posts: 11
@fu11m3ta11
Well, thanks for the input.I also discovered that Hukpo replied someone in Russian to a comment regarding the Youtube video about database update that unlocker worked for him well and there was no need to panic that he was working on the issue.

So there is nothing new from the NRS side in terms of any new anti-cheat measures (it seems)

However, strange thing is that if you run the unlocker for a second or third time it says you have all the joker's items. Wondering why.

Edit: some grammar


Top 
 Profile E-mail  
 
 Post subject: Re: MK11 XYZ Unlocker by HukpoFuJl v1.7
 Post Posted: Tue Feb 04, 2020 2:19 am 
Online
Mortal
User avatar

Joined: Sun Dec 01, 2019 10:50 am
Posts: 19
daniel7lievano wrote:
fu11m3ta11 wrote:
daniel7lievano wrote:
Guys. Calm down. Let's wait what unlocker have for us. I have seen that NRS sometimes liberate special kontent for youtubers and influencers. This could be the case. And if it is not I can be sure we can wait a little to obtain this special locked brutality.

Yeah I'm not trying to rush anyone, I'm really happy that Hukpo does this for us at all to begin with, and whether we get it today, next week, next month, etc. it doesnt bother me. I only referenced that Youtuber because someone asked if anyone has unlocked his content yet, and the answer is yes, so we shouldnt freak out about Hukpo not being able to figure it out.

NRS does invite influencers to IRL "early access" events for all major DLC, where they can record/save gameplay and upload it on an embargo'd date/time pre-release. The person I had linked is not that, he just leaks "locked" content that any of us have access to via the unlocker, he just gets it a tiny bit faster.


I noticed that Dynasty (youtuber) shows in his channel some of this locked brutalities but he doesn't even know how to unlock or obtain them... Let's wait and see...



Dynasty is a PS4 player too. I also own a PS4 and i see him on Kombat League ranked leaderboard there. I could be wrong also but i think those brutality stuffs are provided as early access for famous MK content creators on YouTube by WB & NRS themselves


Top 
 Profile E-mail  
 
 Post subject: Re: MK11 XYZ Unlocker by HukpoFuJl v1.7
 Post Posted: Tue Feb 04, 2020 7:46 am 
Offline
Mortal
User avatar

Joined: Fri Nov 03, 2017 1:18 pm
Posts: 72
Problem with getting the Joker's items found. On the WB server side, the mechanism for getting items was complicated (specifically for the Joker). To solve this problem, I will have to modify the Unlocker. I will try to make an updated version for this weekend.


Top 
 Profile E-mail  
 
 Post subject: Re: MK11 XYZ Unlocker by HukpoFuJl v1.7
 Post Posted: Tue Feb 04, 2020 7:56 am 
Offline
Mortal
User avatar

Joined: Sun Feb 02, 2020 2:13 pm
Posts: 9
Side: Darkness
Wow you found it.. you are the man my dude.. thank you very much we are so proud of you :) - you're so cool


Top 
 Profile E-mail  
 
 Post subject: Re: MK11 XYZ Unlocker by HukpoFuJl v1.7
 Post Posted: Tue Feb 04, 2020 8:00 am 
Offline
Mortal
User avatar

Joined: Mon Nov 18, 2019 8:44 am
Posts: 11
Thank you very much Hukpo, you are the best !


Top 
 Profile E-mail  
 
 Post subject: Re: MK11 XYZ Unlocker by HukpoFuJl v1.7
 Post Posted: Tue Feb 04, 2020 8:20 am 
Offline
Mortal
User avatar

Joined: Fri Jan 31, 2020 11:23 am
Posts: 10
Location: Brazil
Skype: heitorlimaverde
PSN: LimaVerdeBR
XBox Live: HeitorLimaVerde
I wonder... if I can intercept console's internet connnection, can I unlock PS4 or Xone MK11 items too?
Since I can route a console connection through PC, I can see all connections and decrypt it. If all versions share same protocols and servers, I think all console versions could have items unlocked as well.

_________________
MK 10: Who's next?
MK 11: You're next!
MK 12: Who? Me?
MK 13: Yes! You!


Top 
 Profile E-mail  
 
 Post subject: Re: MK11 XYZ Unlocker by HukpoFuJl v1.7
 Post Posted: Tue Feb 04, 2020 8:29 am 
Offline
Mortal
User avatar

Joined: Sun Feb 02, 2020 2:13 pm
Posts: 9
Side: Darkness
Mk11Fan wrote:
Thank you very much Hukpo, you are the best !


Top 
 Profile E-mail  
 
 Post subject: Re: MK11 XYZ Unlocker by HukpoFuJl v1.7
 Post Posted: Tue Feb 04, 2020 8:30 am 
Offline
Mortal
User avatar

Joined: Fri Nov 03, 2017 1:18 pm
Posts: 72
HeitorLimaVerde wrote:
I wonder... if I can intercept console's internet connnection, can I unlock PS4 or Xone MK11 items too?
Since I can route a console connection through PC, I can see all connections and decrypt it. If all versions share same protocols and servers, I think all console versions could have items unlocked as well.

If you can get x-nrs-token and BI-SID from console requests - you can try use the unlocker with this keys as regular. As I know PC and consoles use the same userdata server (just different servers for online battles)


Top 
 Profile E-mail  
 
 Post subject: Re: MK11 XYZ Unlocker by HukpoFuJl v1.7
 Post Posted: Tue Feb 04, 2020 9:44 am 
Offline
Apprentice
User avatar

Joined: Mon Aug 06, 2018 11:00 pm
Posts: 75
HukpoFuJl wrote:
HeitorLimaVerde wrote:
I wonder... if I can intercept console's internet connnection, can I unlock PS4 or Xone MK11 items too?
Since I can route a console connection through PC, I can see all connections and decrypt it. If all versions share same protocols and servers, I think all console versions could have items unlocked as well.

If you can get x-nrs-token and BI-SID from console requests - you can try use the unlocker with this keys as regular. As I know PC and consoles use the same userdata server (just different servers for online battles)


Maybe this could help:
https://docs.telerik.com/fiddler/Config ... oteMachine

If you can control internet connection of your PS4 maybe you will be able to use Fiddler to monitor the traffic of that specific mac address and obtain the info needed for the unlocker to work.

Good luck and let us know the results please


Top 
 Profile E-mail  
 
 Post subject: Re: MK11 XYZ Unlocker by HukpoFuJl v1.7
 Post Posted: Tue Feb 04, 2020 11:46 am 
Offline
Mortal
User avatar

Joined: Fri Jan 31, 2020 11:23 am
Posts: 10
Location: Brazil
Skype: heitorlimaverde
PSN: LimaVerdeBR
XBox Live: HeitorLimaVerde
daniel7lievano wrote:
HukpoFuJl wrote:
HeitorLimaVerde wrote:
I wonder... if I can intercept console's internet connnection, can I unlock PS4 or Xone MK11 items too?
Since I can route a console connection through PC, I can see all connections and decrypt it. If all versions share same protocols and servers, I think all console versions could have items unlocked as well.

If you can get x-nrs-token and BI-SID from console requests - you can try use the unlocker with this keys as regular. As I know PC and consoles use the same userdata server (just different servers for online battles)


Maybe this could help:
https://docs.telerik.com/fiddler/Config ... oteMachine

If you can control internet connection of your PS4 maybe you will be able to use Fiddler to monitor the traffic of that specific mac address and obtain the info needed for the unlocker to work.

Good luck and let us know the results please


My son has a PS4, but he lives with his mother. When he comes to sleep at my house, I'll try it. I'll let you know! 8)

_________________
MK 10: Who's next?
MK 11: You're next!
MK 12: Who? Me?
MK 13: Yes! You!


Top 
 Profile E-mail  
 
 Post subject: Re: MK11 XYZ Unlocker by HukpoFuJl v1.7
 Post Posted: Tue Feb 04, 2020 6:07 pm 
Offline
Mortal
User avatar

Joined: Mon Jan 13, 2020 11:11 pm
Posts: 5
HukpoFuJl wrote:
Problem with getting the Joker's items found. On the WB server side, the mechanism for getting items was complicated (specifically for the Joker). To solve this problem, I will have to modify the Unlocker. I will try to make an updated version for this weekend.


Awesome, thank you so much for all of your work!
If you have the urge and time, could you maybe add a option to add 2/4/8 (something like that) of every augment? That as well as the Scorpion Gold skins. Would be wonderful!


Top 
 Profile E-mail  
 
 Post subject: Re: MK11 XYZ Unlocker by HukpoFuJl v1.7
 Post Posted: Tue Feb 04, 2020 7:40 pm 
Offline
Mortal
User avatar

Joined: Mon Nov 18, 2019 8:44 am
Posts: 11
Skorpion gold skins should already be available


Top 
 Profile E-mail  
 
 Post subject: Re: MK11 XYZ Unlocker by HukpoFuJl v1.7
 Post Posted: Wed Feb 05, 2020 12:21 am 
Offline
Mortal
User avatar

Joined: Fri Mar 21, 2014 3:58 am
Posts: 56
Blotto wrote:
HukpoFuJl wrote:
Problem with getting the Joker's items found. On the WB server side, the mechanism for getting items was complicated (specifically for the Joker). To solve this problem, I will have to modify the Unlocker. I will try to make an updated version for this weekend.


Awesome, thank you so much for all of your work!
If you have the urge and time, could you maybe add a option to add 2/4/8 (something like that) of every augment? That as well as the Scorpion Gold skins. Would be wonderful!


I second this, especially for the augments. would love to get some of the stronger augments for each character.


Top 
 Profile E-mail  
 
 Post subject: Re: MK11 XYZ Unlocker by HukpoFuJl v1.7
 Post Posted: Wed Feb 05, 2020 1:32 am 
Online
Mortal
User avatar

Joined: Sun Dec 01, 2019 10:50 am
Posts: 19
HukpoFuJl wrote:
HeitorLimaVerde wrote:
I wonder... if I can intercept console's internet connnection, can I unlock PS4 or Xone MK11 items too?
Since I can route a console connection through PC, I can see all connections and decrypt it. If all versions share same protocols and servers, I think all console versions could have items unlocked as well.

If you can get x-nrs-token and BI-SID from console requests - you can try use the unlocker with this keys as regular. As I know PC and consoles use the same userdata server (just different servers for online battles)


I tried. Yes the Fiddler can read the connection request from PS4 but there was a bigger problem. When i connected PS4 to the proxy server i set in Fiddler, the connection works fine but the PS4 itself couldn't login the server. Which mean i can't do anything with Fiddler to get the token. Anybody else know how to solve this thing?


Top 
 Profile E-mail  
 
 Post subject: Re: MK11 XYZ Unlocker by HukpoFuJl v1.7
 Post Posted: Wed Feb 05, 2020 6:57 am 
Offline
Mortal
User avatar

Joined: Sun Feb 02, 2020 2:13 pm
Posts: 9
Side: Darkness
deniromusic wrote:
HukpoFuJl wrote:
HeitorLimaVerde wrote:
I wonder... if I can intercept console's internet connnection, can I unlock PS4 or Xone MK11 items too?
Since I can route a console connection through PC, I can see all connections and decrypt it. If all versions share same protocols and servers, I think all console versions could have items unlocked as well.

If you can get x-nrs-token and BI-SID from console requests - you can try use the unlocker with this keys as regular. As I know PC and consoles use the same userdata server (just different servers for online battles)


I tried. Yes the Fiddler can read the connection request from PS4 but there was a bigger problem. When i connected PS4 to the proxy server i set in Fiddler, the connection works fine but the PS4 itself couldn't login the server. Which mean i can't do anything with Fiddler to get the token. Anybody else know how to solve this thing?


If you guys could do that it would be amazing !! keep up the good work I hope you succeed ! :)


Top 
 Profile E-mail  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic  [ 822 posts ]  Go to page Previous  1 ... 40, 41, 42, 43, 44, 45, 46 ... 55  Next


Who is online

Users browsing this forum: deniromusic and 18 guests

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

 Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group

  Design by Mighty Gorgon